Difference between revisions of "User:Hespire malneant/ExploSandbox"

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The basic skills for exploration are now (as of [[Expansions#Ascension|Ascension]]) part of the starting skill set, and indeed cannot be trained further (except for Racial Frigate IV) without upgrading clone state to Omega. New pilots can now fit and undock in a basic exploration frigate, and begin probing and data-mining on day one of their careers.
 
The basic skills for exploration are now (as of [[Expansions#Ascension|Ascension]]) part of the starting skill set, and indeed cannot be trained further (except for Racial Frigate IV) without upgrading clone state to Omega. New pilots can now fit and undock in a basic exploration frigate, and begin probing and data-mining on day one of their careers.
  
Nonetheless, for pilots who ''do'' have Omega status, the rewards of additional training are considerable: additional training in the probing skills will greatly reduce the time required to scan down a signature, and the increases in virus strength and coherence gained by training the data-mining skills can make it much less likely that the pilot will fail a hack once the site has been reached. Training [[Cloaking]] allows the pilot to probe signatures in relative safety and (at level IV) to fit the Improved cloak and thus use the [[Cloak trick]] to increase the chances of successfully making it to market with the loot.
+
Nonetheless, for pilots who ''do'' have Omega status, the rewards of additional training are considerable: additional training in the probing skills will greatly reduce the time required to scan down a signature, and the increases in virus strength and coherence gained by training the data-mining skills can make it much less likely that the pilot will fail a hack once the site has been reached. Training [[Cloaking]] allows the pilot to probe signatures in dangerous space with relative safety and (at level III) to fit the Improved Cloaking Device II and thus use the [[Cloak trick]] to increase the chances of successfully making it to market with the loot.
 +
 
 +
== Improved Exploration skills ==
 +
''Total time: 1 day, 2 hours, 40 minutes''
 +
{| class="wikitable"
 +
|-
 +
! Skill !! Notes !! Training time/Cost
 +
|-
 +
| Cloaking I || Enaables Prototype Cloaking Device I || 50 minutes/3,500,000 ISK
 +
|-
 +
| Hacking II || +10 Virus Coherence for Data Analyzers || 1 hour, 56 minutes, 26 seconds
 +
|-
 +
| Hacking III || +10 Virus Coherence for Data Analyzers || 10 hours, 58 minutes, 34 seconds
 +
|-
 +
| Archaeology II || +10 Virus Coherence for Relic Analyzers || 1 hour, 56 minutes, 26 seconds
 +
|-
 +
| Archaeology III || +10 Virus Coherence for Relic Analyzers || 10 hours, 58 minutes, 34 seconds
 +
|}
 +
This basic plan concentrates on improving the success of hacking attempts and enabling the pilot to scan while cloaked.
 +
== Even More Improved Exploration skills ==
 +
''Total time: 6 days, 19 hours, 45 minutes, 50 seconds''
 +
{| class="wikitable"
 +
|-
 +
! Skill !! Notes !! Training time/Cost
 +
|-
 +
| Cloaking II ||  || 3 hours, 52 minutes, 52 seconds
 +
|-
 +
| Cloaking III || Enables Improved Cloaking Device II || 21 hours, 57 minutes, 8 seconds
 +
|-
 +
| Astrometric Rangefinding II || +5% Scan Probe strength.<br/>Enables Scan Rangefinding Array I || 5 hours, 10 minutes, 28 seconds
 +
|-
 +
| Racial Frigate IV || +7.5% Scan Probe strength || 1 day, 17 hours, 23 minutes, 39 seconds
 +
|-
 +
| Astrometric Rangefinding III || +5% Scan Probe strength || 1 day, 5 hours, 16 minutes, 12 seconds
 +
|-
 +
| Astrometrics IV || +5% Scan Probe strength || 2 days, 14 hours, 5 minutes, 30 seconds
 +
|}
 +
This less-basic plan concentrates on improving the pilot's Scan Probe strength and unlocks the T2 cloak, enabling the Cloak trick. Astometrics IV also reduces the scan probe deviation and makes scanning faster, but at this point in the pilot's training, higher Scan Probe strength is key.
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 +
 
 
[[Category:Skills]]
 
[[Category:Skills]]
 
[[Category:Exploration]]
 
[[Category:Exploration]]

Revision as of 19:19, 16 June 2017

This article should be cleaned up or improved. The reason is: unspecified


Important exploration skills

These are the skills needed for exploration sorted by complexity. Each skill has a short description of its benefits.

