Pyramid Skill Plan

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The Pyramid Skill Plan is both a plan and a way of conceptualizing training, intended for players looking to increase their knowledge and skill set beyond the Short Skill Plan. If you have completed the Short Skill Plan, you are ready to move on to the Pyramid Skill Plan and the diverse world of ships and abilities that New Eden offers.

The Pyramid has been designed primarily for EVE University members, but might well be useful for other pilots too.

Pyramid Skill Plan

Using the Pyramid

The first level of the Pyramid should be completed in its entirety and supports and ties together what follows. However, all of the subsequent levels allow for specialization if desired. For example, at Level 2 of the Pyramid a pilot might choose to focus on Tech 2 logistics, and then move to Level 3 to work on Tech 2 Command Bursts and relevant support skills without having completed Tech 2 EWAR. Such an approach would benefit an Incursion runner interested in logistics and boosting as well as anyone looking to provide fleet support functions in any other kind of fleet. Think carefully at each level to make sure you are training for roles in which you're interested.

Completing all specializations in each level will make a character a more complete pilot, but will mean much longer waits to travel "deeper" into any particular specialization. It is recommended that you focus on a specific role and work it through to the end and then return to a lower level of the pyramid and develop another specialization through to the end before repeating the cycle again.

Level 4 of the pyramid has no specific skill plans associated with it at present. It's assumed that pilots reaching Level 4 will have developed a fine-grained understanding of their specializations and of the advanced skills which will benefit them the most.

Cost

Please note that not all of the skills in this plan are covered under EVE University's Skillbook Reimbursement Program, especially including those encountered in Level 4. The majority of skillbooks are covered, but this is a more advanced skill plan for characters not totally new to the game; players should check individual skill book costs before assuming EVE University will reimburse them.

The total costs for each stage of the plan are as follows (at direct injectable prices):

Wallet.png

Pyramid Level-1: 4.5M ISK
Pyramid Level-2: 1 or 7M ISK per focus (10M ISK to complete the entire level)
Pyramid Level-3: 1M, 1.5M, or 52M ISK per focus (54.5M ISK to complete the entire level)
Pyramid Level-4: ??? ISK

(All prices were Jita Buy at time of documentation and are subject to change with the market; pricing does not include skills previously injected for Short Skill Plan)

Suggested shopping lists

Those with the Freshman title in EVE University can reimburse themselves for the cost of these skills by following the instructions on the Skillbook Reimbursement Program page. You can also check in the hangars for the campus you are based in to see whether they have any of the skill books available.

If you are in EVE University but don't yet have the Freshman title, you can still obtain reimbursement for the cost of the skills. You will need to copy and paste the prepared messages (below each shopping list) into the "Corp" channel so someone with the Freshman title or above can reimburse you from the Skillbook Wallet. Remember to remove from the list any skills you already had trained.

Skill plans

Level 1: Fitting

Level-1 Pyramid Skill Plan

Pyramid Level-1 - Fitting Basic - cost 4.5M ISK (NOTE: by May 2021, the Thermodynamics skillbook costs 5.85 million ISK from the skills window or 4.5 to 5.5 million ISK from the market) This contains all the skills for Level 1 of the Pyramid Skill Plan - Fitting Basic

Alpha clone friendly This skill plan is available to all pilots, regardless of clone state.

Fitting Basic

Pyramid Skill Plan Level-1
Expand this box to view a Skill queue to use in-game

Thermodynamics I
Shield Upgrades II
Thermodynamics II
Mechanics III
Jury Rigging I
Jury Rigging II
Weapon Upgrades III
Shield Upgrades III
Jury Rigging III
Armor Rigging I
Astronautics Rigging I
Drones Rigging I
Electronic Superiority Rigging I
Energy Weapon Rigging I
Hybrid Weapon Rigging I
Launcher Rigging I
Projectile Weapon Rigging I
Shield Rigging I
Armor Rigging II
Astronautics Rigging II
Drones Rigging II
Electronic Superiority Rigging II
Energy Weapon Rigging II
Hybrid Weapon Rigging II
Launcher Rigging II
Projectile Weapon Rigging II
Shield Rigging II
Thermodynamics III
Armor Rigging III
Astronautics Rigging III
Drones Rigging III
Electronic Superiority Rigging III
Energy Weapon Rigging III
Hybrid Weapon Rigging III
Launcher Rigging III
Projectile Weapon Rigging III
Shield Rigging III
Weapon Upgrades IV
Advanced Weapon Upgrades I
Advanced Weapon Upgrades II
Advanced Weapon Upgrades III
Shield Upgrades IV
Thermodynamics IV
CPU Management V
Power Grid Management V


Completion of the above set of skills builds on Short Skill Plan and supports and ties together the higher levels of the Pyramid Skill Pan. From this point forward, choosing a specific focus and completing it should be your goal. It is not necessary to complete all focus areas in a given level before moving on to the next level. Make good decisions based on what you want to do in game. You can always return to a previous level and work on a new focus area in the future. This is not a linear skill plan, but there is a progression in ability from one level to the next.

