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| ===Procurer=== | | ===Procurer=== |
| | {{Ship|Procurer|box}} |
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| {{Infobox Ship Horizontal2
| | The Procurer is the smallest and cheapest of the mining barges, and is often skipped in favour of the Retriever due to the Retriever's relatively low additional training time and the Procurer's low advantage over a mining cruiser. For those who love the strip miner's 3min cycles, aren't training for mining cruisers, or just like how damn cute it looks, though, the Procurer can be a worthy ship to fly. |
| |shipimg=Procurer.jpg
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| |caption=Procurer
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| |shipname=Procurer
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| |faction=ORE
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| |class=Mining Barge
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| |highs=1
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| |turrets=0
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| |launchers=0
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| |mediums=1
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| |lows=2
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| |cargohold=1000 m3
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| |dronebay=5 m3
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| |bandwidth= 5 Mbit/sec
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| |roles=Mining
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| |variations=Skiff
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| |bonuses='''Mining Barge Skill Bonus:''' 3% better yield for Strip Miners per level.<br>
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| '''Role Bonus:''' Able to equip Strip Miner and Ice Harvester turrets.
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| |info=The Procurer is the smallest and cheapest of the mining barges, and is often skipped in favour of the Retriever due to the Retriever's relatively low additional training time and the Procurer's low advantage over a mining cruiser. For those who love the strip miner's 3min cycles, aren't training for mining cruisers, or just like how damn cute it looks, though, the Procurer can be a worthy ship to fly.
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| {{ShipGuideFittings | | {{ShipGuideFittings |
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| ===Retriever=== | | ===Retriever=== |
| | {{Ship|Retriever|box}} |
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| {{Infobox Ship Horizontal2
| | The Retriever is most player's first Mining Barge, giving a much bigger advantage over non-barges than the Procurer. It also has a tank comparable to a mining cruiser, though some average drone skills will be required to successfully fend off belt rats rather than warping out. |
| |shipimg=Retriever.jpg
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| |caption=Retriever
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| |shipname=Retriever
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| |faction=ORE
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| |class=Mining Barge
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| |highs=2
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| |turrets=0
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| |launchers=0
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| |mediums=1
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| |lows=2
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| |cargohold=2000 m3
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| |dronebay=25 m3
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| |bandwidth= 25 Mbit/sec
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| |roles=Mining
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| |variations=Mackinaw
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| |bonuses='''Mining Barge Skill Bonus:''' 3% better yield for Strip Miners per level.<br>
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| '''Role Bonus:''' Able to equip Strip Miner and Ice Harvester turrets.
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| |info=The Retriever is most player's first Mining Barge, giving a much bigger advantage over non-barges than the Procurer. It also has a tank comparable to a mining cruiser, though some average drone skills will be required to successfully fend off belt rats rather than warping out.
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| }}
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| {{ShipGuideFittings | | {{ShipGuideFittings |
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| ===Covetor=== | | ===Covetor=== |
| | {{Ship|Covetor|box}} |
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| {{Infobox Ship Horizontal2
| | The Covetor suffers a similar problem to the Procurer: Once skills have been acquired to fly the Covetor, the Hulk can be trained with not much aditional time: around 25 days later. However, unlike the Procurer, the Covetor is still a large upgrade over the Retriever and is much cheaper than the Hulk, so can be useful when the pilot doesn't want to invest or risk the ISK for a Hulk. |
| |shipimg=Covetor.jpg
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| |caption=Covetor
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| |shipname=Covetor
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| |faction=ORE
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| |class=Mining Barge
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| |highs=3
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| |turrets=0
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| |launchers=0
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| |mediums=2
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| |lows=2
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| |cargohold=4000 m3
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| |dronebay=50 m3
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| |bandwidth= 50 Mbit/sec
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| |roles=Mining
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| |variations=Hulk
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| |bonuses='''Mining Barge Skill Bonus:''' 3% better yield for Strip Miners per level.<br>
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| '''Role Bonus:''' Able to equip Strip Miner and Ice Harvester turrets.
