More actions
Amoni Panala (talk | contribs) No edit summary |
Amoni Panala (talk | contribs) No edit summary |
||
| Line 250: | Line 250: | ||
* {{Sk|Industrial Command Ships|I|mult=yes}} (54 minute, 3 seconds) | * {{Sk|Industrial Command Ships|I|mult=yes}} (54 minute, 3 seconds) | ||
== Pirate Battleship Skills == | |||
For this section the pilot needs to train the two racial ship skills needed for the pirate BS of their choice. For the sake of this example, we're using Gallente and Minmatar (for the [[Vindicator]] and [[Machariel]]), but for the [[Nightmare]], you will want to replace these with the Caldari and Amarr skills. | For this section the pilot needs to train the two racial ship skills needed for the pirate BS of their choice. For the sake of this example, we're using Gallente and Minmatar (for the [[Vindicator]] and [[Machariel]]), but for the [[Nightmare]], you will want to replace these with the Caldari and Amarr skills. | ||
| Line 267: | Line 267: | ||
With the +3 implants this finishes the training in just under 29 days. Without +3 implants this train is over 33 days. | With the +3 implants this finishes the training in just under 29 days. Without +3 implants this train is over 33 days. | ||
== Additional Support Skills == | |||
While not required, these skills will improve your Orca pilot's survivability and utility. | |||
* {{Sk|Thermodynamics}} to [[overheat]] hardeners | * {{Sk|Thermodynamics}} to [[overheat]] hardeners | ||
* {{Sk|Shield Upgrades|IV}} to get access to T2 shield extenders | * {{Sk|Shield Upgrades|IV}} to get access to T2 shield extenders | ||