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==== Complex types ==== | ==== Complex types ==== | ||
Complexes come in | Complexes come in a variety of types<ref name="patch notes uprising">[https://www.eveonline.com/news/view/patch-notes-version-20-10#SNS Uprising patch notes]</ref>. They vary in: | ||
* What kinds of ships are allowed to enter | |||
* What NPC defends them | |||
* How long it takes to capture them | |||
* How many capsuleers the reward scales to | |||
The name of a complex contains all information about its type. Names are formed as: | |||
{{quote|[Rank / Size] + [ADV / NVY] + "-"[Number] OR [Open Complex]}} | |||
* NVY - Short for "Navy". Indicates site only allows T1 and Navy ships to enter, no pirate faction, T2, or T3. | |||
* ADV - Short for "Advanced". Indicates site allows T2 and Pirate Faction ships. SoCT and Triglavian ships are limited to these complexes. | |||
* Number - This number indicates the number of characters the site reward scales to. | |||
* Open Complex - This is an open site, A site without restrictions or an acceleration gate. | |||
* Rank/Size - Controls which ship sizes are allowed in, capture times, and the NPC defenders. | |||
{| class="wikitable" style="font-size:90%" | {| class="wikitable" style="font-size:90%" | ||
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| style="background-color:#333333;padding:0.3em;" | Novice | | style="background-color:#333333;padding:0.3em;" | Novice | ||
| style="text-align:center;" | 10 min | | style="text-align:center;" | 10 min | ||
| style="padding:0.3em;" | | | style="padding:0.3em;" | Frigates and smaller | ||
| style="text-align:center;" | Frigate | | style="text-align:center;" | Frigate | ||
|- | |- | ||
| style="background-color:#333333;padding:0.3em;" | Small | | style="background-color:#333333;padding:0.3em;" | Small | ||
| style="text-align:center;" | 15 min | | style="text-align:center;" | 15 min | ||
| style="padding:0.3em;" | | | style="padding:0.3em;" | Destroyers and smaller | ||
| style="text-align:center;" | Destroyer | | style="text-align:center;" | Destroyer | ||
|- | |- | ||
| style="background-color:#333333;padding:0.3em;" | Medium | | style="background-color:#333333;padding:0.3em;" | Medium | ||
| style="text-align:center;" | 20 min | | style="text-align:center;" | 20 min | ||
| style="padding:0.3em;" | | | style="padding:0.3em;" | Cruisers and smaller | ||
| style="text-align:center;" | Cruiser | | style="text-align:center;" | Cruiser | ||
|- | |- | ||
| style="background-color:#333333;padding:0.3em;" | Large | | style="background-color:#333333;padding:0.3em;" | Large | ||
| style="text-align:center;" | 20 min | | style="text-align:center;" | 20 min | ||
| style="padding:0.3em;" | | | style="padding:0.3em;" | Battleshipers and smaller | ||
| style="text-align:center;" | Battlecruiser | | style="text-align:center;" | Battlecruiser | ||
|- | |- | ||
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<small>* [[Venture]]s are no longer able to capture Faction Warfare Complexes.<ref name="Patch Notes For September 2019 Release">[https://www.eveonline.com/news/view/patch-notes-for-september-2019-release Patch Notes For September 2019 Release]</ref></small> | <small>* [[Venture]]s are no longer able to capture Faction Warfare Complexes.<ref name="Patch Notes For September 2019 Release">[https://www.eveonline.com/news/view/patch-notes-for-september-2019-release Patch Notes For September 2019 Release]</ref></small> | ||
For example, Amarr Medium NVY-5 would indicate a site where the rewards scale to 5 capsuleer, and Tech 1 or Navy ships smaller than a Cruiser are allowed inside. | |||
While each type of complex contributes the same amount to capturing a system (measured in [[#Victory points|victory points]]), capturing larger complexes result in higher [[#Rewards|rewards]]. Additionally, capturing complexes in enemy-held systems gives higher rewards than capturing complexes in friendly-held systems. | |||
Complexes are defended by a single NPC (in rare cases, two); it's designed to be killed without too much trouble by a player ship of similar size. Once killed, the NPC defender will respawn after between 90 and 180 seconds for novice and small complexes. In medium and large complexes, the NPC respawns after between 90 and 300 seconds.<ref>[https://forums.eveonline.com/default.aspx?g=posts&t=343137 Eve forums: Kronos Factional Warfare Complex Improvements]</ref> | |||
=== Battlefields === | |||
TODO DO NOT MERGE: Discuss new battlefields | |||
=== Operation Centers === | === Operation Centers === | ||