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| |info=The Covetor suffers a similar problem to the Procurer: Once skills have been acquired to fly the Covetor, the Hulk can be trained with not much aditional time: around 25 days later. However, unlike the Procurer, the Covetor is still a large upgrade over the Retriever and is much cheaper than the Hulk, so can be useful when the pilot doesn't want to invest or risk the ISK for a Hulk.
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| }}
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| {{ShipGuideFittings | | {{ShipGuideFittings |
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| ===Skiff=== | | ===Skiff=== |
| | {{Ship|Skiff|box}} |
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| {{Infobox Ship Horizontal2
| | The Skiff is the smallest of the mining Exhumers and only requires Exhumer I to fly. It has been designed to fly in 0.0 space and mine the Mercoxit that can only naturally be found there. It is the only ORE ship to have a builtin +2 to warp strength, which makes it a bit more survivable in nullsec. |
| |shipimg=Skiff.jpg
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| |caption=Skiff
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| |shipname=Skiff
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| |faction=ORE
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| |class=Exhumer
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| |highs=1
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| |turrets=0
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| |launchers=0
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| |mediums=4
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| |lows=2
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| |cargohold=4500 m3
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| |dronebay=15 m3
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| |bandwidth= 15 Mbit/sec
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| |roles=Mining (Mercoxite)
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| |variations=(Procurer)
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| |bonuses='''Mining Barge Skill Bonus:'''<br>
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| 3% better yield for Strip Miners per level.<br>
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| 7.5% bonus to all shield resistances per level<br>
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| '''Exhumers Skill Bonus:'''<br>
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| 60% bonus to Mercoxit Mining Crystal yield multiplier per level<br>
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| 20% reduced chance of Mercoxit gas cloud forming per level<br>
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| '''Role Bonus:'''<br>
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| Able to equip Strip Miner and Ice Harvester turrets.<br>
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| +2 warp strength
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| |info=The Skiff is the smallest of the mining Exhumers and only requires Exhumer I to fly. It has been designed to fly in 0.0 space and mine the Mercoxit that can only naturally be found there. It is the only ORE ship to have a builtin +2 to warp strength, which makes it a bit more survivable in nullsec.
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| }}
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| {{ShipGuideFittings | | {{ShipGuideFittings |
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| ===Mackinaw=== | | ===Mackinaw=== |
| | {{Ship|Mackinaw|box}} |
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| {{Infobox Ship Horizontal2
| | The Mackinaw is the medium size Exhumer and is specialized for mining ice. It mines 2 blocks of ice per cycle per laser, but has a speed penalty to the ice miners that decreases to 0 with Exhumers V. Generally, the Mackinaw is best ship for ice mining when using a jetcan or orca, but the Hulk can be more efficient otherwise due to its larger cargohold which allows it to warp to the station less. |
| |shipimg=Mackinaw.jpg
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| |caption=Mackinaw
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| |shipname=Mackinaw
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| |faction=ORE
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| |class=Exhumer
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| |highs=2
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| |turrets=0
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| |launchers=0
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| |mediums=4
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| |lows=2
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| |cargohold=6000 m3
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| |dronebay=50 m3
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| |bandwidth= 50 Mbit/sec
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| |roles=Mining (Ice)
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| |variations=(Retriever)
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| |bonuses='''Mining Barge Skill Bonus:'''<br>
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| 3% better yield for Strip Miners.<br>
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| 7.5% bonus to all shield resistances per level<br>
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| '''Exhumers Skill Bonus:'''<br>
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| 5% reduction in Ice Harvester duration per level.<br>
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| '''Role Bonus:'''<br>
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| 100% bonus Ice Harvester yield but 25% penalty to ice harvester duration<br>
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| Able to equip Strip Miner and Ice Harvester turrets.
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| |info=The Mackinaw is the medium size Exhumer and is specialized for mining ice. It mines 2 blocks of ice per cycle per laser, but has a speed penalty to the ice miners that decreases to 0 with Exhumers V. Generally, the Mackinaw is best ship for ice mining when using a jetcan or orca, but the Hulk can be more efficient otherwise due to its larger cargohold which allows it to warp to the station less.
