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User:Amoni Panala/WIP/1: Difference between revisions

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* {{Sk|Energy Grid Upgrades|II|mult=yes}} (1 hour, 22 minutes)
* {{Sk|Energy Grid Upgrades|II|mult=yes}} (1 hour, 22 minutes)


== Ship & Leadership Skills ==
== Phase 2: Ship & Leadership skills ==


'''Remapping (active) : i17 p19 c19 w27 m17'''
'''Remapping (active) : i17 p19 c19 w27 m17'''
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This is where to use the remap in the plan if you are only going to use one.
This is where to use the remap in the plan if you are only going to use one.


=== Leadership Skills ===
=== Leadership skills ===


The Orca Requires the following leadership skills to be injected. This is where most of the training for the Orca comes from.
The Orca Requires the following leadership skills to be injected. This is where most of the training for the Orca comes from.
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* {{Sk|Mining Director|I|mult=yes}} (33 minutes, 47 seconds)
* {{Sk|Mining Director|I|mult=yes}} (33 minutes, 47 seconds)


=== Orca Ship Skills ===
=== Orca ship skills ===


* {{Sk|Spaceship Command|V|mult=yes}} (4 days, 15 hours, 32 minutes)
* {{Sk|Spaceship Command|V|mult=yes}} (4 days, 15 hours, 32 minutes)
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* {{Sk|Industrial Command Ships|I|mult=yes}} (54 minute, 3 seconds)
* {{Sk|Industrial Command Ships|I|mult=yes}} (54 minute, 3 seconds)


== Pirate Battleship Skills ==
== Pirate battleship skills ==


For this section the pilot needs to train the two racial ship skills needed for the pirate BS of their choice. For the sake of this example, we're using Gallente and Minmatar (for the [[Vindicator]] and [[Machariel]]), but for the [[Nightmare]], you will want to replace these with the Caldari and Amarr skills.
For this section the pilot needs to train the two racial ship skills needed for the pirate BS of their choice. For the sake of this example, we're using Gallente and Minmatar (for the [[Vindicator]] and [[Machariel]]), but for the [[Nightmare]], you will want to replace these with the Caldari and Amarr skills.
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With the +3 implants this finishes the training in just under 29 days. Without +3 implants this train is over 33 days.
With the +3 implants this finishes the training in just under 29 days. Without +3 implants this train is over 33 days.


== Additional Support Skills ==
== Suitcase Support Skills ==
While not required, these skills will improve your Orca pilot's survivability and utility.
These skills will help provide better tank and utility  


* {{Sk|Thermodynamics}} to [[overheat]] hardeners
* {{Sk|Thermodynamics}} to [[overheat]] hardeners
* {{Sk|Shield Upgrades|IV}} to get access to T2 shield extenders
* {{Sk|Shield Upgrades|IV}} to get access to T2 shield extenders
* {{Sk|Mechanics|IV}} to get increased hull HP and thus better tank
* {{Sk|Mechanics|IV}} to get increased hull HP and thus better tank
* {{Sk|Cloaking|III}} so the alt can do the MWD+Cloak trick with the pirate BS (impossible to do with an Orca)
* {{Sk|Cloaking|III}}  


== Orca Fit ==
== Orca Fit ==
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| fitName=Incursion Hauler
| fitName=Incursion Hauler
| fitID=
| fitID=
| high1name=Improved Cloaking Device II
| high1name=open
| high1typeID=11577
| high2name=open
| high2name=open
| high3name=open
| high3name=open
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| skills=
| skills=
| showSKILLS=N
| showSKILLS=N
| notes=The Large Hyperspatial Velocity Optimizer II rigs can be replaced by Large Transverse Bulkhead II rigs to add additional tank at the expense of cargo capacity.</li><li>The Improved Cloaking Device II is optional, but can occasionally be helpful.</li><li>The Eifyr and Co. 'Rogue' Warp Drive Speed WS-608 implant is inexpensive and will further increase warp speed by 8% to about 3.3 AU/s.
| notes=The Large Hyperspatial Velocity Optimizer II rigs can be replaced by Large Transverse Bulkhead II rigs to add additional tank at the expense of cargo capacity.
| showNOTES=N
| showNOTES=N
| difficulty=0
| difficulty=0