Level 2: T2 Equipment

Level-2 Pyramid Skill Plan

Pyramid Level-2 - T2 Equipment (T2 Tank) - cost 0 ISK; 37.5 Days for Omega

Alpha clone friendly This skill plan is available to all pilots, regardless of clone state.

This contains the final skills needed for Tech 2 Tank Modules and related support skills

T2 Tank

Pyramid Skill Plan Level-2 / T2 Tank Focus
Expand this box to view a Skill queue to use in-game

Repair Systems II
Shield Upgrades II
Shield Management II
Tactical Shield Manipulation II
Mechanics III
Armor Layering I
Shield Operation III
Shield Compensation I
Shield Compensation II
Repair Systems III
Shield Upgrades III
Energy Grid Upgrades III
Shield Compensation III
Shield Management III
Tactical Shield Manipulation III
Mechanics IV
Shield Operation IV
EM Shield Compensation I
Explosive Shield Compensation I
Kinetic Shield Compensation I
Thermal Shield Compensation I
EM Shield Compensation II
Explosive Shield Compensation II
Kinetic Shield Compensation II
Thermal Shield Compensation II
Repair Systems IV
Hull Upgrades IV
EM Armor Compensation I
Explosive Armor Compensation I
Kinetic Armor Compensation I
Thermal Armor Compensation I
EM Armor Compensation II
Explosive Armor Compensation II
Kinetic Armor Compensation II
Thermal Armor Compensation II
Shield Upgrades IV
Energy Grid Upgrades IV
Shield Compensation IV
Shield Management IV
Tactical Shield Manipulation IV
Mechanics V
Repair Systems V
Hull Upgrades V


Pyramid Level-2 - T2 Equipment (T2 Tackle) - cost 0 ISK; 8.5 Days for Omega

Alpha clone friendly This skill plan is available to all pilots, regardless of clone state.

This contains the final skills needed for Tech 2 Tackle Modules and related support skills

T2 Tackle

Pyramid Skill Plan Level-2 / T2 Tackle Focus
Expand this box to view a Skill queue to use in-game

Acceleration Control I
Evasive Maneuvering II
Propulsion Jamming II
Acceleration Control II
High Speed Maneuvering II
Warp Drive Operation III
Signature Analysis III
Evasive Maneuvering III
Long Range Targeting III
Propulsion Jamming III
Acceleration Control III
Navigation IV
Spaceship Command IV
High Speed Maneuvering III
Target Management IV
Propulsion Jamming IV


Pyramid Level-2 - T2 Equipment (T2 Logistics) - cost 1M ISK; 32 Days for Omega

Omega clone restriction This skill plan is restricted to pilots in the Omega clone state.

This contains the final skills needed for Tech 2 Logistics Modules and related support skills

T2 Logi

Pyramid Skill Plan Level-2 / T2 Logistics Equipment Focus
Expand this box to view a Skill queue to use in-game

Shield Emission Systems I
Gravimetric Sensor Compensation I
Ladar Sensor Compensation I
Magnetometric Sensor Compensation I
Radar Sensor Compensation I
Repair Systems II
Shield Emission Systems II
Gravimetric Sensor Compensation II
Ladar Sensor Compensation II
Magnetometric Sensor Compensation II
Radar Sensor Compensation II
Mechanics III
Remote Armor Repair Systems I
Remote Armor Repair Systems II
Signature Analysis III
Long Range Targeting III
Energy Grid Upgrades III
Capacitor Emission Systems III
Remote Armor Repair Systems III
Shield Emission Systems III
Gravimetric Sensor Compensation III
Ladar Sensor Compensation III
Magnetometric Sensor Compensation III
Radar Sensor Compensation III
Capacitor Systems Operation IV
Target Management IV
Signature Analysis IV
Long Range Targeting IV
Energy Grid Upgrades IV
Capacitor Emission Systems IV
Remote Armor Repair Systems IV
Shield Emission Systems IV
Capacitor Management IV
Capacitor Systems Operation V
Target Management V
Advanced Target Management I
Signature Analysis V


Pyramid Level-2 - T2 Equipment (T2 EWAR) - cost 1M ISK; 26.5 Days for Omega

Omega clone restriction This skill plan is restricted to pilots in the Omega clone state.

