Difference between revisions of "The Score (Serpentis) (level 2)"

From EVE University Wiki
Jump to: navigation, search
m (Add disambiguation link)
(Remove cleanup tag, clarify the single pocket is gated)
Line 1: Line 1:
{{update|accel gate on warp-in}}
 
 
{{NPCTableCSS}}{{MissionLinks}}{{hatnote|This article details the Level 2 Serpentis variant of this mission. For other variants, see [[The Score|The Score (disambiguation)]].}}
 
{{NPCTableCSS}}{{MissionLinks}}{{hatnote|This article details the Level 2 Serpentis variant of this mission. For other variants, see [[The Score|The Score (disambiguation)]].}}
  
Line 20: Line 19:
 
'''Blitz: Kill Group 3 and warp out.'''
 
'''Blitz: Kill Group 3 and warp out.'''
  
===Single Pocket===
+
===Single Gated Pocket===
  
 
{{NPCTableHead|Group 1, 35-40km}}
 
{{NPCTableHead|Group 1, 35-40km}}

Revision as of 21:46, 18 October 2020

This article details the Level 2 Serpentis variant of this mission. For other variants, see The Score (disambiguation).


Level 2
Type Encounter
Faction Serpentis
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Thermal damage ThKinetic damage Kin
EWAR Coreli Patroller/Watchman (Sensor Dampening)
Ship suggestion Cruiser


Blitz: Kill Group 3 and warp out.

Single Gated Pocket

Group 1, 35-40km
WD EWAR L


Frigate 5 x Frigate Coreli Patroller/Initiate/Watchman/Scout Remote Sensor Dampener


Group 2, 40-45km
WD EWAR L


Frigate 4 x Frigate Coreli Initiate/Scout
Destroyer 1 x Destroyer Corelior Infantry/Soldier


Group 3, 45-50km
WD EWAR L


Frigate 3 x Frigate Coreli Agent/Spy
Destroyer 2 x Destroyer Corelior Trooper
Cruiser 1 x Cruiser Corelum Chief Spy