In The Midst of Deadspace (3 of 5)
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Missions |
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Mission Reports |
Mission Guides |
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Helpful Links |
- Main article: In The Midst of Deadspace
Mission briefing |
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A brain scan of the marines you captured revealed images of a third entrance into the Amarr slave compound deadspace area. However getting through the first acceleration gate requires a key. Fortunately one of the marines knew its location.
You must once again venture to the slave compound. There you will find an armoy which was hidden by a cloaking field eimtter. Since we know of its exact location now, we will modify your ship's computer to ignore the cloaking field. This should make the task of retrieving the key quite easy. Once you have the key report back to me, and I will give you the coordinates to the third entrance. |
Pocket 1
- Empty except for asteroids.
WD | EWAR | L
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11 x Veldspar | ||||
13 x Scordite |
Pocket 2
- Empty except for asteroids.
WD | EWAR | L
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8 x Veldspar | ||||
31 x Scordite | ||||
1 x Omber |
Pocket 3
Initial Group (auto-aggro)
WD | EWAR | L
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5 x Elite Frigate Imperial Navy Delta II Support Frigate | ||||
6 x Cruiser Imperial Navy Officer/Omen | ||||
2 x Battleship Imperial Navy Apocalypse |
Notes
- Force Field in Pocket 3 must be destroyed to retrieve the container from the Imperial Armory.
- The gate permit is required for Parts 4 and 5.
Next: In The Midst of Deadspace (4 of 5)
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