My Sweet Privateer

From EVE University Wiki
Revision as of 12:43, 27 August 2022 by ArinBot (talk | contribs) (Bot: Adding category Security missions; cosmetic changes)
Jump to: navigation, search

Template:Survival copy


My Sweet Privateer
Level 3
Type Encounter
Objective kill Privateer Commander and scoop the Privateer Commander's Head.
Faction Gallente (privateers drop Gallente tags and shooting them hurts Gallente standing)
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Kinetic damage KinThermal damage Th
Warp disruption Elite frigates
EWAR Damp/Scram Privateer Specialist and Damp/NOS Privateer Commander
Rewards Mission Rewards and 40-50 million in salvage
Standing loss -0.002 for killing Privateer Commander


Mission briefing
A gang of pirates has been terrorizing the Salah system for some time. And they've been using their base in that system as a launching point to strike out into neighboring systems as well. Of course, pirates are to be expected these days, but these pirates are different. They are well funded, well equipped, and commanded by some canny ship commanders.

A survivor of the pirate raids told us that at least two of the ship captains — including the pirates' leader himself — were once high-ranking officers in the Gallente Navy. In fact, we believe the Gallente government has sanctioned these pirates as privateers. The damage they have already caused to Amarrian interests is incalculable. Go out there and wipe them out. Yes, this one's a “terminate with extreme prejudice.”

The bounty on the pirate commander is sizeable, but you'll need proof of his death to collect it. Bring back his head and you'll be well-rewarded for your efforts.

You're going to face a sizable force of pirates. You'll likely need at least a battlecruiser, and maybe even a few allies.

Blitz: Clear first room and activate gate. Kill scrambling frigates, then kill Privateer Commander, scoop the Privateer Commander's Head and warp out.

Tips

  • Kill the Privateer Specialists first just in case you have to warp out
  • Destruction of any Sentry will result in -0.3 standing loss
  • Salvage each pocket even if you have to buy salvagers 50 million is a lot of isk for a level three mission
  • And last but not least don't die

1st Pocket

Initial Hostiles
WD EWAR L
Group 1 (autoaggro)
Battleship 3 x Battleship Privateer Lieutenant
Battlecruiser 4 x Battlecruiser Privateer Sergeant
Cruiser 2 x Cruiser Privateer Captain
Group 2 (drone aggro)
Destroyer 5 x Destroyer Privateer Private
Cruiser 5 x Cruiser Privateer Corporal

2st Pocket

Initial Initial Group, 60km
WD EWAR L


Sentry 1 x Sentry Heavy Missile Battery
Sentry 1 x Sentry Cruise Missile Battery
Group 1
Destroyer 2 x Destroyer Privateer Lance Corporal
Elite Frigate 2 x Elite Frigate Privateer Specialist Warp Scrambler Remote Sensor Dampener
Group 2
Battlecruiser 3 x Battlecruiser Privateer Corporal
Group 3
Battleship 3 x Battleship Privateer Lieutenant
Battleship 1 x Battleship Privateer Commander Group 4 Remote Sensor Dampener Privateer Commander's Head (0.25) m3
Group 4
Cruiser 5 x Cruiser Privateer Strikeforce
Sentry 1 x Sentry Stasis Tower Stasis Webifier