Difference between revisions of "Matriarch"
Cedric Zippo (talk | contribs) (add bounty and loot values and adjust wave 2 and 3 spawns) |
Cedric Zippo (talk | contribs) (Major visual changes and modified some informations) |
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− | {{ | + | {{NPCTableCSS}}{{MissionLinks}} |
+ | {{Missiondetails | ||
+ | |Name= Matriarch | ||
+ | |Level=4 Storyline | ||
+ | |Type= Encounter | ||
+ | |Objective= Retreive Salvaged Electronics | ||
+ | |Faction1= Angels and Sanshas | ||
+ | |ShipSuggestion= Battleship | ||
+ | |DamageToDeal= {{Damagetype|Em|th}} (Sanshas) {{Damagetype|Ex|Kin|th}} (Angels) | ||
+ | |DamageToResist= {{Damagetype|Omni}} | ||
+ | }} | ||
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− | + | For this storyline you are asked to retrieve a mission objective (Salvaged Electronics, 20 m³) which is inside a cloaked cache. | |
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− | For this storyline you are asked to retrieve a | ||
After destroying the whole group present, a new spawn will appear. | After destroying the whole group present, a new spawn will appear. | ||
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All groups will autoaggro after some seconds. | All groups will autoaggro after some seconds. | ||
− | Note: | + | Note: All NPC may aggro your drones, need to be verified. |
− | |||
− | + | ===Single Pocket=== | |
− | + | {{NPCTableHead|Initial Spawn:}} | |
− | + | {{NPCTableRow|Frigate|3|Gistii Raider}} | |
− | + | {{NPCTableRow|Cruiser|3|Gistum Marauder}} | |
− | + | {{NPCTableRow|Battleship|6|Gist Warlord}} | |
− | + | {{NPCTableRow|Battleship|3|Gist Saint}} | |
− | + | {{NPCTableRow|Sentry|4|Angel Heavy Missile Battery}} | |
− | + | |} | |
− | + | After destroying all ships, the sanshas waves start. This is indicated by a message about a Cynofield opening. | |
− | After destroying all ships, the waves start. This is indicated by a message about a Cynofield opening. | ||
The Cynosural field opens about 25 km from the initial warp in point. | The Cynosural field opens about 25 km from the initial warp in point. | ||
− | + | {{NPCTableHead|Wave 1 (auto-aggro):}} | |
− | + | {{NPCTableRow|Frigate|2|Centi Enslaver}} | |
− | + | {{NPCTableRow|Battleship|2|Centus Mutant Lord}} | |
− | + | |} | |
After destroying all ships, the next group spawns. | After destroying all ships, the next group spawns. | ||
− | + | {{NPCTableHead|Wave 2 (auto-aggro):}} | |
− | + | {{NPCTableRow|Cruiser|2|Centum Hellhound}} | |
− | + | {{NPCTableRow|Battleship|2|Centus Savage Lord}} | |
− | + | |} | |
After destroying all ships, the final group appears. | After destroying all ships, the final group appears. | ||
− | + | {{NPCTableHead|Wave 3 (auto-aggro):}} | |
− | + | {{NPCTableRow|Battlecruiser|2|Centatis Wraith}} | |
− | + | {{NPCTableRow|Battleship|2-3|Centus Savage Lord}} | |
− | 2- | + | |} |
After having killed all ships you receive the following message:<br> | After having killed all ships you receive the following message:<br> | ||
− | + | ||
− | The automated base defenses register that combat has ceased, uncloaking a nearby cache of valuables. | + | "The automated base defenses register that combat has ceased, uncloaking a nearby cache of valuables." |
You'll find a now revealed Bunker labelled "Cloaked Cache" which contains scrap metal and the mission's objective (Salvaged Electronics). | You'll find a now revealed Bunker labelled "Cloaked Cache" which contains scrap metal and the mission's objective (Salvaged Electronics). | ||
+ | |||
+ | {{NPCTableHead|Decloaked cache after all enemies have been killed:}} | ||
+ | {{NPCTableRow|Structure|1|Cloaked Cache|drop=Salvaged Electronics}} | ||
+ | |} | ||
+ | |||
'''Structures:'''<br> | '''Structures:'''<br> |
Revision as of 00:12, 14 April 2022
Missions |
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Mission Reports |
Mission Guides |
Special Missions |
Helpful Links |
For this storyline you are asked to retrieve a mission objective (Salvaged Electronics, 20 m³) which is inside a cloaked cache.
After destroying the whole group present, a new spawn will appear. In total there are one initial group (Angels) and three waves (Sanshas) equals four groups. All groups will autoaggro after some seconds.
Note: All NPC may aggro your drones, need to be verified.
Single Pocket
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Frigate Gistii Raider | ||||
3 x Cruiser Gistum Marauder | ||||
6 x Battleship Gist Warlord | ||||
3 x Battleship Gist Saint | ||||
4 x Sentry Angel Heavy Missile Battery |
After destroying all ships, the sanshas waves start. This is indicated by a message about a Cynofield opening. The Cynosural field opens about 25 km from the initial warp in point.
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Frigate Centi Enslaver | ||||
2 x Battleship Centus Mutant Lord |
After destroying all ships, the next group spawns.
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Cruiser Centum Hellhound | ||||
2 x Battleship Centus Savage Lord |
After destroying all ships, the final group appears.
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Battlecruiser Centatis Wraith | ||||
2-3 x Battleship Centus Savage Lord |
After having killed all ships you receive the following message:
"The automated base defenses register that combat has ceased, uncloaking a nearby cache of valuables."
You'll find a now revealed Bunker labelled "Cloaked Cache" which contains scrap metal and the mission's objective (Salvaged Electronics).
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Cloaked Cache |
Structures:
Destroyed Bunkers may drop T1 module(s) and scrap metals.
The Watchtowers didn't drop anything.
The two Battlestations have a lot of hitpoints.
Battlestations dropped no loot. (2 runs personaly, can someone verify)
Blitz:
No Blitz as all the ships have to be killed in order for the cloaked cache to be revealed.
Bounty and loot:
Bounty: ≈8M
Loot: ≈2-3M
Salvage: ≈3-4M
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