Difference between revisions of "E-Uni INC Community Armor Doctrine Fits (Vanguard)"

From EVE University Wiki
Jump to: navigation, search
(Updated for Armor Doctrine)
(Further updated for Armor Doctrine)
Line 38: Line 38:
  
 
<tabs>
 
<tabs>
<tab name="Entry Level (T1) Battleships">
+
<tab name="Starter Battleships">
== Entry Level (T1) Battleships ==
+
== Starter Battleships ==
  
 
=== Praxis ===
 
=== Praxis ===
Line 47: Line 47:
 
{{ShipFitting
 
{{ShipFitting
 
| ship=Praxis
 
| ship=Praxis
| fitName= Incursions (Vanguard, Pulse)
+
| fitName= E-UNI Incursions Starter (Vanguard, Pulse)
| fitID= Incursions (Vanguard, Pulse)
+
| fitID= E-UNI VG Starter Pulse
 
| high1name=Mega Modulated Pulse Energy Beam I
 
| high1name=Mega Modulated Pulse Energy Beam I
 
| high1typeID=7087
 
| high1typeID=7087
Line 65: Line 65:
 
| mid1name=Republic Fleet Large Cap Battery
 
| mid1name=Republic Fleet Large Cap Battery
 
| mid1typeID=41218
 
| mid1typeID=41218
| mid2name=Phased Scoped Target Painter
+
| mid2name=Alumel-Wired Enduring Sensor Booster
| mid2typeID=19814
+
| mid2typeID=6159
 
| mid3name=Alumel-Wired Enduring Sensor Booster
 
| mid3name=Alumel-Wired Enduring Sensor Booster
 
| mid3typeID=6159
 
| mid3typeID=6159
 
| mid4name=Shadow Serpentis Stasis Webifier
 
| mid4name=Shadow Serpentis Stasis Webifier
 
| mid4typeID=14270
 
| mid4typeID=14270
| mid5name=Shadow Serpentis Stasis Webifier
+
| mid5name=Parallel Enduring Target Painter
| mid5typeID=14270
+
| mid5typeID=19812
 
| mid6name=Tracking Computer II
 
| mid6name=Tracking Computer II
 
| mid6typeID=1978
 
| mid6typeID=1978
Line 97: Line 97:
 
| rig3name=Large Hyperspatial Velocity Optimizer I
 
| rig3name=Large Hyperspatial Velocity Optimizer I
 
| rig3typeID=26068
 
| rig3typeID=26068
| drone1name=Imperial Navy Acolyte x5
+
| charge1name=Imperial Navy Acolyte x5
| drone1typeID=31864
+
| charge1typeID=31864
| drone2name=Federation Navy Garde x4
+
| charge2name=Federation Navy Garde x4
| drone2typeID=31886
+
| charge2typeID=31886
| drone3name=Medium Armor Maintenance Bot I x5
+
| charge3name=Medium Armor Maintenance Bot I x5
| drone3typeID=23709
+
| charge3typeID=23709
| charge1name=Scan Resolution Script x1
+
| charge4name=Imperial Navy Multifrequency L x24
| charge1typeID=29011
 
| charge2name=Optimal Range Script x1
 
| charge2typeID=28999
 
| charge3name=Tracking Speed Script x1
 
| charge3typeID=29001
 
| charge4name=Imperial Navy Multifrequency L x7
 
 
| charge4typeID=23105
 
| charge4typeID=23105
 
| charge5name=Imperial Navy Radio L x18
 
| charge5name=Imperial Navy Radio L x18
Line 115: Line 109:
 
| charge6name=Imperial Navy Xray L x24
 
| charge6name=Imperial Navy Xray L x24
 
| charge6typeID=23109
 
| charge6typeID=23109
 +
| charge7name=Scan Resolution Script x2
 +
| charge7typeID=29011
 +
| charge8name=Optimal Range Script x2
 +
| charge8typeID=28999
 +
| charge9name=Tracking Speed Script x2
 +
| charge9typeID=29001
 
| skills=All the [[Preparing_for_Incursions#Damage_dealers|required skills]] for damage dealers</li><li>{{sk|Sentry Drone Interfacing|icon=yes}} ''(optional, for sentry drones)''
 
| skills=All the [[Preparing_for_Incursions#Damage_dealers|required skills]] for damage dealers</li><li>{{sk|Sentry Drone Interfacing|icon=yes}} ''(optional, for sentry drones)''
 
| showSKILLS=Y
 
| showSKILLS=Y
Line 120: Line 120:
 
| showNOTES=Y
 
| showNOTES=Y
 
| difficulty=0
 
| difficulty=0
| version=December 2023
+
| version=February 2024
| showTOC=N
+
| showTOC=Y
 
| alphacanuse=Y
 
| alphacanuse=Y
 
}}
 
}}
 
{{ShipFitting
 
{{ShipFitting
 
| ship=Praxis
 
| ship=Praxis
| fitName= Incursions (Vanguard, Blasters)
+
| fitName= E-UNI Incursions Starter (Vanguard, Blaster)
| fitID= Incursions (Vanguard, Blasters)
+
| fitID= E-UNI Incursions Starter (Vanguard, Blaster)
 
| high1name=Modal Mega Neutron Particle Accelerator I
 
| high1name=Modal Mega Neutron Particle Accelerator I
 
| high1typeID=7783
 
| high1typeID=7783
Line 142: Line 142:
 
| high7name=Large Solace Scoped Remote Armor Repairer
 
| high7name=Large Solace Scoped Remote Armor Repairer
 
| high7typeID=16455
 
| high7typeID=16455
| mid1name=Large Cap Battery II
+
| mid1name=Alumel-Wired Enduring Sensor Booster
| mid1typeID=3504
+
| mid1typeID=6159
 
| mid2name=Phased Scoped Target Painter
 
| mid2name=Phased Scoped Target Painter
 
| mid2typeID=19814
 
| mid2typeID=19814
 
| mid3name=Alumel-Wired Enduring Sensor Booster
 
| mid3name=Alumel-Wired Enduring Sensor Booster
 
| mid3typeID=6159
 
| mid3typeID=6159
| mid4name=Shadow Serpentis Stasis Webifier
+
| mid4name=Tracking Computer II
| mid4typeID=14270
+
| mid4typeID=1978
 
| mid5name=Shadow Serpentis Stasis Webifier
 
| mid5name=Shadow Serpentis Stasis Webifier
 
| mid5typeID=14270
 
| mid5typeID=14270
Line 176: Line 176:
 
| rig3name=Large Hyperspatial Velocity Optimizer I
 
| rig3name=Large Hyperspatial Velocity Optimizer I
 
| rig3typeID=26068
 
| rig3typeID=26068
| drone1name=Imperial Navy Acolyte x5
+
| charge1name=Imperial Navy Acolyte x5
| drone1typeID=31864
+
| charge1typeID=31864
| drone2name=Federation Navy Garde x4
+
| charge2name=Federation Navy Garde x4
| drone2typeID=31886
+
| charge2typeID=31886
| drone3name=Medium Armor Maintenance Bot I x5
+
| charge3name=Medium Armor Maintenance Bot I x5
| drone3typeID=23709
+
| charge3typeID=23709
| charge1name=Scan Resolution Script x1
 
| charge1typeID=29011
 
| charge2name=Optimal Range Script x1
 
| charge2typeID=28999
 
| charge3name=Tracking Speed Script x1
 
| charge3typeID=29001
 
 
| charge4name=Caldari Navy Antimatter Charge L x10000
 
| charge4name=Caldari Navy Antimatter Charge L x10000
 
| charge4typeID=21740
 
| charge4typeID=21740
 +
| charge5name=Scan Resolution Script x2
 +
| charge5typeID=29011
 +
| charge6name=Optimal Range Script x3
 +
| charge6typeID=28999
 +
| charge7name=Tracking Speed Script x3
 +
| charge7typeID=29001
 
| skills=All the [[Preparing_for_Incursions#Damage_dealers|required skills]] for damage dealers</li><li>{{sk|Sentry Drone Interfacing|icon=yes}} ''(optional, for sentry drones)''
 
| skills=All the [[Preparing_for_Incursions#Damage_dealers|required skills]] for damage dealers</li><li>{{sk|Sentry Drone Interfacing|icon=yes}} ''(optional, for sentry drones)''
 
| showSKILLS=Y
 
| showSKILLS=Y
Line 195: Line 195:
 
| showNOTES=Y
 
| showNOTES=Y
 
| difficulty=0
 
| difficulty=0
| version=December 2023
+
| version=February 2024
| showTOC=N
+
| showTOC=Y
 
| alphacanuse=Y
 
| alphacanuse=Y
 
}}
 
}}
</tab>
 
<tab name="Intermediate (Pirate Faction) Battleships">
 
== Intermediate (Pirate Faction) Battleships ==
 
  
{{important note box|So long as pirate faction battleship prices remain reasonably low, they are the single most efficient way to make our fleets both safer and more effective. The role bonuses and higher base values alone make these ships far superior to tech one ships, so regardless of your skill level they are an immediate upgrade. See [[Incursion fitting principles#Upgrade_priorities|upgrade priority]] for more information.}}
+
=== Apocalypse Navy Issue ===
 
+
{{ShipFitting
If you are not comfortable with the cost of these ships, you can also improve your efficiency (and thus making our fleets even safer) by continuing to use our minimum tech one ships above but train into tech two guns and improve your support skills. See the [[Preparing_for_Incursions#Recommended_skills_for_damage_dealers|recommended skills]] for more information.
+
| ship=Apocalypse Navy Issue
{{note box|Out of all the '''pirate faction battleships''', the {{sh|Vindicator}} stands out with its best-in-class application support bonuses, seeing usage in nearly all Incursion groups. The {{sh|Machariel}}, {{sh|Nightmare}} are also excellent hulls, with good bonuses and slot layout, but have fallen behind their more powerful Marauder counterparts. The fits below recommend a cheap and flexible offensive setup that differs a little bit from that of the tech one battleships, but otherwise follow our usual [[Incursion fitting principles|fitting principles]]. For more specific information about your rig options and general ship fit progression, see the [[Incursion_fitting_principles#Rigging_choice|rigging choice]], [[Ship_progression_in_Incursions#Fit_progression|fit progression]] and [[Incursion_fitting_principles#Utility_modules|utility mids]] sections.}}
+
| fitName= E-UNI Incursions Starter (Vanguard)
{{Color box|color=sienna|border=sandybrown|As of October 2022, both the {{sh|Machariel}} and {{sh|Nightmare}} are either not accepted by headquarters groups, or considered intermediate ships with an upgrade deadline to move to an optimal hull after a number of fleet hours. Further, unlike the Vindicator or Nightmare, the Mach is only accepted by shield groups, and typically require T2 autocannons at minimum. Please take this into consideration if you are looking into either hull.}}
+
| fitID= E-UNI Incursions Starter (Vanguard)
 +
| high1name=Mega Modulated Pulse Energy Beam I
 +
| high1typeID=7087
 +
| high2name=Mega Modulated Pulse Energy Beam I
 +
| high2typeID=7087
 +
| high3name=Mega Modulated Pulse Energy Beam I
 +
| high3typeID=7087
 +
| high4name=Mega Modulated Pulse Energy Beam I
 +
| high4typeID=7087
 +
| high5name=Mega Modulated Pulse Energy Beam I
 +
| high5typeID=7087
 +
| high6name=Mega Modulated Pulse Energy Beam I
 +
| high6typeID=7087
 +
| high7name=Mega Modulated Pulse Energy Beam I
 +
| high7typeID=7087
 +
| high8name=Mega Modulated Pulse Energy Beam I
 +
| high8typeID=7087
 +
| mid1name=Tracking Computer II
 +
| mid1typeID=1978
 +
| mid2name=Tracking Computer II
 +
| mid2typeID=1978
 +
| mid3name=Republic Fleet Large Cap Battery
 +
| mid3typeID=41218
 +
| mid4name=Alumel-Wired Enduring Sensor Booster
 +
| mid4typeID=6159
 +
| low1name=Damage Control II
 +
| low1typeID=2048
 +
| low2name=Imperial Navy Multispectrum Energized Membrane
 +
| low2typeID=15729
 +
| low3name=Centum C-Type Kinetic Energized Membrane
 +
| low3typeID=18835
 +
| low4name=Corelum C-Type Explosive Energized Membrane
 +
| low4typeID=18803
 +
| low5name=Heat Sink II
 +
| low5typeID=2364
 +
| low6name=Heat Sink II
 +
| low6typeID=2364
 +
| low7name=Heat Sink II
 +
| low7typeID=2364
 +
| low8name=Heat Sink II
 +
| low8typeID=2364
 +
| rig1name=Large Thermal Armor Reinforcer I
 +
| rig1typeID=25892
 +
| rig2name=Large Hyperspatial Velocity Optimizer II
 +
| rig2typeID=26322
 +
| rig3name=Large Energy Discharge Elutriation II
 +
| rig3typeID=26378
 +
| charge1name=Imperial Navy Acolyte x5
 +
| charge1typeID=31864
 +
| charge2name=Light Hull Maintenance Bot I x5
 +
| charge2typeID=33706
 +
| charge3name=Medium Armor Maintenance Bot I x5
 +
| charge3typeID=23709
 +
| charge4name=Imperial Navy Microwave L x8
 +
| charge4typeID=23117
 +
| charge5name=Imperial Navy Multifrequency L x16
 +
| charge5typeID=23105
 +
| charge6name=Imperial Navy Xray L x8
 +
| charge6typeID=23109
 +
| charge7name=Nanite Repair Paste x200
 +
| charge7typeID=28668
 +
| charge8name=Scan Resolution Script x1
 +
| charge8typeID=29011
 +
| charge9name=Optimal Range Script x2
 +
| charge9typeID=28999
 +
| charge10name=Tracking Speed Script x2
 +
| charge10typeID=29001
 +
| skills=
 +
| showSKILLS=Y
 +
| notes=
 +
| showNOTES=Y
 +
| difficulty=0
 +
| version=February 2024
 +
| showTOC=Y
 +
| alphacanuse=Y
 +
}}
  
