Smuggler Interception (Serpentis) (Level 3)
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Revision as of 00:55, 14 February 2024 by Eligor Belvar (talk | contribs) (reword blitz: the proposed blitz still works, but it is was probably not clear that you need to kill all ships from group 2 and not just the transports)
Missions |
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Mission Reports |
Mission Guides |
Special Missions |
Helpful Links |
- This article details the Level 3 Serpentis variant of this mission. For other variants, see Smuggler Interception (disambiguation).
Mission briefing |
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A convoy was spotted in a nearby system, apparently en route straight through <System>. This is a perfect chance for you to show us what you're worth. This convoy comes with a fairly large escort, but I'm pretty sure you have the firepower to take them out. I want you to intercept the convoy after it makes the jump into <System.; Destroy the ships if they don't surrender their goods, and bring anything you can salvage back to me. I'll split the loot. Sounds fair eh? |
Video: [Cerberus April 2014]
Blitz: Take already unlocked gate in 1st pocket. Destroy all ships from group 2 in 2nd pocket. Loot militants from one of the transports.
No hostiles at initial gate.
1st Pocket
No automatic aggro. Gate is unlocked so you can skip the room.
Structures
WD | EWAR | L
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Acceleration Gate (63km) |
Initial. Flanking the gate.
Mining
WD | EWAR | L
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33 x Veldspar |
2nd Pocket
No automatic aggro.
Mining
WD | EWAR | L
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86 x Veldspar |
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