  • Basic exploration skills:
    • Racial Frigate: 7.5% bonus to Core and Combat Scanner Probe strength (for the Magnate, Heron, Imicus, and Probe, as appropriate) per level
    • Astrometrics: +5% scan strength, -5% max scan deviation and -5% scan probe scan time per level
    • Archaeology: +10 virus coherence per level for relic sites
    • Hacking: +10 virus coherence per level for data sites
  • Intermediate exploration skills:
  • Advanced exploration skills:
    • Covert Ops: 10% bonus to Core and Combat Scanner Probe strength, 20% reduction in Cloaking Devices CPU requirement, 10% reduction in Survey Probe flight time per skil level
    • Cloaking: Skill at using Cloaking devices (allows the use of cloaking devices). 10% reduction in targeting delay after uncloaking per skill level.



The basic skills for exploration are now (as of Ascension) part of the starting skill set, and indeed cannot be trained further (except for Racial Frigate IV) without upgrading clone state to Omega. New pilots can now fit and undock in a basic exploration frigate, and begin probing and data-mining on day one of their careers.

Nonetheless, for pilots who do have Omega status, the rewards of additional training are considerable: additional training in the probing skills will greatly reduce the time required to scan down a signature, and the increases in virus strength and coherence gained by training the data-mining skills can make it much less likely that the pilot will fail a hack once the site has been reached. Training Cloaking allows the pilot to probe signatures in dangerous space with relative safety and (at level III) to fit the Improved Cloaking Device II and thus use the Cloak trick to increase the chances of successfully making it to market with the loot.

Improved Exploration skills

Total time: 1 day, 2 hours, 40 minutes

Skill Notes Training time/Cost
Cloaking I Enaables Prototype Cloaking Device I 50 minutes/3,500,000 ISK
Hacking II +10 Virus Coherence for Data Analyzers 1 hour, 56 minutes, 26 seconds
Hacking III +10 Virus Coherence for Data Analyzers 10 hours, 58 minutes, 34 seconds
Archaeology II +10 Virus Coherence for Relic Analyzers 1 hour, 56 minutes, 26 seconds
Archaeology III +10 Virus Coherence for Relic Analyzers 10 hours, 58 minutes, 34 seconds

This basic plan concentrates on improving the success of hacking attempts and enabling the pilot to scan while cloaked.

Even More Improved Exploration skills

Total time: 6 days, 19 hours, 45 minutes, 50 seconds

Skill Notes Training time/Cost
Cloaking II 3 hours, 52 minutes, 52 seconds
Cloaking III Enables Improved Cloaking Device II 21 hours, 57 minutes, 8 seconds
Astrometric Rangefinding II +5% Scan Probe strength.
Enables Scan Rangefinding Array I
5 hours, 10 minutes, 28 seconds
Racial Frigate IV +7.5% Scan Probe strength 1 day, 17 hours, 23 minutes, 39 seconds
Astrometric Rangefinding III +5% Scan Probe strength 1 day, 5 hours, 16 minutes, 12 seconds
Astrometrics IV +5% Scan Probe strength 2 days, 14 hours, 5 minutes, 30 seconds

This less-basic plan concentrates on improving the pilot's Scan Probe strength and unlocks the T2 cloak, enabling the Cloak trick. Astometrics IV also reduces the scan probe deviation and makes scanning faster, but at this point in the pilot's training, higher Scan Probe strength is key.