=== Vindicator ===
+
=== Megathron ===
 
{{ShipFitting
 
{{ShipFitting
| ship=Vindicator
+
| ship=Megathron
| fitName= Incursions (Vangards, Basic)
+
| fitName= E-UNI Incursions Starter (Vanguard)
| fitID= Incursions (Vangards, Basic)
+
| fitID= E-UNI Incursions Starter (Vanguard)
| high1name=Modal Mega Electron Particle Accelerator I
+
| high1name=Modal Mega Neutron Particle Accelerator I
| high1typeID=7743
+
| high1typeID=7783
| high2name=Modal Mega Electron Particle Accelerator I
+
| high2name=Modal Mega Neutron Particle Accelerator I
| high2typeID=7743
+
| high2typeID=7783
| high3name=Modal Mega Electron Particle Accelerator I
+
| high3name=Modal Mega Neutron Particle Accelerator I
| high3typeID=7743
+
| high3typeID=7783
| high4name=Modal Mega Electron Particle Accelerator I
+
| high4name=Modal Mega Neutron Particle Accelerator I
| high4typeID=7743
+
| high4typeID=7783
| high5name=Modal Mega Electron Particle Accelerator I
+
| high5name=Modal Mega Neutron Particle Accelerator I
| high5typeID=7743
+
| high5typeID=7783
| high6name=Modal Mega Electron Particle Accelerator I
+
| high6name=Modal Mega Neutron Particle Accelerator I
| high6typeID=7743
+
| high6typeID=7783
| high7name=Modal Mega Electron Particle Accelerator I
+
| high7name=Modal Mega Neutron Particle Accelerator I
| high7typeID=7743
+
| high7typeID=7783
| high8name=Modal Mega Electron Particle Accelerator I
+
| mid1name=Tracking Computer II
| high8typeID=7743
+
| mid1typeID=1978
| mid1name=Alumel-Wired Enduring Sensor Booster
+
| mid2name=Tracking Computer II
| mid1typeID=6159
+
| mid2typeID=1978
| mid2name=Federation Navy Stasis Webifier
+
| mid3name=Alumel-Wired Enduring Sensor Booster
| mid2typeID=17559
+
| mid3typeID=6159
| mid3name=Federation Navy Stasis Webifier
 
| mid3typeID=17559
 
 
| mid4name=Federation Navy Stasis Webifier
 
| mid4name=Federation Navy Stasis Webifier
 
| mid4typeID=17559
 
| mid4typeID=17559
| mid5name=F-12 Enduring Tracking Computer
 
| mid5typeID=6176
 
 
| low1name=Damage Control II
 
| low1name=Damage Control II
 
| low1typeID=2048
 
| low1typeID=2048
| low2name=Multispectrum Energized Membrane II
+
| low2name=Magnetic Field Stabilizer II
| low2typeID=11269
+
| low2typeID=10190
| low3name=Multispectrum Energized Membrane II
+
| low3name=Magnetic Field Stabilizer II
| low3typeID=11269
+
| low3typeID=10190
| low4name=Multispectrum Energized Membrane II
+
| low4name=Magnetic Field Stabilizer II
| low4typeID=11269
+
| low4typeID=10190
| low5name=Magnetic Field Stabilizer II
+
| low5name=Multispectrum Energized Membrane II
| low5typeID=10190
+
| low5typeID=11269
| low6name=Magnetic Field Stabilizer II
+
| low6name=1600mm Steel Plates II
| low6typeID=10190
+
| low6typeID=20353
| low7name=1600mm Steel Plates II
+
| low7name=Centum C-Type Explosive Energized Membrane
| low7typeID=20353
+
| low7typeID=18839
| rig1name=Large Explosive Armor Reinforcer II
+
| low8name=Multispectrum Energized Membrane II
| rig1typeID=26288
+
| low8typeID=11269
| rig2name=Large Hyperspatial Velocity Optimizer II
+
| rig1name=Large Kinetic Armor Reinforcer I
| rig2typeID=26322
+
| rig1typeID=25890
| rig3name=Large Hybrid Locus Coordinator II
+
| rig2name=Large Thermal Armor Reinforcer I
| rig3typeID=26402
+
| rig2typeID=25892
| drone1name=Imperial Navy Acolyte x5
+
| rig3name=Large Hyperspatial Velocity Optimizer II
| drone1typeID=31864
+
| rig3typeID=26322
| drone2name=Medium Armor Maintenance Bot I x5
+
| charge1name=Imperial Navy Acolyte x5
| drone2typeID=23709
+
| charge1typeID=31864
| charge1name=Federation Navy Antimatter Charge L x10000
+
| charge2name=Medium Armor Maintenance Bot I x5
| charge1typeID=22993
+
| charge2typeID=23709
| charge2name=Scan Resolution Script x1
+
| charge3name=Federation Navy Antimatter Charge L x20000
| charge2typeID=29011
+
| charge3typeID=22993
| charge3name=Optimal Range Script x1
+
| charge4name=Federation Navy Iron Charge L x10000
| charge3typeID=28999
+
| charge4typeID=23007
| charge4name=Tracking Speed Script x1
+
| charge5name=Nanite Repair Paste x200
| charge4typeID=29001
+
| charge5typeID=28668
| skills=All the [[Preparing_for_Incursions#Damage_dealers|required skills]] for damage dealers<br>(including the secondary battleship skill)</li><li>The {{sk|Minmatar Battleship|icon=yes}} is by far the most important skill to improve, as it improves the effectiveness of your webs.
+
| charge6name=Scan Resolution Script x1
 +
| charge6typeID=29011
 +
| charge7name=Optimal Range Script x2
 +
| charge7typeID=28999
 +
| charge8name=Tracking Speed Script x2
 +
| charge8typeID=29001
 +
| skills=
 
| showSKILLS=Y
 
| showSKILLS=Y
| notes=Both {{co|coral|Federation Navy}} and {{co|coral|Caldari Navy Antimatter Charge L}} ammo work for incursions, as the only difference is the name. Pick whichever is cheapest.</li><li>Once you can use tech two hybrids, upgrade to {{co|coral|Neutron Blaster Cannon II}} guns and carry {{co|coral|Null L}} for long range but keep faction ammo for short range.</li><li>[[Clone_states#Omega_clone|Omega clones]] can train {{sk|Repair Drone Operation|III|icon=yes}} and use {{co|coral|Heavy Shield Maintenance Bots}} instead of mediums.</li>
+
| notes=
 
| showNOTES=Y
 
| showNOTES=Y
 
| difficulty=0
 
| difficulty=0
| version=December 2023
+
| version=February 2024
| showTOC=N
+
| showTOC=Y
 
| alphacanuse=Y
 
| alphacanuse=Y
 
}}
 
}}
 +
</tab>
 +
<tab name="Intermediate Battleships">
 +
== Intermediate Battleships ==
  
 
=== Nightmare ===
 
=== Nightmare ===
 
{{ShipFitting
 
{{ShipFitting
 
| ship=Nightmare
 
| ship=Nightmare
| fitName= Incursions (Vanguards, Basic)
+
| fitName= E-UNI Incursions (Vanguard
| fitID= Incursions (Vanguards, Basic)
+
| fitID= E-UNI Incursions (Vanguard
| high1name=Mega Modal Pulse Laser I
+
| high1name=Mega Modulated Pulse Energy Beam I
| high1typeID=7083
+
| high1typeID=7087
| high2name=Mega Modal Pulse Laser I
+
| high2name=Mega Modulated Pulse Energy Beam I
| high2typeID=7083
+
| high2typeID=7087
| high3name=Mega Modal Pulse Laser I
+
| high3name=Mega Modulated Pulse Energy Beam I
| high3typeID=7083
+
| high3typeID=7087
| high4name=Mega Modal Pulse Laser I
+
| high4name=Mega Modulated Pulse Energy Beam I
| high4typeID=7083
+
| high4typeID=7087
| high5name=Auto Targeting System I
+
| high5name=Large Radiative Scoped Remote Capacitor Transmitter
| high5typeID=1182
+
| high5typeID=16481
| high6name=Large Coaxial Compact Remote Armor Repairer
+
| high6name=Large Solace Scoped Remote Armor Repairer
| high6typeID=16451
+
| high6typeID=16455
| mid1name=Alumel-Wired Enduring Sensor Booster
+
| mid1name=Federation Navy Stasis Webifier
| mid1typeID=6159
+
| mid1typeID=17559
| mid2name=Alumel-Wired Enduring Sensor Booster
+
| mid2name=Tracking Computer II
| mid2typeID=6159
+
| mid2typeID=1978
| mid3name=Alumel-Wired Enduring Sensor Booster
+
| mid3name=Tracking Computer II
| mid3typeID=6159
+
| mid3typeID=1978
| mid4name=F-12 Enduring Tracking Computer
+
| mid4name=Tracking Computer II
| mid4typeID=6176
+
| mid4typeID=1978
| mid5name=F-12 Enduring Tracking Computer
+
| mid5name=Tracking Computer II
| mid5typeID=6176
+
| mid5typeID=1978
| mid6name=F-12 Enduring Tracking Computer
+
| mid6name=Alumel-Wired Enduring Sensor Booster
| mid6typeID=6176
+
| mid6typeID=6159
| mid7name=Federation Navy Stasis Webifier
+
| mid7name=Alumel-Wired Enduring Sensor Booster
| mid7typeID=17559
+
| mid7typeID=6159
 
| low1name=Damage Control II
 
| low1name=Damage Control II
 
| low1typeID=2048
 
| low1typeID=2048
| low2name=Imperial Navy Multispectrum Energized Membrane
+
| low2name=Heat Sink II
| low2typeID=15729
+
| low2typeID=2364
| low3name=Imperial Navy Multispectrum Energized Membrane
+
| low3name=Heat Sink II
| low3typeID=15729
+
| low3typeID=2364
 
