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=== Destroyer Class === | === Destroyer Class === | ||
This Talwar is a fleet build that is designed to deliver heavy damage from range while other ships tackle the targets. This is an inexpensive T1 fit that requires relatively low level skills. This is consistent with fleet combat in a ship that has little defense – if it blows up, you just replace it. Note that two of the rigs focus on ship speed and maneuverability. This ship needs to be fast and nimble as it cannot stand to take much damage. | |||
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|+ '''Minmatar [[Talwar]] Fleet Bombardment''' | |+ '''Minmatar [[Talwar]] Fleet Bombardment''' | ||
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Role Bonus: | Role Bonus: | ||
*50% bonus to Light Missile and Rocket max velocity | *50% bonus to Light Missile and Rocket max velocity | ||
Focus on: | Focus on: | ||
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=== Cruiser Class === | === Cruiser Class === | ||
ThisCaracal is an excellent ship for Level II Missions. It has an [[shield tanking|active shield tank]], and once T2 Heavy Missile Launchers can be equipped, it does good damage without needing many other advanced skills. | |||
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|+ '''Caldari [[Caracal]] PVE Mission''' | |+ '''Caldari [[Caracal]] PVE Mission''' | ||
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*5% bonus to Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launcher rate of fire | *5% bonus to Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launcher rate of fire | ||
*10% bonus to Light Missile, Heavy Missile and Heavy Assault Missile max velocity | *10% bonus to Light Missile, Heavy Missile and Heavy Assault Missile max velocity | ||
Focus on: | Focus on: | ||
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=== Battlecruiser Class === | === Battlecruiser Class === | ||
This Drake fit builds on the bonus for Heavy Assault Missiles (HAMs) and Shield Resistance to create a fast, powerful tackler for fleet combat. It is an advanced ship, requiring a number of T2 components. HAMs are short range, high damage missiles. Combined with this ship's large passive shield tank, they make for a strong, fast tackler that can also do considerable close in damage. | |||
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|+ '''Caldari [[Drake]] PVP Fleet Tackle''' | |+ '''Caldari [[Drake]] PVP Fleet Tackle''' | ||
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Role Bonus: | Role Bonus: | ||
*25% bonus to Missile velocity | *25% bonus to Missile velocity | ||
Focus on: this is an advanced fit that requires numerous skills. See the [[Drake]] ship page for a detailed list. | Focus on: this is an advanced fit that requires numerous skills. See the [[Drake]] ship page for a detailed list. | ||
This somewhat unusual fit builds on the Prohecy's capacity and bonuses for drones, and on the fact that the ship has no particularly bonused weapons system. While you would expect an Amarr ship to use energy weapons, the Rapid Light Missile Launchers do not draw on the ship's capacitor, and they provide plenty of defense against smaller, faster PvE ships. With medium combat drones, this fit works well for Level III Missions. | |||
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|+ '''Amarr [[Prophecy]] PVE Mission''' | |+ '''Amarr [[Prophecy]] PVE Mission''' | ||
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• Can fit Warfare Link modules | • Can fit Warfare Link modules | ||
*12.5% bonus to Drone microwarp velocity | *12.5% bonus to Drone microwarp velocity | ||
Focus on: | Focus on: | ||
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=== Battleship Class === | === Battleship Class === | ||
With its bonuses and six launchers, the Raven is a popular ship for Level IV Missions. The mid slots allow for a solid [[Passive Shield Tank|passive shield tank]]. This configuration can be set up with lower level equipment to match lower level skills and upgraded as skills improve. | |||
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|+ '''Caldari [[Raven]] PVE Mission''' | |+ '''Caldari [[Raven]] PVE Mission''' | ||
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*5% bonus to Rapid Heavy Missile, Cruise Missile and Torpedo Launcher rate of fire | *5% bonus to Rapid Heavy Missile, Cruise Missile and Torpedo Launcher rate of fire | ||
*10% bonus to Cruise Missile and Torpedo max velocity | *10% bonus to Cruise Missile and Torpedo max velocity | ||
Focus on: | Focus on: | ||