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* Following this, as you gain isk, you should replace modules, slowly upgrading from Tier II to faction or deadspace. | * Following this, as you gain isk, you should replace modules, slowly upgrading from Tier II to faction or deadspace. | ||
* You could also consider at this point training Cypernetics V and buying a WS-618 warp speed implant. | * You could also consider at this point training Cypernetics V and buying a WS-618 warp speed implant. | ||
* Once you have fully upgraded your Pirate Battleship, you should consider training into the Marauder which shares a weapon system with your current ship (Vargur from | * Once you have fully upgraded your Pirate Battleship, you should consider training into the Marauder which shares a weapon system with your current ship (Vargur from Machariel, Kronos from Vindicator, Paladin from Nightmare). | ||
* Following buying and fitting a Marauder, you should finish by completing your implant set following the Implants Guide. | * Following buying and fitting a Marauder, you should finish by completing your implant set following the Implants Guide. | ||
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==== Machariel ==== | ==== Machariel ==== | ||
{{important note box|The | {{important note box|The Machariel struggles a little bit as an armour ship. With its resists and lack of low slots, it can only fit two damage modules. You should only choose this ship if you already have one, or if you desparately want to progress into the Vargur and don't want to cross-train into a different ship (the Vinidcator has shared Battleship skills so might be a good choice instead).}} | ||
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