| low4name=Heat Sink II
 
| low4name=Heat Sink II
 
| low4typeID=2364
 
| low4typeID=2364
| low5name=Heat Sink II
+
| low5name=Imperial Navy Multispectrum Energized Membrane
| low5typeID=2364
+
| low5typeID=15729
| low6name=1600mm Steel Plates II
+
| low6name=Imperial Navy Multispectrum Energized Membrane
| low6typeID=20353
+
| low6typeID=15729
 
| rig1name=Large Explosive Armor Reinforcer I
 
| rig1name=Large Explosive Armor Reinforcer I
 
| rig1typeID=25888
 
| rig1typeID=25888
Line 331: Line 408:
 
| rig3name=Large Hyperspatial Velocity Optimizer II
 
| rig3name=Large Hyperspatial Velocity Optimizer II
 
| rig3typeID=26322
 
| rig3typeID=26322
| drone1name=Imperial Navy Acolyte x5
+
| charge1name=Imperial Navy Acolyte x5
| drone1typeID=31864
+
| charge1typeID=31864
| drone2name=Medium Armor Maintenance Bot I x5
+
| charge2name=Light Armor Maintenance Bot I x5
| drone2typeID=23709
+
| charge2typeID=23711
| charge1name=Imperial Navy Microwave L x8
+
| charge3name=Light Hull Maintenance Bot I x5
| charge1typeID=23117
+
| charge3typeID=33706
| charge2name=Imperial Navy Multifrequency L x20
+
| charge4name=Imperial Navy Microwave L x8
| charge2typeID=23105
+
| charge4typeID=23117
| charge3name=Imperial Navy Xray L x8
+
| charge5name=Imperial Navy Multifrequency L x20
| charge3typeID=23109
+
| charge5typeID=23105
| charge4name=Scan Resolution Script x3
+
| charge6name=Imperial Navy Xray L x8
| charge4typeID=29011
+
| charge6typeID=23109
| charge5name=Optimal Range Script x3
+
| charge7name=Nanite Repair Paste x200
| charge5typeID=28999
+
| charge7typeID=28668
| charge6name=Tracking Speed Script x3
+
| charge8name=Scan Resolution Script x2
| charge6typeID=29001
+
| charge8typeID=29011
 +
| charge9name=Optimal Range Script x4
 +
| charge9typeID=28999
 +
| charge10name=Tracking Speed Script x4
 +
| charge10typeID=29001
 +
| charge11name=Parallel Enduring Target Painter x1
 +
| charge11typeID=19812
 
| skills=All the [[Preparing_for_Incursions#Damage_dealers|required skills]] for damage dealers</li><li>The {{sk|Caldari Battleship|icon=yes}} skill can favourably be left at '''Level 1''', as it only gives you an afterburner bonus (which we do not use in incursions).
 
| skills=All the [[Preparing_for_Incursions#Damage_dealers|required skills]] for damage dealers</li><li>The {{sk|Caldari Battleship|icon=yes}} skill can favourably be left at '''Level 1''', as it only gives you an afterburner bonus (which we do not use in incursions).
 
| showSKILLS=Y
 
| showSKILLS=Y
Line 352: Line 435:
 
| showNOTES=Y
 
| showNOTES=Y
 
| difficulty=0
 
| difficulty=0
| version=December 2023
+
| version=February 2024
| showTOC=N
+
| showTOC=Y
 
| alphacanuse=Y
 
| alphacanuse=Y
 
}}
 
}}
  
=== Machariel ===
+
 
{{important note box|Armor tanked Machariels are not accepted by HQ communitites.}}
+
=== Vindicator ===
 
{{ShipFitting
 
{{ShipFitting
| ship=Machariel
+
| ship=Vindicator
| fitName= Incursions (vanguards)
+
| fitName= E-UNI Incursions (Vanguard, Basic)
| fitID= Incursions (vanguards)
+
| fitID= E-UNI Incursions (Vanguard, Basic)
| high1name=800mm Heavy 'Scout' Repeating Cannon I
+
| high1name=Modal Mega Neutron Particle Accelerator I
| high1typeID=9327
+
| high1typeID=7783
| high2name=800mm Heavy 'Scout' Repeating Cannon I
+
| high2name=Modal Mega Neutron Particle Accelerator I
| high2typeID=9327
+
| high2typeID=7783
| high3name=800mm Heavy 'Scout' Repeating Cannon I
+
| high3name=Modal Mega Neutron Particle Accelerator I
| high3typeID=9327
+
| high3typeID=7783
| high4name=800mm Heavy 'Scout' Repeating Cannon I
+
| high4name=Modal Mega Neutron Particle Accelerator I
| high4typeID=9327
+
| high4typeID=7783
| high5name=800mm Heavy 'Scout' Repeating Cannon I
+
| high5name=Modal Mega Neutron Particle Accelerator I
| high5typeID=9327
+
| high5typeID=7783
| high6name=800mm Heavy 'Scout' Repeating Cannon I
+
| high6name=Modal Mega Neutron Particle Accelerator I
| high6typeID=9327
+
| high6typeID=7783
| high7name=800mm Heavy 'Scout' Repeating Cannon I
+
| high7name=Modal Mega Neutron Particle Accelerator I
| high7typeID=9327
+
| high7typeID=7783
| high8name=Large Coaxial Compact Remote Armor Repairer
+
| high8name=Modal Mega Neutron Particle Accelerator I
| high8typeID=16451
+
| high8typeID=7783
| mid1name=Alumel-Wired Enduring Sensor Booster
+
| mid1name=Tracking Computer II
| mid1typeID=6159
+
| mid1typeID=1978
| mid2name=Alumel-Wired Enduring Sensor Booster
+
| mid2name=Tracking Computer II
| mid2typeID=6159
+
| mid2typeID=1978
| mid3name=Alumel-Wired Enduring Sensor Booster
+
| mid3name=Federation Navy Stasis Webifier
| mid3typeID=6159
+
| mid3typeID=17559
| mid4name=F-12 Enduring Tracking Computer
+
| mid4name=Federation Navy Stasis Webifier
| mid4typeID=6176
+
| mid4typeID=17559
| mid5name=F-12 Enduring Tracking Computer
+
| mid5name=Alumel-Wired Enduring Sensor Booster
| mid5typeID=6176
+
| mid5typeID=6159
| mid6name=F-12 Enduring Tracking Computer
 
| mid6typeID=6176
 
 
| low1name=Damage Control II
 
| low1name=Damage Control II
 
| low1typeID=2048
 
| low1typeID=2048
| low2name=Imperial Navy Multispectrum Energized Membrane
+
| low2name=Multispectrum Energized Membrane II
| low2typeID=15729
+
| low2typeID=11269
| low3name=Imperial Navy Multispectrum Energized Membrane
+
| low3name=Multispectrum Energized Membrane II
| low3typeID=15729
+
| low3typeID=11269
| low4name=1600mm Steel Plates II
+
| low4name=Magnetic Field Stabilizer II
| low4typeID=20353
+
| low4typeID=10190
| low5name=Gyrostabilizer II
+
| low5name=Magnetic Field Stabilizer II
| low5typeID=519
+
| low5typeID=10190
| low6name=Gyrostabilizer II
+
| low6name=Magnetic Field Stabilizer II
| low6typeID=519
+
| low6typeID=10190
| rig1name=Large Explosive Armor Reinforcer I
+
| low7name=Centum C-Type Explosive Energized Membrane
| rig1typeID=25888
+
| low7typeID=18839
| rig2name=Large Explosive Armor Reinforcer I
+
| rig1name=Large Kinetic Armor Reinforcer I
| rig2typeID=25888
+
| rig1typeID=25890
| rig3name=Large Kinetic Armor Reinforcer I
+
| rig2name=Large Thermal Armor Reinforcer I
| rig3typeID=25890
+
| rig2typeID=25892
| drone1name=Imperial Navy Acolyte x5
+
| rig3name=Large Hyperspatial Velocity Optimizer II
| drone1typeID=31864
+
| rig3typeID=26322
| drone2name=Medium Armor Maintenance Bot I x5
+
| charge1name=Imperial Navy Acolyte x5
| drone2typeID=23709
+
| charge1typeID=31864
| charge1name=Republic Fleet EMP L x10000
+
| charge2name=Medium Armor Maintenance Bot I x5
| charge1typeID=21894
+
| charge2typeID=23709
| charge2name=Scan Resolution Script x3
+
| charge3name=Medium Hull Maintenance Bot I x5
| charge2typeID=29011
+
| charge3typeID=33704
| charge3name=Optimal Range Script x3
+
| charge4name=Caldari Navy Antimatter Charge L x10000
| charge3typeID=28999
+
| charge4typeID=21740
| charge4name=Tracking Speed Script x3
+
| charge5name=Nanite Repair Paste x200
| charge4typeID=29001
+
| charge5typeID=28668
| skills=All the [[Preparing_for_Incursions#Damage_dealers|required skills]] for damage dealers<br>(including the secondary battleship skill)
+
| charge6name=Scan Resolution Script x1
 +
| charge6typeID=29011
 +
| charge7name=Optimal Range Script x2
 +
| charge7typeID=28999
 +
| charge8name=Tracking Speed Script x2
 +
| charge8typeID=29001
 +
| charge9name=Federation Navy Stasis Webifier x1
 +
| charge9typeID=17559
 +
| skills=All the [[Preparing_for_Incursions#Damage_dealers|required skills]] for damage dealers<br>(including the secondary battleship skill)</li><li>The {{sk|Minmatar Battleship|icon=yes}} is by far the most important skill to improve, as it improves the effectiveness of your webs.
 
| showSKILLS=Y
 
| showSKILLS=Y
| notes=Either of the {{co|coral|Republic Fleet EMP L}}, {{co|coral|Fusion}} or {{co|coral|Phased Plasma}} ammo work for incursions, as their only difference is type of damage and Sansha are omni tanked. Pick whichever is cheapest.</li><li>Once you can use tech two projectiles, upgrade to {{co|coral|800mm Repeating Cannon II}} guns but stick with the faction ammo.</li><li>[[Clone_states#Omega_clone|Omega clones]] can train {{sk|Repair Drone Operation|III|icon=yes}} and use {{co|coral|Heavy Armor Maintenance Bots}} instead of mediums.</li>
+
| notes=Both {{co|coral|Federation Navy}} and {{co|coral|Caldari Navy Antimatter Charge L}} ammo work for incursions, as the only difference is the name. Pick whichever is cheapest.</li><li>Once you can use tech two hybrids, upgrade to {{co|coral|Neutron Blaster Cannon II}} guns and carry {{co|coral|Null L}} for long range but keep faction ammo for short range.</li><li>[[Clone_states#Omega_clone|Omega clones]] can train {{sk|Repair Drone Operation|III|icon=yes}} and use {{co|coral|Heavy Shield Maintenance Bots}} instead of mediums.</li>
 
| showNOTES=Y
 
| showNOTES=Y
 
| difficulty=0
 
| difficulty=0
| version=December 2023
+
| version=February 2024
| showTOC=N
+
| showTOC=Y
 
| alphacanuse=Y
 
| alphacanuse=Y
 
}}
 
}}
 
</tab>
 
</tab>
  
<tab name="Advanced (Faction) Battleships">
+
<tab name="Advanced Battleships">
== Advanced (Faction) Battleships ==
+
== Advanced Battleships ==
  
