Difference between revisions of "The Mordus Headhunters (Level 5)"
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− | + | {{NPCTableCSS}}__NOTOC__{{MissionLinks}} | |
− | + | {{Missiondetails | |
+ | |Level=5 | ||
+ | |Type=Encounter | ||
+ | |Objective= | ||
+ | |Faction1=Mordu's Legion | ||
+ | |DamageToDeal= | ||
+ | |DamageToResist= | ||
+ | |WebPoint= | ||
+ | |EWAR= | ||
+ | |ShipSizeLimit=T2 Battleship and smaller | ||
+ | |ShipSuggestion=Passive/Active Battleship + Logistics Battleship | ||
+ | |Rewards= | ||
+ | |StandingLoss= | ||
+ | |Extra= | ||
+ | }} | ||
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− | + | ===1st Pocket=== | |
+ | Reinforcements that are triggered when a ship is shot will be referred to as "Hair-Trigger".<br> | ||
+ | [http://i609.photobucket.com/albums/tt174/climb22033/MordusHeadhunters5-1.jpg Initial Group] and the locations of upcoming spawns<br> | ||
− | === | + | {{NPCTableHead|Initial Group}} |
− | + | {{NPCTableRow|Frigate|3|Mordus Katana}} | |
+ | {{NPCTableRow|Elite Frigate|3|Mordus Bounty Hunter|ewar=Web|point=scram}} | ||
+ | {{NPCTableRow|Battleship|2|Mordus Mammoth|trigger=1A Reinforcement (Hair-Trigger)}} | ||
+ | {{NPCTableRow|Battleship|3|Mordus Gigamar|trigger=2nd Reinforcement (Hair-Trigger)}} | ||
+ | |} | ||
− | + | {{NPCTableHead|1A Reinforcement (Hair-Trigger), at Station Ruins}} | |
− | + | {{NPCTableRow|Elite Frigate|3|Mordus Bounty Hunter|ewar=Web|point=scram}} | |
+ | {{NPCTableRow|Cruiser|5|Mordus Leopard/Lion|trigger=Leopard kill triggers 1B Reinforcement}} | ||
+ | |} | ||
− | + | {{NPCTableHead|1B Reinforcement, at Asteroids}} | |
− | + | {{NPCTableRow|Battleship|5|Mordus Gigamar/Mammoth}} | |
− | + | |} | |
− | 5 | ||
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− | {{ | + | {{NPCTableHead|2nd Reinforcement (Hair-Trigger), at Asteroids}} |
+ | {{NPCTableRow|Elite Frigate|3|Mordus Bounty Hunter|ewar=Web|point=scram}} | ||
+ | {{NPCTableRow|Cruiser|2|Mordus Lion}} | ||
+ | {{NPCTableRow|Battleship|3|Mordus Gigamar}} | ||
+ | |} | ||
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− | + | ===2nd Pocket=== | |
− | + | [http://i609.photobucket.com/albums/tt174/climb22033/MordusHeadhunters5-2.jpg Initial Group] and the locations of upcoming spawns <br> | |
− | + | {{NPCTableHead|Initial Group (auto-aggro)}} | |
− | + | {{NPCTableRow|Battleship|10|Mordus Mammoth/Phanti/Gigamar/Sequestor|trigger=Sequestor triggers 1st Reinforcement (Hair-Trigger)}} | |
+ | |} | ||
− | + | {{NPCTableHead|1st Reinforcement (Hair-Trigger), 0km}} | |
+ | {{NPCTableRow|Elite Frigate|3|Mordus Bounty Hunter|ewar=Web|point=scram|trigger=2nd Reinforcement}} | ||
+ | {{NPCTableRow|Cruiser|4|Mordus Lion}} | ||
+ | |} | ||
− | + | {{NPCTableHead|2nd Reinforcement}} | |
− | + | {{NPCTableRow|Elite Frigate|3|Mordus Bounty Hunter|ewar=Web|point=scram}} | |
+ | {{NPCTableRow|Cruiser|7|Mordus Leopard/Lion}} | ||
+ | {{NPCTableRow|Battleship|5|Mordus Mammoth}} | ||
+ | |} | ||
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− | === | + | ===3rd Pocket=== |
+ | [http://i609.photobucket.com/albums/tt174/climb22033/MordusHeadhunters5-3.jpg Reinforcement spawn locations]<br> | ||
− | Initial Group | + | {{NPCTableHead|Initial Group}} |
− | + | {{NPCTableRow|Elite Frigate|3|Mordus Bounty Hunter|ewar=Web|point=scram}} | |
+ | {{NPCTableRow|Battleship|3|Mordus Gigamar}} | ||
+ | {{NPCTableRow|Battleship|1|Mordus Fleet Commander|trigger=Reinforcement (Hair-Trigger)}} | ||
+ | |} | ||
− | + | {{NPCTableHead|Reinforcement (Hair-Trigger), 30km on 4 sides}} | |
+ | {{NPCTableRow|Elite Frigate|12|Mordus Bounty Hunter|ewar=Web|point=scram}} | ||
+ | {{NPCTableRow|Battleship|12|Mordus Gigamar}} | ||
+ | |} | ||
− | |||
− | + | ===Notes=== | |
− | + | *No Neuts means this mission is active tank friendly | |
− | + | *Spawns will aggro teammates and drones, so trigger spawns before friendly Logistics ship(s) enter the room | |