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| }}
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| {{ShipGuideFittings | | {{ShipGuideFittings |
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| ===Hulk=== | | ===Hulk=== |
| | {{Ship|Hulk|box}} |
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| {{Infobox Ship Horizontal2
| | With many mining bonuses and a solid tank for most situations, the Hulk is the ultimate mining vessel for most players, and is a direct upgrade from the Retriever and/or Covetor. |
| |shipimg=Hulk.jpg
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| |caption=Hulk
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| |shipname=Hulk
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| |faction=ORE
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| |class=Exhumer
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| |highs=3
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| |turrets=0
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| |launchers=0
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| |mediums=4
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| |lows=2
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| |cargohold=8000 m3
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| |dronebay=50 m3
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| |bandwidth= 50 Mbit/sec
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| |roles=Mining
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| |variations=(Covetor)
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| |bonuses='''Mining Barge Skill Bonus:'''<br>
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| 3% better yield for Strip Miners per level.<br>
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| 7.5% bonus to all shield resistances per level<br>
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| '''Exhumers Skill Bonus:'''<br>
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| 3% better yield for Strip Miners per level<br>
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| 3% reduction in Ice Harvester duration per level<br>
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| '''Role Bonus:'''<br>
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| Able to equip Strip Miner and Ice Harvester turrets.
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| |info=With many mining bonuses and a solid tank for most situations, the Hulk is the ultimate mining vessel for most players, and is a direct upgrade from the Retriever and/or Covetor.
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| }}
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| {{ShipGuideFittings | | {{ShipGuideFittings |
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| ===Primae=== | | ===Primae=== |
| | {{Ship|Primae|box}} |
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| {{Infobox Ship Horizontal2
| | The Primae was a free ship given out along with the Tyrannis expansion. While it can be useful if the player doesn't have another industrial ship available, it is generally thought of as too specialized and an easy target for gankers. |
| |shipimg=Primae.jpg
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| |caption=Primae
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| |shipname=Primae
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| |faction=ORE
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| |class=Industrial
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| |highs=0
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| |turrets=0
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| |launchers=0
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| |mediums=0
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| |lows=4
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| |cargohold=100 m3
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| |dronebay=0 m3
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| |bandwidth= 0Mbit/sec
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| |roles=Planetary Interaction Haulage
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| |variations=Noctis
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| |bonuses=1000 m3 Planetary Commodities cargohold<br>1600 m3 Planetary Command Centres cargohold
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| |info=The Primae was a free ship given out along with the Tyrannis expansion. While it can be useful if the player doesn't have another industrial ship available, it is generally thought of as too specialized and an easy target for gankers.
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| {{ShipGuideFittings | | {{ShipGuideFittings |
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| ===Noctis=== | | ===Noctis=== |
| | {{Ship|Noctis|box}} |
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| {{Infobox Ship Horizontal2
| | The Noctis is the newest ORE ship released with the first part of the "Incursion" expansion in November 2010. It requires the skillbook "Ore Industrial" to fly and blueprints are available at ORE stations in the Outer Ring Region. While generally an excellent salvage ship, it has been derided for not being able to fit a MWD, an analyzer and a codebreaker in three midslots, making it less than perfect for exploration use. |
| |shipimg=Noctis.jpg
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| |caption=Noctis
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| |shipname=Noctis
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| |faction=ORE
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| |class=Industrial
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| |highs=8
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| |turrets=0
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| |launchers=0
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| |mediums=2
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| |lows=3
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| |cargohold=1460 m3
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| |dronebay=0 m3
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| |bandwidth= 0 Mbit/sec
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| |roles=Salvaging
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| |variations=
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| |bonuses='''ORE Industrial Skill Bonus:'''<br> 5% bonus to Salvager and Tractor Beam cycle time per level. <br> 60% bonus to tractor beam range and velocity per level.
