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Missiles: Difference between revisions

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Overview: removed out-of-date info about guided missile skils
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Within each size there is usually a kind of launcher that fires short-ranged, high-DPS missiles, and a kind of launcher that fires long-ranged missiles that do less DPS. Frigates, for example, can mount rocket launchers -- which fire short-ranged, higher-DPS rockets -- or light missile launchers -- which fire longer-ranged, lower-DPS light missiles.
Within each size there is usually a kind of launcher that fires short-ranged, high-DPS missiles, and a kind of launcher that fires long-ranged missiles that do less DPS. Frigates, for example, can mount rocket launchers -- which fire short-ranged, higher-DPS rockets -- or light missile launchers -- which fire longer-ranged, lower-DPS light missiles.


The long-ranged varieties of missiles are 'guided' and the short-ranged varieties of missile are 'unguided'. This distinction isn't ''that'' significant -- you don't have to manually aim rockets! -- but there are a few things in the game which only apply to one kind, such as the [http://wiki.eveonline.com/en/wiki/Guided_Missile_Precision Guided Missile Precision] skill.
The long-ranged varieties of missiles are 'guided' and the short-ranged varieties of missile are 'unguided'. This distinction isn't ''that'' significant -- you don't have to manually aim rockets!


There is only one module which you can fit to your ship to improve your missiles' performance, the lowslot [http://wiki.eveonline.com/en/wiki/Ballistic_Control_System_I Ballistic Control System] ("BCS"). A BCS boosts both your missiles' raw damage and your launchers' rate of fire. There are also a number of [[Fitting_Modules_and_Rigs_Guide#Missile_Launcher|missile launcher rigs]] which give bonuses to missiles, though they all increase the CPU demands of your missile launchers.
There is only one module which you can fit to your ship to improve your missiles' performance, the lowslot [http://wiki.eveonline.com/en/wiki/Ballistic_Control_System_I Ballistic Control System] ("BCS"). A BCS boosts both your missiles' raw damage and your launchers' rate of fire. There are also a number of [[Fitting_Modules_and_Rigs_Guide#Missile_Launcher|missile launcher rigs]] which give bonuses to missiles, though they all increase the CPU demands of your missile launchers.