 
=== Nightmare ===
 
=== Nightmare ===
 
{{ShipFitting
 
{{ShipFitting
 
| ship=Nightmare
 
| ship=Nightmare
| fitName= Incursions (Vanguards, Advanced)
+
| fitName= E-UNI Incursions (Vanguard
| fitID= Incursions (Vanguards
+
| fitID= E-UNI Incursions (Vanguard
 
| high1name=Mega Pulse Laser II
 
| high1name=Mega Pulse Laser II
 
| high1typeID=3057
 
| high1typeID=3057
Line 450: Line 539:
 
| high5name=Auto Targeting System I
 
| high5name=Auto Targeting System I
 
| high5typeID=1182
 
| high5typeID=1182
| high6name=Large Coaxial Compact Remote Armor Repairer
+
| high6name=Large Remote Armor Repairer II
| high6typeID=16451
+
| high6typeID=26914
 
| mid1name=Sensor Booster II
 
| mid1name=Sensor Booster II
 
| mid1typeID=1952
 
| mid1typeID=1952
Line 466: Line 555:
 
| mid7name=Federation Navy Stasis Webifier
 
| mid7name=Federation Navy Stasis Webifier
 
| mid7typeID=17559
 
| mid7typeID=17559
| low1name=1600mm Steel Plates II
+
| low1name=Imperial Navy 1600mm Steel Plates
| low1typeID=20353
+
| low1typeID=31900
 
| low2name=Imperial Navy Multispectrum Energized Membrane
 
| low2name=Imperial Navy Multispectrum Energized Membrane
 
| low2typeID=15729
 
| low2typeID=15729
Line 484: Line 573:
 
| rig3name=Large Hyperspatial Velocity Optimizer II
 
| rig3name=Large Hyperspatial Velocity Optimizer II
 
| rig3typeID=26322
 
| rig3typeID=26322
| drone1name=Imperial Navy Acolyte x5
+
| charge1name=Imperial Navy Acolyte x5
| drone1typeID=31864
+
| charge1typeID=31864
| drone2name=Medium Armor Maintenance Bot I x5
+
| charge2name=Medium Armor Maintenance Bot I x5
| drone2typeID=23709
+
| charge2typeID=23709
| charge1name=Conflagration L x40
 
| charge1typeID=12816
 
| charge2name=Scorch L x40
 
| charge2typeID=12820
 
 
| charge3name=Imperial Navy Multifrequency L x20
 
| charge3name=Imperial Navy Multifrequency L x20
 
| charge3typeID=23105
 
| charge3typeID=23105
| charge4name=Scan Resolution Script x3
+
| charge4name=Optimal Range Script x3
| charge4typeID=29011
+
| charge4typeID=28999
| charge5name=Optimal Range Script x3
+
| charge5name=Tracking Speed Script x3
| charge5typeID=28999
+
| charge5typeID=29001
| charge6name=Tracking Speed Script x3
+
| charge6name=Conflagration L x40
| charge6typeID=29001
+
| charge6typeID=12816
 +
| charge7name=Scan Resolution Script x3
 +
| charge7typeID=29011
 +
| charge8name=Scorch L x40
 +
| charge8typeID=12820
 +
| charge9name=Republic Fleet Target Painter x1
 +
| charge9typeID=31944
 
| skills=Requires all Armor Compensation skills trained to at least level 4
 
| skills=Requires all Armor Compensation skills trained to at least level 4
 
| showSKILLS=Y
 
| showSKILLS=Y
Line 505: Line 596:
 
| showNOTES=Y
 
| showNOTES=Y
 
| difficulty=1
 
| difficulty=1
| version=December 2023
+
| version=February 2024
| showTOC=N
+
| showTOC=Y
 
| alphacanuse=N
 
| alphacanuse=N
 
}}
 
}}
Line 513: Line 604:
 
{{ShipFitting
 
{{ShipFitting
 
| ship=Vindicator
 
| ship=Vindicator
| fitName= Incursions (Vangards
+
| fitName= E-UNI Incursions (Vanguard
| fitID= Incursions (Vangards
+
| fitID= E-UNI Incursions (Vanguard
 
| high1name=Neutron Blaster Cannon II
 
| high1name=Neutron Blaster Cannon II
 
| high1typeID=3186
 
| high1typeID=3186
Line 545: Line 636:
 
| low2name=Imperial Navy Multispectrum Energized Membrane
 
| low2name=Imperial Navy Multispectrum Energized Membrane
 
| low2typeID=15729
 
| low2typeID=15729
| low3name=Magnetic Field Stabilizer II
+
| low3name=Federation Navy Magnetic Field Stabilizer
| low3typeID=10190
+
| low3typeID=15895
| low4name=Magnetic Field Stabilizer II
+
| low4name=Federation Navy Magnetic Field Stabilizer
| low4typeID=10190
+
| low4typeID=15895
| low5name=Magnetic Field Stabilizer II
+
| low5name=Federation Navy Magnetic Field Stabilizer
| low5typeID=10190
+
| low5typeID=15895
| low6name=Magnetic Field Stabilizer II
+
| low6name=Federation Navy Magnetic Field Stabilizer
| low6typeID=10190
+
| low6typeID=15895
| low7name=1600mm Steel Plates II
+
| low7name=Imperial Navy 1600mm Steel Plates
| low7typeID=20353
+
| low7typeID=31900
 
| rig1name=Large Explosive Armor Reinforcer II
 
| rig1name=Large Explosive Armor Reinforcer II
 
| rig1typeID=26288
 
| rig1typeID=26288
Line 561: Line 652:
 
| rig3name=Large Hybrid Locus Coordinator II
 
| rig3name=Large Hybrid Locus Coordinator II
 
| rig3typeID=26402
 
| rig3typeID=26402
| drone1name=Imperial Navy Acolyte x5
+
| charge1name=Imperial Navy Acolyte x5
| drone1typeID=31864
+
| charge1typeID=31864
| drone2name=Medium Armor Maintenance Bot I x5
+
| charge2name=Medium Armor Maintenance Bot I x5
| drone2typeID=23709
+
| charge2typeID=23709
| charge1name=Null L x10000
+
| charge3name=Null L x10000
| charge1typeID=12787
+
| charge3typeID=12787
| charge2name=Federation Navy Antimatter Charge L x10000
+
| charge4name=Tracking Speed Script x1
| charge2typeID=22993
+
| charge4typeID=29001
| charge3name=Scan Resolution Script x1
+
| charge5name=Federation Navy Antimatter Charge L x10000
| charge3typeID=29011
+
| charge5typeID=22993
 +
| charge6name=Scan Resolution Script x1
 +
| charge6typeID=29011
 +
| charge7name=Optimal Range Script x1
 +
| charge7typeID=28999
 +
| charge8name=Shadow Serpentis Tracking Computer x1
 +
| charge8typeID=14238
 
| skills=Requires all Armor Compensation skills trained to at least level 4
 
| skills=Requires all Armor Compensation skills trained to at least level 4
 
| showSKILLS=Y
 
| showSKILLS=Y
Line 576: Line 673:
 
| showNOTES=Y
 
| showNOTES=Y
 
| difficulty=1
 
| difficulty=1
| version=December 2023
+
| version=February 2024
| showTOC=N
+
| showTOC=Y
 +
| alphacanuse=N
 +
}}
 +
 
 +
=== Paladin ===
 +
{{ShipFitting
 +
| ship=Paladin
 +
| fitName= E-UNI Incursions (Vanduard
 +
| fitID= E-UNI Incursions (Vanduard
 +
| high1name=Mega Pulse Laser II
 +
| high1typeID=3057
 +
| high2name=Mega Pulse Laser II
 +
| high2typeID=3057
 +
| high3name=Mega Pulse Laser II
 +
| high3typeID=3057
 +
| high4name=Mega Pulse Laser II
 +
| high4typeID=3057
 +
| high5name=Bastion Module I
 +
| high5typeID=33400
 +
| high6name=Large Remote Armor Repairer II
 +
| high6typeID=26914
 +
| high7name=Large Remote Armor Repairer II
 +
| high7typeID=26914
 +
| high8name=Auto Targeting System I
 +
| high8typeID=1182
 +
| mid1name=Shadow Serpentis Sensor Booster
 +
| mid1typeID=14236
 +
| mid2name=Shadow Serpentis Sensor Booster
 +
| mid2typeID=14236
 +
| mid3name=Shadow Serpentis Tracking Computer
 +
| mid3typeID=14238
 +
| mid4name=Shadow Serpentis Tracking Computer
 +
| mid4typeID=14238
 +
| low1name=Corpii A-Type Multispectrum Coating
 +
| low1typeID=18708
 +
| low2name=Corpum A-Type Multispectrum Energized Membrane
 +
| low2typeID=18881
 +
| low3name=Imperial Navy Heat Sink
 +
| low3typeID=15810
 +
| low4name=Imperial Navy Heat Sink
 +
| low4typeID=15810
 +
| low5name=Imperial Navy Heat Sink
 +
| low5typeID=15810
 +
| low6name=Imperial Navy Heat Sink
 +
| low6typeID=15810
 +
| low7name=Corpus X-Type Large Armor Repairer
 +
| low7typeID=19045
 +
| rig1name=Large Energy Burst Aerator II
 +
| rig1typeID=26380
 +
| rig2name=Large Trimark Armor Pump II
 +
| rig2typeID=26302
 +
| charge1name=Light Hull Maintenance Bot I x5
 +
| charge1typeID=33706
 +
| charge2name=Acolyte II x5
 +
| charge2typeID=2205
 +
| charge3name=Light Armor Maintenance Bot I x5
 +
| charge3typeID=23711
 +
| charge4name=Imperial Navy Multifrequency L x20
 +
| charge4typeID=23105
 +
| charge5name=Optimal Range Script x2
 +
| charge5typeID=28999
 +
| charge6name=Tracking Speed Script x2
 +
| charge6typeID=29001
 +
| charge7name=Conflagration L x40
 +
| charge7typeID=12816
 +
| charge8name=Scan Resolution Script x2
 +
| charge8typeID=29011
 +
| charge9name=Scorch L x40
 +
| charge9typeID=12820
 +
| charge10name=Nanite Repair Paste x400
 +
| charge10typeID=28668
 +
| skills=
 +
| showSKILLS=Y
 +
| notes=
 +
| showNOTES=Y
 +
| difficulty=2
 +
| version=February 2024
 +
| showTOC=Y
 +
| alphacanuse=N
 +
}}
 +
 
 +
=== Kronos ===
 +
{{ShipFitting
 +
| ship=Kronos
 +
| fitName= E-UNI Incursions (Vanguard
 +
| fitID= E-UNI Incursions (Vanguard
 +
| high1name=Neutron Blaster Cannon II
 +
| high1typeID=3186
 +
| high2name=Neutron Blaster Cannon II
 +
| high2typeID=3186
 +
| high3name=Neutron Blaster Cannon II
 +
| high3typeID=3186
 +
| high4name=Neutron Blaster Cannon II
 +
| high4typeID=3186
 +
| high5name=Large Remote Armor Repairer II
 +
| high5typeID=26914
 +
| high6name=Auto Targeting System I
 +
| high6typeID=1182
 +
| high7name=Bastion Module I
 +
| high7typeID=33400
 +
| mid1name=Shadow Serpentis Sensor Booster
 +
| mid1typeID=14236
 +
| mid2name=Shadow Serpentis Sensor Booster
 +
| mid2typeID=14236
 +
| mid3name=Shadow Serpentis Tracking Computer
 +
| mid3typeID=14238
 +
| mid4name=Shadow Serpentis Tracking Computer
 +
| mid4typeID=14238
 +
| mid5name=Shadow Serpentis Tracking Computer
 +
| mid5typeID=14238
 +
| low1name=Coreli A-Type Multispectrum Coating
 +
| low1typeID=18789
 +
| low2name=Corpum A-Type Multispectrum Energized Membrane
 +
| low2typeID=18881
 +
| low3name=Federation Navy Magnetic Field Stabilizer
 +
| low3typeID=15895
 +
| low4name=Federation Navy Magnetic Field Stabilizer
 +
| low4typeID=15895
 +
| low5name=Federation Navy Magnetic Field Stabilizer
 +
| low5typeID=15895
 +
| low6name=Federation Navy Magnetic Field Stabilizer
 +
| low6typeID=15895
 +
| low7name=Corpus X-Type Large Armor Repairer
 +
| low7typeID=19045
 +
| rig1name=Large Trimark Armor Pump II
 +
| rig1typeID=26302
 +
| rig2name=Large Hybrid Burst Aerator II
 +
| rig2typeID=26394
 +
| charge1name=Medium Armor Maintenance Bot I x5
 +
| charge1typeID=23709
 +
| charge2name=Federation Navy Garde x2
 +
| charge2typeID=31886
 +
| charge3name=Acolyte II x5
 +
| charge3typeID=2205
 +
| charge4name=Optimal Range Script x3
 +
| charge4typeID=28999
 +
| charge5name=Tracking Speed Script x3
 +
| charge5typeID=29001
 +
| charge6name=Null L x20000
 +
| charge6typeID=12787
 +
| charge7name=Federation Navy Antimatter Charge L x10000
 +
| charge7typeID=22993
 +
| charge8name=Scan Resolution Script x2
 +
| charge8typeID=29011
 +
| charge9name=Void L x20000
 +
| charge9typeID=12791
 +
| charge10name=Nanite Repair Paste x400
 +
| charge10typeID=28668
 +
| skills=
 +
| showSKILLS=Y
 +
| notes=
 +
| showNOTES=Y
 +
| difficulty=2
 +
| version=February 2024
 +
| showTOC=Y
 
| alphacanuse=N
 
| alphacanuse=N
 
}}
 
}}
 
</tab>
 
</tab>
  
<tab name="Optimal (Marauder) Battleships">
+
<tab name="Elite Battleships">
== Optimal (Marauder) Battleships ==
+
== Elite Battleships ==
  
{{important note box| Due to the Bastion module preventing remote assistance while active, Bastion Marauders require a local tank to safely use.}}
+
Some things to keep in mind:
  
Some things to keep in mind:
+
* Due to the Bastion module preventing remote assistance while active, Bastion Marauders require a local tank to safely use.
  
