Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Archive:Wartime Standard Operating Procedures: Difference between revisions

From EVE University Wiki
Line 98: Line 98:
If you need to move items, you should use an [[Creating an Alt Hauler|'out-of-corp' Alt Hauler]] or issue a public courier contract.
If you need to move items, you should use an [[Creating an Alt Hauler|'out-of-corp' Alt Hauler]] or issue a public courier contract.


=== ...faction ships  ===
=== ...Capital ships ===
 
These should clearly have a sizable fleet to back them up.
 
* [[Capital_Ship#Dreadnoughts|Dreadnought]]
* [[Capital_Ship#Carriers|Carrier]]
 
=== ...Faction ships  ===


*Any ship with 'Issue'<ref>Raven Navy Issue, Stabber Fleet Issue, etc.</ref> in the Name.<ref>While some of these may be good, they aren't worth the [[Risk to ISK]] for use in combat.</ref>  
*Any ship with 'Issue'<ref>Raven Navy Issue, Stabber Fleet Issue, etc.</ref> in the Name.<ref>While some of these may be good, they aren't worth the [[Risk to ISK]] for use in combat.</ref>  
Line 104: Line 111:
*Any other ship listed in the 'Faction' subsection on the Market, barring 'Navy' frigates.<ref>This should be self-evident, but if a ship is not listed as 'Standard' or 'Advanced', they probably aren't allowed.</ref>
*Any other ship listed in the 'Faction' subsection on the Market, barring 'Navy' frigates.<ref>This should be self-evident, but if a ship is not listed as 'Standard' or 'Advanced', they probably aren't allowed.</ref>


=== ...ships with T2 rigs, or expensive faction or better modules ===
=== ...ships expensive faction or better modules, or T2 rigs ===


* Tech 2 Rigs are prohibited.<ref>These are horrendously expensive and never provide bonuses worth the extra ISK for PvP.</ref>
* 'Expensive Faction or better' is defined as Faction, Storyline, Deadspace, or Officer modules where the market value is greater than the ship it is fitted on.<ref>The majority of these are massively expensive compared to Meta 0-5 modules, and we don't want to leave anything valuable behind if you get killed.</ref>
* 'Expensive Faction or better' is defined as Faction, Storyline, Deadspace, or Officer modules where the market value is greater than the ship it is fitted on.<ref>The majority of these are massively expensive compared to Meta 0-5 modules, and we don't want to leave anything valuable behind if you get killed.</ref>
* Tech 2 Rigs are a very bad idea.<ref>These are horrendously expensive and never provide bonuses worth the extra ISK for PvP.</ref>


<br>
<br>