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User:Adam Cion/Faction warfare: Difference between revisions

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==== Complex types ====
==== Complex types ====
Complexes come in four types, often called "sizes" (which is a bit of a misnomer, as the physical dimensions of the complex are always the same)<ref name="patch notes retribution 1.0">[http://community.eveonline.com/news/patch-notes/patch-notes-for-retribution-1 Retribution 1.0 patch notes]</ref>. They vary in what ship classes are allowed to enter, what NPC defends them, and how long it takes to capture them. While each type of complex contributes the same amount to capturing a system (measured in [[#Victory points|victory points]]), capturing larger complexes result in higher [[#Rewards|rewards]]. Additionally, capturing complexes in enemy-held systems gives higher rewards than capturing complexes in friendly-held systems.  
Complexes come in a variety of types<ref name="patch notes uprising">[https://www.eveonline.com/news/view/patch-notes-version-20-10#SNS Uprising patch notes]</ref>. They vary in:
 
* What kinds of ships are allowed to enter
* What NPC defends them
* How long it takes to capture them
* How many capsuleers the reward scales to
 
The name of a complex contains all information about its type. Names are formed as:
 
{{quote|[Rank / Size] + [ADV / NVY] + "-"[Number] OR [Open Complex]}}
 
* NVY - Short for "Navy". Indicates site only allows T1 and Navy ships to enter, no pirate faction, T2, or T3.
* ADV - Short for "Advanced". Indicates site allows T2 and Pirate Faction ships. SoCT and Triglavian ships are limited to these complexes.
* Number - This number indicates the number of characters the site reward scales to.
* Open Complex - This is an open site, A site without restrictions or an acceleration gate.
* Rank/Size - Controls which ship sizes are allowed in, capture times, and the NPC defenders.


{| class="wikitable" style="font-size:90%"
{| class="wikitable" style="font-size:90%"
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| style="background-color:#333333;padding:0.3em;" | Novice
| style="background-color:#333333;padding:0.3em;" | Novice
| style="text-align:center;" | 10 min
| style="text-align:center;" | 10 min
| style="padding:0.3em;" | Tech 1 Frigates<br>Faction Frigates<br>(No Corvettes)
| style="padding:0.3em;" | Frigates and smaller
| style="text-align:center;" | Frigate
| style="text-align:center;" | Frigate
|-
|-
| style="background-color:#333333;padding:0.3em;" | Small  
| style="background-color:#333333;padding:0.3em;" | Small  
| style="text-align:center;" | 15 min
| style="text-align:center;" | 15 min
| style="padding:0.3em;" | Tech 1 and Tech 2 Frigates<br>Tech 1 and Tech 2 Destroyers<br>(no Tactical (T3) Destroyers)
| style="padding:0.3em;" | Destroyers and smaller
| style="text-align:center;" | Destroyer
| style="text-align:center;" | Destroyer
|-
|-
| style="background-color:#333333;padding:0.3em;" | Medium
| style="background-color:#333333;padding:0.3em;" | Medium
| style="text-align:center;" | 20 min  
| style="text-align:center;" | 20 min  
| style="padding:0.3em;" | All Frigates and Destroyers<br>Tech 1 and Tech 2 Cruisers<br>(no Strategic (T3) Cruisers)
| style="padding:0.3em;" | Cruisers and smaller
| style="text-align:center;" | Cruiser
| style="text-align:center;" | Cruiser
|-
|-
| style="background-color:#333333;padding:0.3em;" | Large
| style="background-color:#333333;padding:0.3em;" | Large
| style="text-align:center;" | 20 min
| style="text-align:center;" | 20 min
| style="padding:0.3em;" | All ships above, plus<br>Strategic (T3) Cruisers<br>Battlecruisers<br>Battleships
| style="padding:0.3em;" | Battleshipers and smaller
| style="text-align:center;" | Battlecruiser
| style="text-align:center;" | Battlecruiser
|-
|-
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<small>* [[Venture]]s are no longer able to capture Faction Warfare Complexes.<ref name="Patch Notes For September 2019 Release">[https://www.eveonline.com/news/view/patch-notes-for-september-2019-release Patch Notes For September 2019 Release]</ref></small>
<small>* [[Venture]]s are no longer able to capture Faction Warfare Complexes.<ref name="Patch Notes For September 2019 Release">[https://www.eveonline.com/news/view/patch-notes-for-september-2019-release Patch Notes For September 2019 Release]</ref></small>


Complexes are defended by a single NPC (in rare cases, two); it's designed to be killed without too much trouble by a player ship of similar size. Once killed, the NPC defender will respawn after between 90 and 180 seconds for novice and small complexes. In medium and large complexes, the NPC respawns after between 90 and 300 seconds.<ref>[https://forums.eveonline.com/default.aspx?g=posts&t=343137 Eve forums: Kronos Factional Warfare Complex Improvements]</ref>
For example, Amarr Medium NVY-5 would indicate a site where the rewards scale to 5 capsuleer, and Tech 1 or Navy ships smaller than a Cruiser are allowed inside.
 


Complex Naming<ref name="patch notes uprising 1.0">[https://www.eveonline.com/news/view/patch-notes-version-20-10]</ref>:
While each type of complex contributes the same amount to capturing a system (measured in [[#Victory points|victory points]]), capturing larger complexes result in higher [[#Rewards|rewards]]. Additionally, capturing complexes in enemy-held systems gives higher rewards than capturing complexes in friendly-held systems.


[Rank / Size] + [ADV / NVY] + "-"[Number] OR [Open Complex]
Complexes are defended by a single NPC (in rare cases, two); it's designed to be killed without too much trouble by a player ship of similar size. Once killed, the NPC defender will respawn after between 90 and 180 seconds for novice and small complexes. In medium and large complexes, the NPC respawns after between 90 and 300 seconds.<ref>[https://forums.eveonline.com/default.aspx?g=posts&t=343137 Eve forums: Kronos Factional Warfare Complex Improvements]</ref>
 
Example: Amarr Medium NVY-5
 
NVY - Short for "Navy". Indicates site only allows T1 and Navy ships to enter, no pirate faction, T2, or T3.
 
ADV - Short for "Advanced". Indicates site allows T2 and Pirate Faction ships.


Number - This number indicates the number of characters the site reward scales to.
=== Battlefields ===


Open Complex - This is an open site, A site without restrictions or an acceleration gate
TODO DO NOT MERGE: Discuss new battlefields


=== Operation Centers ===
=== Operation Centers ===