 
* If you are new to Incursions, we recommend against starting in a Marauder, as it imposes higher pilot skill requirements compared to other ships. Consider a {{sh|Vindicator}} or {{sh|Nightmare}} instead, or take advantage of [https://forum.eveuniversity.org/viewtopic.php?f=242&t=116939 our T1 Battleship loaner program]. These fits are made with the expectation that the pilot is experienced in running Incursion sites.
 
* If you are new to Incursions, we recommend against starting in a Marauder, as it imposes higher pilot skill requirements compared to other ships. Consider a {{sh|Vindicator}} or {{sh|Nightmare}} instead, or take advantage of [https://forum.eveuniversity.org/viewtopic.php?f=242&t=116939 our T1 Battleship loaner program]. These fits are made with the expectation that the pilot is experienced in running Incursion sites.
Line 668: Line 919:
 
}}
 
}}
  
 +
<!--
 
=== Vargur ===
 
=== Vargur ===
 
{{ShipFitting
 
{{ShipFitting
Line 736: Line 988:
 
| alphacanuse=N
 
| alphacanuse=N
 
}}
 
}}
 
+
-->
 
=== Kronos ===
 
=== Kronos ===
 
{{ShipFitting
 
{{ShipFitting
Line 823: Line 1,075:
 
{{ShipFitting
 
{{ShipFitting
 
| ship=Oneiros
 
| ship=Oneiros
| fitName= Incursion (Vanguards, Logi 4)
+
| fitName= E-UNI Incursions (Logistics, Basic)
| fitID= Incursion (Vanguards, Logi 4)
+
| fitID= E-UNI Incursions (Logistics
 
| high1name=Large Remote Armor Repairer II
 
| high1name=Large Remote Armor Repairer II
 
| high1typeID=26914
 
| high1typeID=26914
Line 831: Line 1,083:
 
| high3name=Large Remote Armor Repairer II
 
| high3name=Large Remote Armor Repairer II
 
| high3typeID=26914
 
| high3typeID=26914
| high4name=Large Remote Armor Repairer II
+
| high4name=Large I-ax Enduring Remote Armor Repairer
| high4typeID=26914
+
| high4typeID=16449
| mid1name=Shadow Serpentis Remote Tracking Computer
+
| mid1name=Republic Fleet Medium Cap Battery
| mid1typeID=14240
+
| mid1typeID=41215
| mid2name=Republic Fleet Medium Cap Battery
+
| mid2name=Cap Recharger II
| mid2typeID=41215
+
| mid2typeID=2032
| mid3name=Cap Recharger II
+
| mid3name=Shadow Serpentis Remote Tracking Computer
| mid3typeID=2032
+
| mid3typeID=14240
| mid4name=Republic Fleet Medium Cap Battery
+
| mid4name=Shadow Serpentis Remote Tracking Computer
| mid4typeID=41215
+
| mid4typeID=14240
| low1name=Damage Control II
+
| low1name=800mm Steel Plates II
| low1typeID=2048
+
| low1typeID=20351
| low2name=True Sansha Capacitor Power Relay
+
| low2name=Multispectrum Energized Membrane II
| low2typeID=14146
+
| low2typeID=11269
| low3name=Imperial Navy 800mm Steel Plates
+
| low3name=Multispectrum Energized Membrane II
| low3typeID=31916
+
| low3typeID=11269
| low4name=Corpum C-Type Multispectrum Energized Membrane
+
| low4name=Capacitor Power Relay II
| low4typeID=18829
+
| low4typeID=1447
| low5name=Corpum A-Type Explosive Energized Membrane
+
| low5name=Capacitor Power Relay II
| low5typeID=18873
+
| low5typeID=1447
 
| rig1name=Medium Capacitor Control Circuit II
 
| rig1name=Medium Capacitor Control Circuit II
 
| rig1typeID=31378
 
| rig1typeID=31378
 
| rig2name=Medium Capacitor Control Circuit II
 
| rig2name=Medium Capacitor Control Circuit II
 
| rig2typeID=31378
 
| rig2typeID=31378
| drone1name=Medium Armor Maintenance Bot I x5
+
| charge1name=Acolyte II x5
| drone1typeID=23709
+
| charge1typeID=2205
| charge1name=Optimal Range Script x1
+
| charge2name=Light Armor Maintenance Bot I x5
| charge1typeID=28999
+
| charge2typeID=23711
| charge2name=Tracking Speed Script x1
+
| charge3name=Nanite Repair Paste x200
| charge2typeID=29001
+
| charge3typeID=28668
| skills=All the [[Preparing for Incursions#Logistics|required skills]] for logistics
+
| charge4name=Optimal Range Script x4
 +
| charge4typeID=28999
 +
| charge5name=Tracking Speed Script x4
 +
| charge5typeID=29001
 +
| skills=All the [[Preparing for Incursions#Logistics|required skills]] for logistics</li><li>{{sk|Power Grid Management|V|icon=yes}}</li><li>{{sk|Capacitor Systems Operation|V|icon=yes}}</li><li>All 4 Armor Compensation IV</li><li>{{sk|Logistics Cruisers|V|icon=yes}}</li><li>{{sk|Remote Armor Repair Systems|V|icon=yes}}</li><li>{{sk|Repair Drone Operation|V|icon=yes}} ''(see notes)''
 
| showSKILLS=Y
 
| showSKILLS=Y
| notes=You could use [[Incursion fitting principles#Recommended implants|capacitor implants]] to help you get cap stable, or powergrid implants to get more powergrid without having all the required skills. Using implants in this manner is ok, as long as you don't compromise the fit in some other way.</li><li>If the fleet lacks a dropper alt, and has a second logistics cruiser, one logistics cruiser can drop a '''Remote Tracking Computer''' for a {{co|coral|10MN Monopropellant Enduring Afterburner}}.</li>
+
| notes={{co|coral|Armor Maintenance Bot II}} drones are nice but not critical, so feel free to use this fit with tech one armor bots while you're training.</li><li>You could use [[Incursion fitting principles#Recommended implants|capacitor implants]] to help you get cap stable without having all the required skills. Using implants in this manner is ok, as long as you don't compromise the fit in some other way.</li><li>If the fleet lacks a dropper alt, and has a second logistics cruiser, one logistics cruiser can drop a '''Remote Tracking Computer''' for a {{co|coral|10MN Monopropellant Enduring Afterburner}}.
 
| showNOTES=Y
 
| showNOTES=Y
 
| difficulty=1
 
| difficulty=1
| version=December 2023
+
| version=February 2024
| showTOC=N
+
| showTOC=Y
 
| alphacanuse=N
 
| alphacanuse=N
 
}}
 
}}
Line 878: Line 1,134:
 
{{ShipFitting
 
{{ShipFitting
 
| ship=Oneiros
 
| ship=Oneiros
| fitName= Incursion (Vanguards, Logi 5)
+
| fitName= E-UNI Incursions (Logistics, Advanced)
| fitID= Incursion (Vanguards, Logi 5)
+
| fitID= E-UNI Incursions (Logistics, Advanced)
 
| high1name=Large Remote Armor Repairer II
 
| high1name=Large Remote Armor Repairer II
 
| high1typeID=26914
 
| high1typeID=26914
Line 894: Line 1,150:
 
| mid3name=Shadow Serpentis Remote Tracking Computer
 
| mid3name=Shadow Serpentis Remote Tracking Computer
 
| mid3typeID=14240
 
| mid3typeID=14240
| mid4name=Republic Fleet Medium Cap Battery
+
| mid4name=Shadow Serpentis Remote Tracking Computer
| mid4typeID=41215
+
| mid4typeID=14240
| low1name=Damage Control II
+
| low1name=Federation Navy 800mm Steel Plates
| low1typeID=2048
+
| low1typeID=31918
| low2name=True Sansha Capacitor Power Relay
+
| low2name=Imperial Navy Multispectrum Energized Membrane
| low2typeID=14146
+
| low2typeID=15729
| low3name=Imperial Navy 800mm Steel Plates
+
| low3name=Imperial Navy Multispectrum Energized Membrane
| low3typeID=31916
+
| low3typeID=15729
| low4name=Centum C-Type Multispectrum Energized Membrane
+
| low4name=True Sansha Capacitor Power Relay
| low4typeID=18831
+
| low4typeID=14146
| low5name=Centum A-Type Explosive Energized Membrane
+
| low5name=True Sansha Capacitor Power Relay
| low5typeID=18875
+
| low5typeID=14146
 
| rig1name=Medium Capacitor Control Circuit II
 
| rig1name=Medium Capacitor Control Circuit II
 
| rig1typeID=31378
 
| rig1typeID=31378
| rig2name=Medium Capacitor Control Circuit II
+
| rig2name=Medium Remote Repair Augmentor II
| rig2typeID=31378
+
| rig2typeID=31079
| drone1name=Medium Armor Maintenance Bot I x5
+
| charge1name=Acolyte II x5
| drone1typeID=23709
+
| charge1typeID=2205
| charge1name=Optimal Range Script x3
+
| charge2name=Light Armor Maintenance Bot I x5
| charge1typeID=28999
+
| charge2typeID=23711
| charge2name=Tracking Speed Script x3
+
| charge3name=Nanite Repair Paste x200
| charge2typeID=29001
+
| charge3typeID=28668
 +
| charge4name=Optimal Range Script x4
 +
| charge4typeID=28999
 +
| charge5name=Tracking Speed Script x4
 +
| charge5typeID=29001
 
| skills=All the [[Preparing for Incursions#Logistics|required skills]] for logistics</li><li>{{sk|Power Grid Management|V|icon=yes}}</li><li>{{sk|Capacitor Systems Operation|V|icon=yes}}</li><li>All 4 Armor Compensation IV</li><li>{{sk|Logistics Cruisers|V|icon=yes}}</li><li>{{sk|Remote Armor Repair Systems|V|icon=yes}}</li><li>{{sk|Repair Drone Operation|V|icon=yes}} ''(see notes)''
 
| skills=All the [[Preparing for Incursions#Logistics|required skills]] for logistics</li><li>{{sk|Power Grid Management|V|icon=yes}}</li><li>{{sk|Capacitor Systems Operation|V|icon=yes}}</li><li>All 4 Armor Compensation IV</li><li>{{sk|Logistics Cruisers|V|icon=yes}}</li><li>{{sk|Remote Armor Repair Systems|V|icon=yes}}</li><li>{{sk|Repair Drone Operation|V|icon=yes}} ''(see notes)''
 
| showSKILLS=Y
 
| showSKILLS=Y
Line 921: Line 1,181:
 
| showNOTES=Y
 
| showNOTES=Y
 
| difficulty=1
 
| difficulty=1
| version=December 2023
+
| version=February 2024
| showTOC=N
+
| showTOC=Y
 
| alphacanuse=N
 
| alphacanuse=N
 
}}
 
}}
 +
 +
</tab>
 +
 +
<tab name="Elite Logistics">
 +
== Elite Logistics ==
  
 
</tab>
 
</tab>
Line 932: Line 1,197:
 