This contains the final skills needed for Tech 2 EWAR Modules and related support skills

T2 EWAR

Pyramid Skill Plan Level-2 / T2 EWAR Focus
Expand this box to view a Skill queue to use in-game

Electronic Warfare II
Frequency Modulation I
Sensor Linking II
Target Painting II
Weapon Disruption II
Frequency Modulation II
Electronic Warfare III
Long Distance Jamming I
Long Distance Jamming II
Long Range Targeting III
Capacitor Emission Systems III
Sensor Linking III
Target Painting III
Weapon Disruption III
Frequency Modulation III
Long Distance Jamming III
Target Management IV
Electronic Warfare IV
Signal Dispersion I
Signal Dispersion II
Signal Dispersion III
Long Range Targeting IV
Capacitor Emission Systems IV
Sensor Linking IV
Signal Suppression I
Signal Suppression II
Signal Suppression III
Target Painting IV
Signature Focusing I
Signature Focusing II
Signature Focusing III
Weapon Disruption IV
Weapon Destabilization I
Weapon Destabilization II
Weapon Destabilization III
Target Management V
Advanced Target Management I


Specialization is the key to being effective in EVE. Complete at least one focus area within Level 2 before moving up to the next level. You may complete more than one focus area, but remember that each focus should be completed in order to enable its follow on counterpart in the next level. For example, if you chose to focus on T2 Logistics in Level 2 you now have the ability to utilize T2 Logistics modules. To complete the goal of flying T2 Logistics Cruisers in Level 4, your next step would be to focus on T2 Drones in Level 3, thus creating a path through the pyramid to reach your desired goal.

Level 3: T2 Weapon & Support

Level-3 Pyramid Skill Plan

Pyramid Level-3 - T2 Weapon & Support (T2 Turrets & Gunnery) - cost 0 ISK; 22.5 Days for Omega

Alpha clone friendly This skill plan is available to all pilots, regardless of clone state.

This contains the final skills needed for Tech 2 turrets, together with gunnery and related support skills

T2 Turrets & Gunnery

Pyramid Skill Plan Level-3 / T2 Turrets & Gunnery Focus
Expand this box to view a Skill queue to use in-game

Surgical Strike I
Controlled Bursts II
Surgical Strike II
Trajectory Analysis II
Motion Prediction III
Rapid Firing III
Sharpshooter III
Controlled Bursts III
Surgical Strike III
Trajectory Analysis III
Motion Prediction IV
Rapid Firing IV
Sharpshooter IV
Controlled Bursts IV
Surgical Strike IV
Gunnery V
Trajectory Analysis IV

Weapon Turret V
Weapon Turret Specialization III

where "Weapon Turret" and "Weapon Turret Specialization" are from the following list:

  • Small Energy Turret
    • Small Pulse Laser Specialization
    • Small Beam Laser Specialization
  • Small Hybrid Turret
    • Small Blaster Specialization
    • Small Railgun Specialization
  • Small Projectile Turret
    • Small Autocannon Specialization
    • Small Artillery Specialization
  • Medium Energy Turret
    • Medium Pulse Laser Specialization
    • Medium Beam Laser Specialization
  • Medium Hybrid Turret
    • Medium Blaster Specialization
    • Medium Railgun Specialization
  • Medium Projectile Turret
    • Medium Autocannon Specialization
    • Medium Artillery Specialization


Pyramid Level-3 - T2 Weapon & Support (T2 Launchers & Missiles) - cost 0-3.9M ISK; 12 Days for Omega

Alpha clone friendly This skill plan is available to all pilots, regardless of clone state.

This contains the final skills needed for Tech 2 launchers and missiles and related support skills

T2 Launchers & Missiles

Pyramid Skill Plan Level-3 / T2 Launchers & Missiles Focus
Expand this box to view a Skill queue to use in-game

Rapid Launch I
Target Navigation Prediction I
Missile Bombardment II
Rapid Launch II
Target Navigation Prediction II
Missile Projection I
Missile Projection II
Missile Bombardment III
Rapid Launch III
Target Navigation Prediction III
Missile Launcher Operation IV
Guided Missile Precision I
Warhead Upgrades I
Guided Missile Precision II
Warhead Upgrades II
Guided Missile Precision III
Warhead Upgrades III
Missile Bombardment IV
Rapid Launch IV
Missile Launcher Operation V

Weapon Launcher V
Weapon Launcher Specialization III

where "Weapon Launcher" and "Weapon Launcher Specialization" are from the following list:

  • Rockets
    • Rocket Specialization
  • Light Missiles
    • Light Missile Specialization
  • Heavy Assault Missiles
    • Heavy Assault Missile Specialization
  • Heavy Missiles
    • Heavy Missile Specialization


Pyramid Level-3 - T2 Weapon & Support (T2 Drones) - cost 52M ISK; 43 Days for Omega

Alpha clone friendly This skill plan is available to all pilots, regardless of clone state.