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| |info=The Noctis is the newest ORE ship released with the first part of the "Incursion" expansion in November 2010. It requires the skillbook "Ore Industrial" to fly and blueprints are available at ORE stations in the Outer Ring Region. While generally an excellent salvage ship, it has been derided for not being able to fit a MWD, an analyzer and a codebreaker in three midslots, making it less than perfect for exploration use.
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| {{ShipGuideFittings | | {{ShipGuideFittings |
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| ===Orca=== | | ===Orca=== |
| | {{Ship|Orca|box}} |
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| {{Infobox Ship Horizontal2
| | The Orca is a command ship designed to support mining fleets, but can be fill many support roles due to its large cargoholds and ship maintenance bay. |
| |shipimg=Orca512.jpg
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| |caption=Orca
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| |shipname=Orca
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| |faction=ORE
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| |class=Command Ship
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| |highs=3
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| |turrets=0
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| |launchers=0
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| |mediums=4
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| |lows=2
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| |cargohold=30000 m3
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| |dronebay=75 m3
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| |bandwidth= 50 Mbit/sec
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| |roles=Mining Support
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| |variations=<br>
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| |bonuses=
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| 40000 m3 Corporation Hangar<br>
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| 50000 m3 Ore Hold<br>
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| 400000 m3 Ship Maintenance Hangar<br><br>
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| '''Role Bonus:'''<br>
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| 250% bonus to tractor beam range<br>
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| 100% bonus to tractor beam velocity<br>
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| 500% bonus to survey scanner range<br>
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| 99% reduction in CPU need for Gang Link modules<br>
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| Can use 3 gang link modules simultaneously.<br><br>
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| '''Industrial Command Ship Skill Bonus:'''<br>
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| 5% bonus to cargo capacity per level<br>
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| 3% bonus to effectiveness of mining foreman gang links per level
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| |info=The Orca is a command ship designed to support mining fleets, but can be fill many support roles due to its large cargoholds and ship maintenance bay.
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| }}
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| {{ShipGuideFittings | | {{ShipGuideFittings |
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| ===Rorqual=== | | ===Rorqual=== |
| | {{Ship|Rorqual|box}} |
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| {{Infobox Ship Horizontal2
| | The Rorqual is a capital version of the Orca, and is generally only seen in nullsec. As well as fielding similar bonuses to the Orca, it can carry a mining fleet to their destination and compress ore to make it easier to haul. Often, though, the Rorqual is seen as too risky to deploy in an asteroid belt and is set up within a POS shield instead; miners still get the bonuses and ore compression, and most pilots see this as a worthwhile tradeoff. |
| |shipimg=Rorqual.jpg
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| |caption=Rorqual
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| |shipname=Rorqual
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| |faction=ORE
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| |class=Capital Ship
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| |highs=6
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| |turrets=0
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| |launchers=0
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| |mediums=7
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| |lows=3
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| |cargohold=40,000 m3
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| |dronebay=300 m3
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| |bandwidth= 125 Mbit/sec
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| |roles=Mining Support
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| |variations=
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| |bonuses='''Capital Industrial Ships skill bonuses:<br>'''
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| -5% reduction in fuel consumption for industrial cores per level<br>
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| 5% bonus to effectiveness of mining foreman gang links per level when in deployed mode<br>
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| 50% bonus to the range of Capital Shield Transporters per level.<br>
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| 20% bonus to drone damage and hitpoints per level.<br>
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| '''Role Bonuses:<br>'''
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| 900% bonus to the range of survey scanners<br>
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| 200% bonus to the range of cargo scanners<br>
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| 99% reduction in CPU need for Gang Link modules<br>
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| Can fit Clone Vat Bay<br>
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| Can use 3 Gang Link modules simultaneously.
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| |info=The Rorqual is a capital version of the Orca, and is generally only seen in nullsec. As well as fielding similar bonuses to the Orca, it can carry a mining fleet to their destination and compress ore to make it easier to haul. Often, though, the Rorqual is seen as too risky to deploy in an asteroid belt and is set up within a POS shield instead; miners still get the bonuses and ore compression, and most pilots see this as a worthwhile tradeoff.
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| {{ShipGuideFittings | | {{ShipGuideFittings |