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Liberate the Miners (Caldari)

From EVE University Wiki


Level 5
Type Encounter
Faction Caldari State
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Kinetic damage KinThermal damage Th
Warp disruption Stasis Towers, All Frigates 25-50% chances of Web and/or Scramble
EWAR Caldari Energy Neutralizer Sentry IIIs, ECM Jamming
Ship suggestion Completed in Maelstrom w/ Passive Tank but recommend more support

Acceleration Gate into Deadspace

Single Pocket

Group 1
WD EWAR L


  2 x Sentry Caldari Heavy Missile Battery
  5 x Sentry Caldari Cruise Missile Battery
  2 x Sentry Tower Sentry Caldari III
  2 x Sentry Caldari Stasis Tower  
  2 x Sentry Caldari Energy Neutralizer Sentry III    


Group 2
WD EWAR L


  4 x Battleship State Shukuro Shogun


Group 3
WD EWAR L


  4 x Frigate Taibu State Nagasa/Shinai    
  2 x Frigate Taibu State Tachi    
  4 x Battleship State Shukuro Daijo/Bishamon


Group 4
WD EWAR L


  4 x Battleship State Shukuro Taisho/Tenno  


Spawns
WD EWAR L


  4 x Battleship State Shukuro Shogun/Bishamon
  4 x Battleship State Zen/Oshiro  
  4 x Battleship State Shukuro Bishamon/Shogun
  2 x Battleship State Shukuro Nagashin

Notes:

  • Consider auto-targeting missiles and setting drones to “Aggressive” for when you are unable to target because of Jammers
  • Use a Passive Tank and save time by not having to destroy Energy Neutralizer Sentries which re-spawn themselves 3 times, and then spawn frigates
  • Or plan a capacitor that receives an additional 80 units/s
  • Maximum damage dealing of initial groups are 1,740 hp/s (Kin: 84%, Therm: 16%)
  • Final Nagashins quickly retreat to 68k orbits so try to be in close position before they spawn
  • Mission flagged complete when all ships are destroyed