Illegal Activity (Level 3)
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Part 1 of 3
Warp in
Takes a couple of minutes for the ships to warp in.
Wave 1 Wont Fire
WD | EWAR | L
| ||
---|---|---|---|---|
6 x Frigate Federation Navy Miner | ||||
Wave 2 | ||||
3 x Frigate Federation Navy Officer | ||||
3 x Frigate Federation Navy Delta II Support Frigate |
Blitz:Kill everything in 2nd wave. Loot the mission objective from the last killed ship (1x Gallente Light Marines). Warp out. You don't need to take care of miners.
Mining
====Part 2 of 3:====WD | EWAR | L
| ||
---|---|---|---|---|
17-18 x Veldspar |
Level | 3 |
Type | Encounter |
Faction | Gallente |
Best damage to deal | Kin/Therm/EM |
Damage to resist | Kin/Therm/EM |
Warp disruption | Federation Navy Delta II Support Frigate, Gallente Navy Detective. |
Ship suggestion | Hawk |
Warp-In, auto-aggro, Web/Scrambles
====Part 3 of 3:====WD | EWAR | L
| ||
---|---|---|---|---|
3 x Frigate Federation Navy Delta II Support Frigate | ||||
3 x Cruiser Gallente Detective |
Level | 3 |
Type | Encounter |
Faction | Gallente |
Best damage to deal | Kin/Therm/EM |
Damage to resist | Kin/Therm/EM |
Warp disruption | Federation Navy Delta II Support Frigate, Gallente Navy Detective. |
Ship suggestion | Hawk |
Space type: Deadspace
Warp-in
Blitz:- Pocket 2 only requires group 4 to be destroyed, so groups 2 and 3 are optional.
Mining
WD | EWAR | L
| ||
---|---|---|---|---|
0-1 x Omber |
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