The Rogue Slave Trader (Blood Raiders)
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The Rogue Slave Trader (1 of 2)
Blitz: Destroy Slave Pen, Loot Prisoners, Warp Out
Single Pocket
Warp-in
WD | EWAR | L
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1 x Slave Pen |
Downing the Slavers (2 of 2)
Level | 3 |
Type | Encounter |
Faction | Blood Raiders |
Best damage to deal | EM Th |
Damage to resist | EM Th |
Ship suggestion | Caracal, Drake, Ferox, Harbinger, Domi, Gila |
Blitz:In the last pocket you only have to kill the Slavers-- this completes the mission and you can warp out afterwards. All other kills are optional.
On Warp In
Transmission |
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We have an intruder! Don't let him access the Gate! |
Acceleration gate is locked until all hostiles are destroyed.
WD | EWAR | L | ||
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Group 1 (25-30km), auto aggro | ||||
3 x Cruiser Corpum Arch Priest/Arch Sage | ||||
1 x Destroyer Corpior Cleric | ||||
3 x Frigate Corpii Diviner |
Asteroids:
Scordite asteroids: 10x - 25k per asteroid = total of 250k
Veldspar asterroids: 14x - 50k-90k per asteroid = total of approx. 750k
All asteroids in 30km of Acceleration gate. It's safe to tank AFK mine after clearing. 1-2 low level rats will spawn to harass you, but can be easily tanked. Remember to not turn in the mission until you're done mining.
Pocket 1
Blitz: Kill the Blood Raider Slavers, warp out.
- The gate lands you right in the middle of a defensive square structure with sentries & ships on each corner @ 5 to 16km with a 15 second-ish delay before being aggro'ed.
- Note that sentries have 250km range though and will still hit you at 100km. This should however be tankable long enough to pick off the ships as they come toward you.
WD | EWAR | L | ||
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Group 1 (5-15km), auto aggro | ||||
4 x Sentry Blood Raider Sentry | ||||
2-3 x Battlecruiser Blood Raider Slaver | ||||
4-5 x Destroyer Corpior Templar/Visionary/Cleric |
Structures:
Walls & Elevators do not have loot.
Sentry Guns drop Medium Frequency Crystals.
Standing:
Killing the Slave Pen in part 1 incurs a -4.0% standing penalty with The Blood Raider Covenant
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