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Gone Berserk (Level 3)

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Revision as of 15:10, 27 August 2022 by ArinBot (talk | contribs) (Bot: Automated text replacement (-Category:Mission reports + ); cosmetic changes)
This article details the level 3 variant of this mission. For other variants, see Gone Berserk.
Level 3
Type Encounter
Objective Destroy all enemy ships
Faction Equilibrium of Mankind
Best damage to deal Kinetic damage Kin
Damage to resist Kinetic damage KinThermal damage Th

It is recommended to target one EoM Prophet from each group and kill them first. Then kill the remaining ships one at a time and eliminate the chain of spawns after it. This means you get a total of three of each of the Reinforcement Spawns! An easy way to tackle this is to approach from either the left or right hand side and just pick off the ships as they approach.

Blitz: Kill right spawn, then all reinforcements in that chain.

Warp-in

Like the level 4 variant, the spawns appear in chains.

All spawns appear 45-55km from warp-in point and automatically aggro.

Initial Hostiles
WD EWAR L
Left
  2 x Cruiser EoM Prophet
Center
  2 x Cruiser EoM Prophet
Right
  2 x Cruiser EoM Prophet

For each initial spawn group you kill, you'll get an additional reinforcement spawn consisting of 4 waves.


Wave 1
WD EWAR L


  1 x Frigate EoM Demon
  1 x Cruiser EoM Black Priest  
Wave 2
WD EWAR L


  1 x Frigate EoM Succubus
  1 x Cruiser EoM Crusader  
Wave 3
WD EWAR L


  1 x Frigate EoM Succubus
  1 x Cruiser EoM Crusader  
Wave 4
WD EWAR L


  2 x Frigate EoM Demon
  1 x Cruiser EoM Death Knight

Mining

WD EWAR L


  47 x Veldspar  
  30 x Plagioclase  
  16 x Pyroxeres  

Note: these Asteroids were removed due to the Shortage Phase and have not been added back (yet) (2021-09-17).