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Corrected info about Alpha clones, no longer limited to their own race's skills |
Rayni Ptarth (talk | contribs) →Accounts: Addedcharacter SP boost options |
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If you were invited to EVE by a friend (i.e. have a [https://secure.eveonline.com/recruit/ referral link]), use it when creating your account, as you will get some free [[Skills and Learning|skill points]] (equivalent to about 1-2 weeks' training time). Additionally, your friend will receive free game time or a [[PLEX]] if you subscribe to the game (i.e. pay for an [[Clone States|Omega character]]). | If you were invited to EVE by a friend (i.e. have a [https://secure.eveonline.com/recruit/ referral link]), use it when creating your account, as you will get some free [[Skills and Learning|skill points]] (equivalent to about 1-2 weeks' training time). Additionally, your friend will receive free game time or a [[PLEX]] if you subscribe to the game (i.e. pay for an [[Clone States|Omega character]]). | ||
=Maximizing your Eve character's start= | |||
In Eve, character performance is primarily limited by skillpoints (SP), player experience, real-world money, and ISK. Player experience can be boosted by learning about EVE from a variety of sources including players, wikis, forums, and videos. Skillpoints, on the other hand, are primarily a function of time, something that can only be partially sped up. Because old EVE characters have more skillpoints and they will be better on most tasks than new characters. However, new characters can perform comparably well by focusing on specific activities, more focused skill plans, and by taking advantage of some of the catch-up mechanisms that CCP provides. EVE does allow players some limited ways of leveraging real world money and ISK into more skillpoints. These methods are generally catchup methods, and work best on new accounts and new characters. | |||
Eve characters can start performing basic game actions immediately, however basic competence in a role will require training. As rough estimates, a character needs around 1M skillpoints for basic roles (e.g., hauling, DPS frigate PVP, Logistics frigate PVP, exploration, etc), 2M for destroyers, 3M for cruisers, 4M for battlecruisers, and 5M for battleships. If you can identify the ship that you will be using for a particular task, it will have a Mastery Certificate which lists the skills necessary for varying levels of competence. New characters start with around [[Starting_Skills|370K skill points in preset skills]], which means you'll need time to gain the skill points you need. | |||
Omega clones will gain between 1-2M skillpoints per month and Alpha clones will gain half of this (capped at 5M), see [[Skill#Effects on Skill Training|Effects on Skill Training]] for details. In addition, the following methods can be used to gain additional starting skill points. Some of these methods allow you to buy skill points more cheaply than simply having a Omega subscription, thus you can trade money (both ISK and real-world money) to catch up to other players. Not: generally these options restrict the gained SP to the account, so you can't trade it away. The prices and availability of these options may change over time, this is current as of September 2019. | |||
{| class=wikitable cellpadding="2" style="text-align:center;" | |||
|+'''Skillpoint Aquisition Methods''' | |||
! Source !! Skillpoint Amount !! Price !! Notes | |||
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| Friend Link Invitation || 1M || Free || Get a friend link from someone to create a new account. They should also be willing to give you a bribe to use their link. Limited to a new account ONLY. | |||
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| Steam Friend Link Invitation || 1M || Free || Get a Steam friend link from someone's Steam account to create a new Eve Steam account. They should also be willing to give you a bribe to use their link. Limited to new Eve Steam account ONLY. Steam Accounts can't use non-Steam account friend links. You can convert your Steam account into a non-Steam account. Tieing your Eve account and Steam account together may or may not complicate matters for you. Running Alts with Eve and Steam may complicate matters. | |||
|- | |||
| CCP Starter Pack || 1M || $4.99 USD || CCP's Starter Pack. Comes with a Standard Cerebral Accelerator. Compatible with both Steam Starter Packs and HumbleBundle/Greenman Starter Packs. Limit 1 per account. | |||
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| Steam Start Pack || 250K|| $4.99 USD || Steam Eve account only pack. Same contents as the Greenman/HumbleBundle Starter Pack. Limit 1 per account. Comes with Standard Cerebral Accelerator and 7 days Omega. Compatible with CCP Starter pack and HumbleBundle/Greenman Starter Pack. | |||
|- | |||
| HumbleBundle/Greenman Starter Pack || 250K || $4.99 USD || Same pack from both Humble Bundle and Greenman Gaming. Limit 1 per account. Comes with a Standard Cerebral Accelerator and 7 days Omega. Compatible with CCP Starter pack and Steam Starter Pack. Not compatible with each other, you cannot buy both and have them work. | |||
|- | |||
| Standard Cerebral Accelerator || 4,320 per day || ~10M ISK or from one of the other packs || It grants +3 attribute bonus for characters until they are 35 days old. New characters only! This is halved for Alpha characters. You can buy it from via the market or contracts in game. | |||
|- | |||
| Other Cerebral Accelerators || varies || ~ || Variable strengths and durations. You'll have to do the math. Some versions that are no longer available for purchase can be found in contracts. | |||
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== Character Creation == | == Character Creation == | ||