This contains the final skills needed for Tech 2 drones and related support skills

T2 Drones

Pyramid Skill Plan Level-3 / T2 Drones Focus
Expand this box to view a Skill queue to use in-game

Drone Avionics II
Light Drone Operation II
Drone Avionics III
Medium Drone Operation I
Medium Drone Operation II
Light Drone Operation III
Medium Drone Operation III
Drone Avionics IV
Drones IV
Drone Navigation I
Drone Durability I
Drone Navigation II
Drone Durability II
Drone Navigation III
Drone Durability III
Drone Navigation IV
Light Drone Operation IV
Medium Drone Operation IV
Drone Durability IV
Drones V
Drone Sharpshooting I
Drone Interfacing I
Drone Sharpshooting II
Drone Sharpshooting III
Drone Interfacing II
Drone Interfacing III
Heavy Drone Operation I
Heavy Drone Operation II
Heavy Drone Operation III
Drone Sharpshooting IV
Light Drone Operation V
Amarr Drone Specialization I
Caldari Drone Specialization I
Gallente Drone Specialization I
Minmatar Drone Specialization I
Amarr Drone Specialization II
Caldari Drone Specialization II
Gallente Drone Specialization II
Minmatar Drone Specialization II

Given the higher price of empire-specific drone specialization skills, newer pilots may want to select one or two skills to start, based on the Tech 2 drone types they plan to use most frequently.

Omega pilots may also wish to train Medium Drone Operation V and Heavy Drone Operation V (not available on alpha accounts) to unlock Tier 2 medium and heavy drones respectively .


Pyramid Level-3 - T2 Weapon & Support (T2 Command Bursts) - cost 1M ISK; 49 Days for Omega

Omega clone restriction This skill plan is restricted to pilots in the Omega clone state.

This contains the final skills needed for Tech 2 command burst support skills

T2 Command Bursts

Pyramid Skill Plan Level-3 / T2 Command Bursts Focus
Expand this box to view a Skill queue to use in-game

Leadership I
Armored Command I
Information Command I
Shield Command I
Skirmish Command I
Leadership II
Armored Command II
Information Command II
Shield Command II
Skirmish Command II
Leadership III
Armored Command III
Information Command III
Shield Command III
Skirmish Command III
Leadership IV
Armored Command IV
Information Command IV
Shield Command IV
Skirmish Command IV
Leadership V
Armored Command V
Armored Command Specialist I
Information Command V
Information Command Specialist I
Shield Command V
Shield Command Specialist I
Skirmish Command V
Skirmish Command Specialist I


If you've made it this far in the Pyramid, give yourself a pat on the back! You now have formidable skills that can be utilized in a variety of fleet types. You can make use of T2 modules and equipment effectively on T1 hulls. At this point, you'll want to consider stepping into T2 hulls and specializations to maximize the impact of those skills. T2 hulls provide unique bonuses that can exponentially multiply your skills making you a much more valuable fleet member. The diversity represented in Level 4 is vast. Use the same focus and attention to detail you used to get this far as you consider what to focus on in Level 4. Complete all of a chosen focus before either returning to a lower Pyramid level, or selecting another area for specialization. You should have a good enough understanding at this point to make these choices on your own, although skill plans and training are always great subjects for live discussion on Mumble or Discord!

Level 4: T2 Ships and Specialization

Omega clone restriction This level of specialization is restricted to pilots in the Omega clone state.

Pyramid Level-4 - T2 Ships & Specialization - cost ??? ISK; ?? Days for Omega

No Skill Plan is provided for this level of the pyramid, as this is where massive divergences between characters occur, and serious investments of training time begin to kick in. Instead, we simply indicate some potential "goal" ship types.

Level-4 Pyramid Skill Plan
T2 Ships & Specialization

T2 FRIGATES
Assault Frigate
Interceptor
Covert Ops
Stealth Bomber
Electronic Attack Ship
Logistics Frigate

T2/T3 DESTROYERS
Interdictor
Command Destroyer
Tactical Destroyer

T2/T3 CRUISERS
Heavy Assault Cruiser
Heavy Interdiction Cruiser
Recon Ship
Logistics Cruiser
Strategic Cruiser

T2 BATTLECRUISERS

Command Ship