{{ShipFitting
 
{{ShipFitting
 
| ship=Astarte
 
| ship=Astarte
| fitName= Incursions (Vanguard)
+
| fitName= E-UNI Incursions Logibooster (Vanguard)
| fitID= Incursions (Vanguard)
+
| fitID= E-UNI Incursions Logibooster (Vanguard)
 
| high1name=Armor Command Burst II
 
| high1name=Armor Command Burst II
 
| high1typeID=43552
 
| high1typeID=43552
Line 948: Line 1,213:
 
| high7name=Skirmish Command Burst II
 
| high7name=Skirmish Command Burst II
 
| high7typeID=43556
 
| high7typeID=43556
| mid1name=Republic Fleet Large Cap Battery
+
| mid1name=Sentient Remote Sensor Booster
| mid1typeID=41218
+
| mid1typeID=41198
 
| mid2name=Sentient Remote Sensor Booster
 
| mid2name=Sentient Remote Sensor Booster
 
| mid2typeID=41198
 
| mid2typeID=41198
 
| mid3name=Sentient Remote Sensor Booster
 
| mid3name=Sentient Remote Sensor Booster
 
| mid3typeID=41198
 
| mid3typeID=41198
| mid4name=Sentient Remote Sensor Booster
+
| mid4name=Republic Fleet Large Cap Battery
| mid4typeID=41198
+
| mid4typeID=41218
 
| low1name=Damage Control II
 
| low1name=Damage Control II
 
| low1typeID=2048
 
| low1typeID=2048
| low2name=Corpum A-Type Explosive Energized Membrane
+
| low2name=Imperial Navy Multispectrum Energized Membrane
| low2typeID=18873
+
| low2typeID=15729
| low3name=Imperial Navy Multispectrum Energized Membrane
+
| low3name=Centum C-Type Explosive Energized Membrane
| low3typeID=15729
+
| low3typeID=18839
| low4name=Imperial Navy 800mm Steel Plates
+
| low4name=Imperial Navy Capacitor Power Relay
| low4typeID=31916
+
| low4typeID=17528
 
| low5name=Imperial Navy Capacitor Power Relay
 
| low5name=Imperial Navy Capacitor Power Relay
 
| low5typeID=17528
 
| low5typeID=17528
Line 972: Line 1,237:
 
| rig2name=Medium Command Processor I
 
| rig2name=Medium Command Processor I
 
| rig2typeID=43896
 
| rig2typeID=43896
| drone1name=Imperial Navy Acolyte x5
+
| charge1name=Acolyte II x5
| drone1typeID=31864
+
| charge1typeID=2205
| drone2name=Medium Armor Maintenance Bot I x5
+
| charge2name=Medium Armor Maintenance Bot I x5
| drone2typeID=23709
+
| charge2typeID=23709
| charge1name=Federation Navy Command Mindlink x1
+
| charge3name=Federation Navy Command Mindlink x0
| charge1typeID=33404
+
| charge3typeID=33404
| charge2name=Armor Energizing Charge x600
+
| charge4name=Armor Energizing Charge x600
| charge2typeID=42832
+
| charge4typeID=42832
| charge3name=Rapid Repair Charge x600
+
| charge5name=Rapid Repair Charge x600
| charge3typeID=42833
+
| charge5typeID=42833
| charge4name=Scan Resolution Script x3
+
| charge6name=Evasive Maneuvers Charge x600
| charge4typeID=29011
+
| charge6typeID=42838
| charge5name=Evasive Maneuvers Charge x600
+
| charge7name=Interdiction Maneuvers Charge x600
| charge5typeID=42838
+
| charge7typeID=42839
| charge6name=Interdiction Maneuvers Charge x600
+
| charge8name=Nanite Repair Paste x200
| charge6typeID=42839
+
| charge8typeID=28668
 +
| charge9name=Scan Resolution Script x4
 +
| charge9typeID=29011
 +
| charge10name=800mm Steel Plates II x1
 +
| charge10typeID=20351
 +
| charge11name=Signal Amplifier II x1
 +
| charge11typeID=1987
 
| skills={{sk|Cybernetics|V|icon=yes}} ''(see note)''</li><li>{{sk|Gallente Battlecruiser|V|icon=yes}} ''(prerequisite)''<br>o {{sk|Gallente Cruiser|III|icon=yes}} ''(prerequisite)''<br>o {{sk|Gallente Destroyer|III|icon=yes}} ''(prerequisite)''<br>o {{sk|Gallente Frigate|III|icon=yes}} ''(prerequisite)''</li><li>{{sk|Command Ships|IV|icon=yes}}<br>o {{sk|Leadership|V|icon=yes}} ''(prerequisite)''<li>{{sk|Armored Command Specialist|V|icon=yes}}<br>o {{sk|Armored Command|V|icon=yes}} ''(prerequisite)''</li><li>{{sk|Skirmish Command Specialist|V|icon=yes}}<br>o {{sk|Skirmish Command|V|icon=yes}} ''(prerequisite)''</li>
 
| skills={{sk|Cybernetics|V|icon=yes}} ''(see note)''</li><li>{{sk|Gallente Battlecruiser|V|icon=yes}} ''(prerequisite)''<br>o {{sk|Gallente Cruiser|III|icon=yes}} ''(prerequisite)''<br>o {{sk|Gallente Destroyer|III|icon=yes}} ''(prerequisite)''<br>o {{sk|Gallente Frigate|III|icon=yes}} ''(prerequisite)''</li><li>{{sk|Command Ships|IV|icon=yes}}<br>o {{sk|Leadership|V|icon=yes}} ''(prerequisite)''<li>{{sk|Armored Command Specialist|V|icon=yes}}<br>o {{sk|Armored Command|V|icon=yes}} ''(prerequisite)''</li><li>{{sk|Skirmish Command Specialist|V|icon=yes}}<br>o {{sk|Skirmish Command|V|icon=yes}} ''(prerequisite)''</li>
 
| showSKILLS=Y
 
| showSKILLS=Y
| notes={{sk|Cybernetics|V|icon=yes}}, {{sk|Skirmish Command Specialist|V|icon=yes}} and {{sk|Armored Command Specialist|V|icon=yes}} is required for the following mindlink:
+
| notes={{sk|Cybernetics|V|icon=yes}}, {{sk|Skirmish Command Specialist|V|icon=yes}} and {{sk|Armored Command Specialist|V|icon=yes}} is required for the following mindlink:</li><li><p>[[image:icon_implant_hardwiring.png|20px|link=]] {{co|coral|Federation Navy Command Mindlink}}</p></li><li>Make sure you have the following charges:</li><li><p>[[image:icon_rapid_repair.png|20px|link=]] {{co|coral|Rapid Repair Charge}} x 600<br>[[image:icon_armor_energizing.png|20px|link=]] {{co|coral|Armor Energizing Charge}} x 600<br>[[image:icon_evasive_maneuvers.png|20px|link=]] {{co|coral|Evasive Maneuvers Charge}} x 600<br>[[image:icon_interdiction_maneuvers.png|20px|link=]] {{co|coral|Interdiction Maneuvers Charge}} x 600</p></li>
<p>[[image:icon_implant_hardwiring.png|20px|link=]] {{co|coral|Federation Navy Command Mindlink}}</p></li><li>Make sure you have the following charges:
 
<p>[[image:icon_rapid_repair.png|20px|link=]] {{co|coral|Rapid Repair Charge}} x 600<br>[[image:icon_armor_energizing.png|20px|link=]] {{co|coral|Armor Energizing Charge}} x 600<br>[[image:icon_evasive_maneuvers.png|20px|link=]] {{co|coral|Evasive Maneuvers Charge}} x 600<br>[[image:icon_interdiction_maneuvers.png|20px|link=]] {{co|coral|Interdiction Maneuvers Charge}} x 600</p></li>
 
 
| showNOTES=Y
 
| showNOTES=Y
| difficulty=1
+
| difficulty=2
| version=December 2023
+
| version=February
| showTOC=N
+
| showTOC=Y
 
| alphacanuse=N
 
| alphacanuse=N
 
}}
 
}}

Revision as of 16:41, 19 February 2024

Incursionlogosmall.png The information presented here represents how we do things in the EVE University Incursion Community. It does not represent the best or only way to run Incursions. We make some compromises when it comes to efficiency for the sake of additional safety to create an environment where anyone can step up and learn a new role.


This is a work-in-progress page.

Vanguard fittings

The fits used by the EVE University Incursion Community focus around our need to be able to clear warp disrupt capable ships first, which are often small and hard to hit frigates. This sets us apart from most communities, in that we often favor short-range and high tracking with multiple webs and painters, as opposed to the more common long-range setups with dedicated webbers that other communities use.

It is recommended that you visit this page after reading Preparing for Incursions and Incursion fitting principles. These articles will guide you to a fuller understanding of how the modules in the fits below work, and together, meet the task of engaging small ships effectively. These articles also detail the theory and reasoning behind the fittings below, and additional information such as what skills are needed, what implants are recommended and the like, is also placed there.

Finally, the four guidelines below are vital to the success of the fleet. Please bear them in mind when fitting your first ship.

Armour focus

Armour focus In the EVE University Incursion Community we run armour fleets to provide easier progression to higher level sites and other communites as the majority of public incursion communities now favour armour tanking.

Don't compromise these fits

Icon large red x.png We've already tried to downscale and reduce the skill requirements as much as we can for these fits, but at the end of the day, the content you're about to join in on is high-end PvE content. Your individual performance is very important as we have a limited amount of people in the fleet, so every skill and module matters.

Improving fits

Icon large green check.png These fits are tailored in order to get a solidly tanked ship with a good level of performance, for you to begin running incursions. However, there is room for individual taste and preference. See the ship progression page as well as the upgrade priorities section of the fitting principles page for more guidance on progression in terms of ship upgrades and fits as well as skills.

All fits use Miranda's template which is easily used with the in-game Fitting tool. If you click the EFT button you will open up a text box with the complete list of modules, charges and drones for the fit. This can then be copied to import directly into your favorite third-party fitting program. Be sure to read the SKILLS and NOTES section as well, they contain valuable information about the fit and if there are any common tweaks you could do.


Damage Dealer Ships

These fits are minimum fits, able to contribute to fleet efficiency. Some of the rigging choices may seem weird for these fits, but they are all chosen to allow for extreme flexibility in refitting between Vanguards, Assaults as well as Headquarter sites. As such, some fits you see here may seem slightly compromised, but that is a choice we made to allow people to use the same ship for all the different sites. If you have a substantially similar incursions rig that is already attached to your ship, please do not feel obliged to switch those incursion rigs out in order to run with us.

Starter Battleships

Praxis

Unlike other ships with fits listed here, the Praxis is not used by Headquarters communities due to its low speed and base HP. As a consequence, the fits below are rigged for use in Vanguards only.

The Society of Conscious ThoughtPraxis has some upsides over the other T1 battleships listed, namely having seven mid and low slots, an ample drone bay with room for both lights and sentries, and a drone damage bonus. This also means that it can support energy turrets while also having spare mid slots for application. However, it has less resists versus kinetic/explosive damage, and low buffer.

