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m →Logistics: Minor adjustments to skills. |
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Training for logistics is considerably more time-consuming than that of a regular damage dealer. Please remember that when you think the above mentioned skills for a damage dealer is a long train. | Training for logistics is considerably more time-consuming than that of a regular damage dealer. Please remember that when you think the above mentioned skills for a damage dealer is a long train. | ||
It takes up to | It takes up to 77 days to get good enough skills to fly a [[Vanguard Incursion fits#Logistics|logistics starter fit]]. | ||
{| class="wikitable" style="font-size:90%; text-align:center; padding:1px;" | {| class="wikitable" style="font-size:90%; text-align:center; padding:1px;" | ||
! [[file:icon_cogs.png|32px|link=]] Support skills | ! [[file:icon_cogs.png|32px|link=]] Support skills | ||
! [[file:icon_shield_transporter_i.png|32px|link=]] | ! [[file:icon_shield_transporter_i.png|32px|link=]] Logistics support skills | ||
! [[file:icon_ship.png|32px|link=]] Ship skills | ! [[file:icon_ship.png|32px|link=]] Ship skills | ||
! [[File:Icon drone bandwith.png|32px|link=]] Drone skills | ! [[File:Icon drone bandwith.png|32px|link=]] Drone skills | ||
|- valign="top" style="background:#222222;" | |- valign="top" style="background:#222222;" | ||
| ~ | | ~ 18 days and 6 hours | ||
| ~ | | ~ 6 days and 9 hours | ||
| ~ 47 days and | | ~ 47 days and 8 hours | ||
| ~ 5 days and 6 hours | | ~ 5 days and 6 hours | ||
|- valign="top" nowrap | |- valign="top" nowrap | ||
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Multitasking III<small> <ref>'''Multitasking III''' is required to lock up 10 fleet members.</ref></small><br> | Multitasking III<small> <ref>'''Multitasking III''' is required to lock up 10 fleet members.</ref></small><br> | ||
Jury Rigging III<br> | Jury Rigging III<br> | ||
Shield Rigging III | Shield Rigging III<br> | ||
Afterburner III<br> | |||
Warp Drive Operation III | |||
| style="padding:8px;" | | | style="padding:8px;" | | ||
Shield Emission Systems IV<br> | Shield Emission Systems IV<br> | ||
Energy Emission Systems IV<br> | Energy Emission Systems IV<small> <ref name="emission">'''Energy Emission Systems''' is only required if you fly a '''Guardian''' or a '''Basilisk''' with energy transfer modules, the '''Oneiros''' and the '''Scimitar''' does not need this skill.</ref></small><br> | ||
Sensor Linking | Sensor Linking IV<small> <ref name="links">'''Sensor Linking''' is only required if you can fit the '''Tracking Link''' module and only needed at higher skill-levels if you try to fit several faction links at once.</ref></small> | ||
| style="padding:8px;" | | | style="padding:8px;" | | ||
<racial> Frigate III<br> | <racial> Frigate III<br> | ||
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Signature Analysis V<small> <ref name="logistics">'''Signature Analysis V''' and '''Long Range Targeting V''' is a requirement for the '''Logistics''' skill.</ref></small><br> | Signature Analysis V<small> <ref name="logistics">'''Signature Analysis V''' and '''Long Range Targeting V''' is a requirement for the '''Logistics''' skill.</ref></small><br> | ||
Long Range Targeting V<small> <ref name="logistics"></ref></small><br> | Long Range Targeting V<small> <ref name="logistics"></ref></small><br> | ||
Logistics IV | Logistics IV | ||
| style="padding:8px;" | | | style="padding:8px;" | | ||
Drones V<br> | Drones V<br> | ||
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{{co|grey|''Shield Emission Systems III''<small> <ref>This skill is a requirement for '''Shield Transporters''' and '''Shield Maintenance Bots''' and is covered in the '''Repair skills''' section.</ref></small>}} | {{co|grey|''Shield Emission Systems III''<small> <ref>This skill is a requirement for '''Shield Transporters''' and '''Shield Maintenance Bots''' and is covered in the '''Repair skills''' section.</ref></small>}} | ||
|- valign="top" style="background:#222222;" | |- valign="top" style="background:#222222;" | ||
| colspan=4 | ~ | | colspan=4 | ~ 77 days and 6 hours worth of training in total | ||
|} | |} | ||
<small><references/></small> | <small><references/></small> | ||