− | + | *Maximum damage dealing of all ships in 3rd Pocket is 1,980 HP/s (72% Kin, 28% Therm) | |
− | + | *Orbit ranges: | |
− | + | **Frigates - 8km | |
− | + | **Cruisers - 18km | |
− | + | **Battleships - 50km | |
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+ | {{Missionrelated}} | ||
[[Category:Mission reports]] | [[Category:Mission reports]] |
Revision as of 14:33, 22 May 2019
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Missions |
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Mission Reports |
Mission Guides |
Special Missions |
Helpful Links |
1st Pocket
Reinforcements that are triggered when a ship is shot will be referred to as "Hair-Trigger".
Initial Group and the locations of upcoming spawns
Initial Group
WD | EWAR | L
| ||
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3 x Frigate Mordus Katana | |||
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3 x Elite Frigate Mordus Bounty Hunter | ![]() |
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|
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2 x Battleship Mordus Mammoth ![]() |
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3 x Battleship Mordus Gigamar ![]() |
1A Reinforcement (Hair-Trigger), at Station Ruins
WD | EWAR | L
| ||
---|---|---|---|---|
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3 x Elite Frigate Mordus Bounty Hunter | ![]() |
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5 x Cruiser Mordus Leopard/Lion ![]() |
1B Reinforcement, at Asteroids
WD | EWAR | L
| ||
---|---|---|---|---|
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5 x Battleship Mordus Gigamar/Mammoth |
2nd Reinforcement (Hair-Trigger), at Asteroids
WD | EWAR | L
| ||
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3 x Elite Frigate Mordus Bounty Hunter | ![]() |
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2 x Cruiser Mordus Lion | |||
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3 x Battleship Mordus Gigamar |
2nd Pocket
Initial Group and the locations of upcoming spawns
Initial Group (auto-aggro)
WD | EWAR | L
| ||
---|---|---|---|---|
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10 x Battleship Mordus Mammoth/Phanti/Gigamar/Sequestor ![]() |
1st Reinforcement (Hair-Trigger), 0km
WD | EWAR | L
| ||
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3 x Elite Frigate Mordus Bounty Hunter ![]() |
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4 x Cruiser Mordus Lion |
2nd Reinforcement
WD | EWAR | L
| ||
---|---|---|---|---|
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3 x Elite Frigate Mordus Bounty Hunter | ![]() |
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|
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7 x Cruiser Mordus Leopard/Lion | |||
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5 x Battleship Mordus Mammoth |
3rd Pocket
Initial Group
WD | EWAR | L
| ||
---|---|---|---|---|
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3 x Elite Frigate Mordus Bounty Hunter | ![]() |
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|
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3 x Battleship Mordus Gigamar | |||
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1 x Battleship Mordus Fleet Commander ![]() |
Reinforcement (Hair-Trigger), 30km on 4 sides
WD | EWAR | L
| ||
---|---|---|---|---|
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12 x Elite Frigate Mordus Bounty Hunter | ![]() |
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12 x Battleship Mordus Gigamar |
Notes
- No Neuts means this mission is active tank friendly
- Spawns will aggro teammates and drones, so trigger spawns before friendly Logistics ship(s) enter the room
- Maximum damage dealing of all ships in 3rd Pocket is 1,980 HP/s (72% Kin, 28% Therm)
- Orbit ranges:
- Frigates - 8km
- Cruisers - 18km
- Battleships - 50km
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