E-UNI Incursions Starter (Vanguard, Pulse)
Praxis: E-UNI Incursions Starter (Vanguard, Pulse)
EFT
[Praxis, E-UNI Incursions Starter (Vanguard, Pulse)]
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Large Solace Scoped Remote Armor Repairer

Republic Fleet Large Cap Battery
Alumel-Wired Enduring Sensor Booster
Alumel-Wired Enduring Sensor Booster
Shadow Serpentis Stasis Webifier
Parallel Enduring Target Painter
Tracking Computer II
Tracking Computer II

Heat Sink II
1600mm Steel Plates II
Multispectrum Energized Membrane II
Multispectrum Energized Membrane II
Multispectrum Energized Membrane II
Heat Sink II
Damage Control II

Large Energy Burst Aerator II
Large Trimark Armor Pump I
Large Hyperspatial Velocity Optimizer I



Imperial Navy Acolyte x5
Federation Navy Garde x4
Medium Armor Maintenance Bot I x5
Imperial Navy Multifrequency L x24
Imperial Navy Radio L x18
Imperial Navy Xray L x24
Scan Resolution Script x2
Optimal Range Script x2
Tracking Speed Script x2

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
February 2024
ALPHA CAN USE
YES
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • Since laser weapons can change crystals relatively fast, it's highly recommended to carry at least two different sets of crystals, preferably three for various ranges.
  • Once you can use tech two lasers, upgrade to Mega Pulse Laser II and use your Imperial Navy Multifrequency L along with Conflagration L and Scorch L.
  • Omega clones can train Icon skillbook2.png Repair Drone Operation III and use Heavy Drone Maintenance Bots instead of mediums.
  • Federation Navy Gardes are not usable by Alpha clones. Imperial Navy Acolytes can be used instead.
  • Gardes have higher damage output than light drones, but with very poor tracking. Depending on the fleet composition, the FC may ask for either light drones or sentries.


E-UNI Incursions Starter (Vanguard, Blaster)
Praxis: E-UNI Incursions Starter (Vanguard, Blaster)
EFT
[Praxis, E-UNI Incursions Starter (Vanguard, Blaster)]
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Large Solace Scoped Remote Armor Repairer

Alumel-Wired Enduring Sensor Booster
Phased Scoped Target Painter
Alumel-Wired Enduring Sensor Booster
Tracking Computer II
Shadow Serpentis Stasis Webifier
Tracking Computer II
Tracking Computer II

Magnetic Field Stabilizer II
1600mm Steel Plates II
Multispectrum Energized Membrane II
Multispectrum Energized Membrane II
Multispectrum Energized Membrane II
Magnetic Field Stabilizer II
Damage Control II

Large Hybrid Burst Aerator II
Large Trimark Armor Pump I
Large Hyperspatial Velocity Optimizer I



Imperial Navy Acolyte x5
Federation Navy Garde x4
Medium Armor Maintenance Bot I x5
Caldari Navy Antimatter Charge L x10000
Scan Resolution Script x2
Optimal Range Script x3
Tracking Speed Script x3

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
February 2024
ALPHA CAN USE
YES
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • Either of the Federation Navy or Caldari Navy Antimatter Charge L ammo work for incursions, as the only difference is the name. Pick whichever is cheapest.
  • Once you can use tech two hybrids, upgrade to Neutron Blaster Cannon II guns and carry Null L for long range but keep faction ammo for short range.
  • Omega clones can train Icon skillbook2.png Repair Drone Operation III and use Heavy Drone Maintenance Bots instead of mediums.
  • Federation Navy Gardes are not usable by Alpha clones. Imperial Navy Acolytes can be used instead.
  • Gardes have higher damage output than light drones, but with very poor tracking. Depending on the fleet composition, the FC may ask for either light drones or sentries.


Apocalypse Navy Issue

E-UNI Incursions Starter (Vanguard)
Apocalypse Navy Issue: E-UNI Incursions Starter (Vanguard)
EFT
[Apocalypse Navy Issue, E-UNI Incursions Starter (Vanguard)]
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I

Tracking Computer II
Tracking Computer II
Republic Fleet Large Cap Battery
Alumel-Wired Enduring Sensor Booster

Damage Control II
Imperial Navy Multispectrum Energized Membrane
Centum C-Type Kinetic Energized Membrane
Corelum C-Type Explosive Energized Membrane
Heat Sink II
Heat Sink II
Heat Sink II
Heat Sink II

Large Thermal Armor Reinforcer I
Large Hyperspatial Velocity Optimizer II
Large Energy Discharge Elutriation II



Imperial Navy Acolyte x5
Light Hull Maintenance Bot I x5
Medium Armor Maintenance Bot I x5
Imperial Navy Microwave L x8
Imperial Navy Multifrequency L x16
Imperial Navy Xray L x8
Nanite Repair Paste x200
Scan Resolution Script x1
Optimal Range Script x2
Tracking Speed Script x2

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
February 2024
ALPHA CAN USE
YES
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES


Megathron

E-UNI Incursions Starter (Vanguard)
Megathron: E-UNI Incursions Starter (Vanguard)
EFT
[Megathron, E-UNI Incursions Starter (Vanguard)]
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I

Tracking Computer II
Tracking Computer II
Alumel-Wired Enduring Sensor Booster
Federation Navy Stasis Webifier

Damage Control II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Multispectrum Energized Membrane II
1600mm Steel Plates II
Centum C-Type Explosive Energized Membrane
Multispectrum Energized Membrane II

Large Kinetic Armor Reinforcer I
Large Thermal Armor Reinforcer I
Large Hyperspatial Velocity Optimizer II



Imperial Navy Acolyte x5
Medium Armor Maintenance Bot I x5
Federation Navy Antimatter Charge L x20000
Federation Navy Iron Charge L x10000
Nanite Repair Paste x200
Scan Resolution Script x1
Optimal Range Script x2
Tracking Speed Script x2

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
February 2024
ALPHA CAN USE
YES
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES

Intermediate Battleships

Nightmare

E-UNI Incursions (Vanguard
Nightmare: E-UNI Incursions (Vanguard
EFT
[Nightmare, E-UNI Incursions (Vanguard]
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Large Radiative Scoped Remote Capacitor Transmitter
Large Solace Scoped Remote Armor Repairer

Federation Navy Stasis Webifier
Tracking Computer II
Tracking Computer II
Tracking Computer II
Tracking Computer II
Alumel-Wired Enduring Sensor Booster
Alumel-Wired Enduring Sensor Booster

Damage Control II
Heat Sink II
Heat Sink II
Heat Sink II
Imperial Navy Multispectrum Energized Membrane
Imperial Navy Multispectrum Energized Membrane

Large Explosive Armor Reinforcer I
Large Kinetic Armor Reinforcer I
Large Hyperspatial Velocity Optimizer II



Imperial Navy Acolyte x5
Light Armor Maintenance Bot I x5
Light Hull Maintenance Bot I x5
Imperial Navy Microwave L x8
Imperial Navy Multifrequency L x20
Imperial Navy Xray L x8
Nanite Repair Paste x200
Scan Resolution Script x2
Optimal Range Script x4
Tracking Speed Script x4

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
February 2024
ALPHA CAN USE
YES
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
  • All the required skills for damage dealers
  • The Icon skillbook2.png Caldari Battleship skill can favourably be left at Level 1, as it only gives you an afterburner bonus (which we do not use in incursions).
NOTES
  • Since laser weapons can change crystals relatively fast, it's highly recommended to carry at least two different sets of crystals, preferably three for various ranges.
  • Once you can use tech two lasers, upgrade to either Mega Pulse Laser II and use your Imperial Navy Multifrequency L along with Conflagration L and Scorch L, or Tachyon Beam Laser II with Imperial Navy Multifrequency L, Gleam L and whichever crystal gets you decent range at 60-70km, usually Imperial Navy Gamma L or Imperial Navy Xray L.
  • Omega clones can train Icon skillbook2.png Repair Drone Operation III and use Heavy Armor Maintenance Bots instead of mediums.


Vindicator

E-UNI Incursions (Vanguard, Basic)
Vindicator: E-UNI Incursions (Vanguard, Basic)
EFT
[Vindicator, E-UNI Incursions (Vanguard, Basic)]
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I

Tracking Computer II
Tracking Computer II
Federation Navy Stasis Webifier
Federation Navy Stasis Webifier
Alumel-Wired Enduring Sensor Booster

Damage Control II
Multispectrum Energized Membrane II
Multispectrum Energized Membrane II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Centum C-Type Explosive Energized Membrane

Large Kinetic Armor Reinforcer I
Large Thermal Armor Reinforcer I
Large Hyperspatial Velocity Optimizer II



Imperial Navy Acolyte x5
Medium Armor Maintenance Bot I x5
Medium Hull Maintenance Bot I x5
Caldari Navy Antimatter Charge L x10000
Nanite Repair Paste x200
Scan Resolution Script x1
Optimal Range Script x2
Tracking Speed Script x2
Federation Navy Stasis Webifier x1

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
February 2024
ALPHA CAN USE
YES
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
  • All the required skills for damage dealers
    (including the secondary battleship skill)
  • The Icon skillbook2.png Minmatar Battleship is by far the most important skill to improve, as it improves the effectiveness of your webs.
NOTES
  • Both Federation Navy and Caldari Navy Antimatter Charge L ammo work for incursions, as the only difference is the name. Pick whichever is cheapest.
  • Once you can use tech two hybrids, upgrade to Neutron Blaster Cannon II guns and carry Null L for long range but keep faction ammo for short range.
  • Omega clones can train Icon skillbook2.png Repair Drone Operation III and use Heavy Shield Maintenance Bots instead of mediums.

Advanced Battleships

Nightmare

E-UNI Incursions (Vanguard
Nightmare: E-UNI Incursions (Vanguard
EFT
[Nightmare, E-UNI Incursions (Vanguard]
Mega Pulse Laser II
Mega Pulse Laser II
Mega Pulse Laser II
Mega Pulse Laser II
Auto Targeting System I
Large Remote Armor Repairer II

Sensor Booster II
Sensor Booster II
Sensor Booster II
Tracking Computer II
Tracking Computer II
Tracking Computer II
Federation Navy Stasis Webifier

Imperial Navy 1600mm Steel Plates
Imperial Navy Multispectrum Energized Membrane
Corpum A-Type Multispectrum Energized Membrane
Imperial Navy Heat Sink
Imperial Navy Heat Sink
Imperial Navy Heat Sink

Large Explosive Armor Reinforcer I
Large Kinetic Armor Reinforcer I
Large Hyperspatial Velocity Optimizer II



Imperial Navy Acolyte x5
Medium Armor Maintenance Bot I x5
Imperial Navy Multifrequency L x20
Optimal Range Script x3
Tracking Speed Script x3
Conflagration L x40
Scan Resolution Script x3
Scorch L x40
Republic Fleet Target Painter x1

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
February 2024
ALPHA CAN USE
NO
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
  • Requires all Armor Compensation skills trained to at least level 4
NOTES
  • Conflag <30km, Multifreq if you need tracking, Scorch Otherwise


Vindicator

E-UNI Incursions (Vanguard
Vindicator: E-UNI Incursions (Vanguard
EFT
[Vindicator, E-UNI Incursions (Vanguard]
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II

Shadow Serpentis Sensor Booster
Federation Navy Stasis Webifier
Federation Navy Stasis Webifier
Federation Navy Stasis Webifier
Federation Navy Stasis Webifier

Corpum A-Type Multispectrum Energized Membrane
Imperial Navy Multispectrum Energized Membrane
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Imperial Navy 1600mm Steel Plates

Large Explosive Armor Reinforcer II
Large Hyperspatial Velocity Optimizer II
Large Hybrid Locus Coordinator II



Imperial Navy Acolyte x5
Medium Armor Maintenance Bot I x5
Null L x10000
Tracking Speed Script x1
Federation Navy Antimatter Charge L x10000
Scan Resolution Script x1
Optimal Range Script x1
Shadow Serpentis Tracking Computer x1

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
February 2024
ALPHA CAN USE
NO
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
  • Requires all Armor Compensation skills trained to at least level 4
NOTES
  • Null for longer range targets, Antimatter for up close


Paladin

E-UNI Incursions (Vanduard
Paladin: E-UNI Incursions (Vanduard
EFT
[Paladin, E-UNI Incursions (Vanduard]
Mega Pulse Laser II
Mega Pulse Laser II
Mega Pulse Laser II
Mega Pulse Laser II
Bastion Module I
Large Remote Armor Repairer II
Large Remote Armor Repairer II
Auto Targeting System I

Shadow Serpentis Sensor Booster
Shadow Serpentis Sensor Booster
Shadow Serpentis Tracking Computer
Shadow Serpentis Tracking Computer

Corpii A-Type Multispectrum Coating
Corpum A-Type Multispectrum Energized Membrane
Imperial Navy Heat Sink
Imperial Navy Heat Sink
Imperial Navy Heat Sink
Imperial Navy Heat Sink
Corpus X-Type Large Armor Repairer

Large Energy Burst Aerator II
Large Trimark Armor Pump II



Light Hull Maintenance Bot I x5
Acolyte II x5
Light Armor Maintenance Bot I x5
Imperial Navy Multifrequency L x20
Optimal Range Script x2
Tracking Speed Script x2
Conflagration L x40
Scan Resolution Script x2
Scorch L x40
Nanite Repair Paste x400

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
February 2024
ALPHA CAN USE
NO
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES


Kronos

E-UNI Incursions (Vanguard
Kronos: E-UNI Incursions (Vanguard
EFT
[Kronos, E-UNI Incursions (Vanguard]
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Large Remote Armor Repairer II
Auto Targeting System I
Bastion Module I

Shadow Serpentis Sensor Booster
Shadow Serpentis Sensor Booster
Shadow Serpentis Tracking Computer
Shadow Serpentis Tracking Computer
Shadow Serpentis Tracking Computer

Coreli A-Type Multispectrum Coating
Corpum A-Type Multispectrum Energized Membrane
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Corpus X-Type Large Armor Repairer

Large Trimark Armor Pump II
Large Hybrid Burst Aerator II



Medium Armor Maintenance Bot I x5
Federation Navy Garde x2
Acolyte II x5
Optimal Range Script x3
Tracking Speed Script x3
Null L x20000
Federation Navy Antimatter Charge L x10000
Scan Resolution Script x2
Void L x20000
Nanite Repair Paste x400

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
February 2024
ALPHA CAN USE
NO
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES

Elite Battleships

Some things to keep in mind:

  • Due to the Bastion module preventing remote assistance while active, Bastion Marauders require a local tank to safely use.
  • If you are new to Incursions, we recommend against starting in a Marauder, as it imposes higher pilot skill requirements compared to other ships. Consider a SerpentisVindicator or Sansha's NationNightmare instead, or take advantage of our T1 Battleship loaner program. These fits are made with the expectation that the pilot is experienced in running Incursion sites.
  • Set Auto-Repeat off on the Bastion Module and Armor Repairer. The Large reppers are very cap hungry, and can easily cap out the ship if left unattended. Also, disabling auto-repeat on Bastion allows the logi to rep a Marauder in case of a disconnect.
  • None of these fits include Stasis Webifiers, as it is assumed that there will be other ships with webs to do the job better. An all Marauder comp will not do in a Uni fleet, and it is expected that the FC will keep tabs on the web capability of their fleet.

Paladin

Paladin: Incursions (Vanguards)
EFT
[Paladin, Incursions (Vanguards)]
Mega Pulse Laser II
Mega Pulse Laser II
Mega Pulse Laser II
Mega Pulse Laser II
Bastion Module I
Large Remote Armor Repairer II
Large Remote Armor Repairer II
Auto Targeting System I

Shadow Serpentis Sensor Booster
Shadow Serpentis Sensor Booster
Shadow Serpentis Tracking Computer
Shadow Serpentis Tracking Computer

Corpum A-Type Multispectrum Energized Membrane
Corpum A-Type Multispectrum Energized Membrane
Imperial Navy Heat Sink
Imperial Navy Heat Sink
Imperial Navy Heat Sink
Imperial Navy Heat Sink
Corpus X-Type Large Armor Repairer

Large Energy Burst Aerator II
Large Trimark Armor Pump II


Acolyte II x5
Light Armor Maintenance Bot I x5
Light Hull Maintenance Bot I x5

Conflagration L x40
Scorch L x40
Scan Resolution Script x2
Optimal Range Script x2
Tracking Speed Script x2

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
December 2023
ALPHA CAN USE
NO
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • Conflagration < 40km, Multifrequency if you need tracking, Scorch otherwise.
  • Turn auto-repeat on your Armor repairer and Bastion Module off, the former so as to conserve cap, the latter such that logi are able to save you in case of disconnect.
  • Lacking the tracking bonus of the Nightmare, pilots may want to take Standard Drop Booster (or any other grade, really) to compensate for the poor tracking of this ship's guns.


Kronos

Kronos: Incursions (Vanguard)
EFT
[Kronos, Incursions (Vanguard)]
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Large Remote Armor Repairer II
Auto Targeting System I
Bastion Module I

Shadow Serpentis Sensor Booster
Shadow Serpentis Sensor Booster
Shadow Serpentis Tracking Computer
Shadow Serpentis Tracking Computer
Shadow Serpentis Tracking Computer

Corpum A-Type Multispectrum Energized Membrane
Corpum A-Type Multispectrum Energized Membrane
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Corpus X-Type Large Armor Repairer

Large Trimark Armor Pump II
Large Hybrid Burst Aerator II


Acolyte II x5
Federation Navy Garde x2
Medium Armor Maintenance Bot I x5

Null L x20000
Void L x20000
Federation Navy Antimatter Charge L x10000
Scan Resolution Script x2
Optimal Range Script x3
Tracking Speed Script x3

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template charge slots label.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
December 2023
ALPHA CAN USE
NO
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • Void/AM < 20km, Null otherwise.
  • Turn auto-repeat on your Armor Repairer and Bastion Module off, the former so as to conserve cap, the latter such that logi are able to save you in case of disconnect.

Logistics

Basic Logistics

Oneiros

E-UNI Incursions (Logistics, Basic)
Oneiros: E-UNI Incursions (Logistics, Basic)
EFT
[Oneiros, E-UNI Incursions (Logistics, Basic)]
Large Remote Armor Repairer II
Large Remote Armor Repairer II
Large Remote Armor Repairer II
Large I-ax Enduring Remote Armor Repairer

Republic Fleet Medium Cap Battery
Cap Recharger II
Shadow Serpentis Remote Tracking Computer
Shadow Serpentis Remote Tracking Computer

800mm Steel Plates II
Multispectrum Energized Membrane II
Multispectrum Energized Membrane II
Capacitor Power Relay II
Capacitor Power Relay II

Medium Capacitor Control Circuit II
Medium Capacitor Control Circuit II



Acolyte II x5
Light Armor Maintenance Bot I x5
Nanite Repair Paste x200
Optimal Range Script x4
Tracking Speed Script x4

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
February 2024
ALPHA CAN USE
NO
EFT
SKILLS
NOTES
NOTES
  • Armor Maintenance Bot II drones are nice but not critical, so feel free to use this fit with tech one armor bots while you're training.
  • You could use capacitor implants to help you get cap stable without having all the required skills. Using implants in this manner is ok, as long as you don't compromise the fit in some other way.
  • If the fleet lacks a dropper alt, and has a second logistics cruiser, one logistics cruiser can drop a Remote Tracking Computer for a 10MN Monopropellant Enduring Afterburner.


Advanced Logistics

Oneiros

E-UNI Incursions (Logistics, Advanced)
Oneiros: E-UNI Incursions (Logistics, Advanced)
EFT
[Oneiros, E-UNI Incursions (Logistics, Advanced)]
Large Remote Armor Repairer II
Large Remote Armor Repairer II
Large Remote Armor Repairer II
Large Remote Armor Repairer II

Shadow Serpentis Remote Tracking Computer
Shadow Serpentis Remote Tracking Computer
Shadow Serpentis Remote Tracking Computer
Shadow Serpentis Remote Tracking Computer

Federation Navy 800mm Steel Plates
Imperial Navy Multispectrum Energized Membrane
Imperial Navy Multispectrum Energized Membrane
True Sansha Capacitor Power Relay
True Sansha Capacitor Power Relay

Medium Capacitor Control Circuit II
Medium Remote Repair Augmentor II



Acolyte II x5
Light Armor Maintenance Bot I x5
Nanite Repair Paste x200
Optimal Range Script x4
Tracking Speed Script x4

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
February 2024
ALPHA CAN USE
NO
EFT
SKILLS
NOTES
NOTES
  • Armor Maintenance Bot II drones are nice but not critical, so feel free to use this fit with tech one armor bots while you're training.
  • You could use capacitor implants to help you get cap stable without having all the required skills. Using implants in this manner is ok, as long as you don't compromise the fit in some other way.
  • If the fleet lacks a dropper alt, and has a second logistics cruiser, one logistics cruiser can drop a Remote Tracking Computer for a 10MN Monopropellant Enduring Afterburner.


Elite Logistics

Logibooster

Astarte

E-UNI Incursions Logibooster (Vanguard)
Astarte: E-UNI Incursions Logibooster (Vanguard)
EFT
[Astarte, E-UNI Incursions Logibooster (Vanguard)]
Armor Command Burst II
Armor Command Burst II
Centum A-Type Medium Remote Armor Repairer
Centum A-Type Medium Remote Armor Repairer
Centum A-Type Medium Remote Armor Repairer
Skirmish Command Burst II
Skirmish Command Burst II

Sentient Remote Sensor Booster
Sentient Remote Sensor Booster
Sentient Remote Sensor Booster
Republic Fleet Large Cap Battery

Damage Control II
Imperial Navy Multispectrum Energized Membrane
Centum C-Type Explosive Energized Membrane
Imperial Navy Capacitor Power Relay
Imperial Navy Capacitor Power Relay
Imperial Navy Capacitor Power Relay

Medium Command Processor I
Medium Command Processor I



Acolyte II x5
Medium Armor Maintenance Bot I x5
Federation Navy Command Mindlink x0
Armor Energizing Charge x600
Rapid Repair Charge x600
Evasive Maneuvers Charge x600
Interdiction Maneuvers Charge x600
Nanite Repair Paste x200
Scan Resolution Script x4
800mm Steel Plates II x1

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
February
ALPHA CAN USE
NO
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES


Scout/Dropper

Basic

Venture

Venture: Incursions (Dropper)
EFT
[Venture, Incursions (Dropper)]
Small Remote Shield Booster I
Prototype Cloaking Device I

5MN Quad LiF Restrained Microwarpdrive
Small Azeotropic Restrained Shield Extender
Small Azeotropic Restrained Shield Extender

Nanofiber Internal Structure II

Small Low Friction Nozzle Joints I
Small Hyperspatial Velocity Optimizer I
Small Hyperspatial Velocity Optimizer I



Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
Icon hi slot.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
December 2023
ALPHA CAN USE
YES
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • The Venture can hold 16 stacks of Lyavite containing 255 units in each stack.
  • The Small Remote Shield Extender is so that the scout can contribute repairs and sponge a payout if there are less than ten ongrid ships.
  • Adding a Prototype Cloaking Device enables the Venture to safely enter the Nation Mining Colony before the final wave. It is not necessary to perform dropper duties, and requires Omega clone status in order to use.


Advanced

Prospect

Prospect: Incursions (Dropper)
EFT
[Prospect, Incursions (Dropper)]
Covert Ops Cloaking Device II
Small Remote Shield Booster I

5MN Quad LiF Restrained Microwarpdrive
Medium Shield Extender II
Small Shield Extender II

Damage Control II
Nanofiber Internal Structure II
Nanofiber Internal Structure II
Limited Hyperspatial Accelerator

Small Core Defense Field Extender II
Small Hyperspatial Velocity Optimizer II



Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
December 2023
ALPHA CAN USE
NO
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES