Difference between revisions of "Morale and Morality"
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Overview: Single pocket with 2 groups, one spawn. <br> | Overview: Single pocket with 2 groups, one spawn. <br> | ||
− | Mission is complete once group 2 is destroyed. | + | Mission is complete once group 2 is destroyed. |
Spawn triggered by last ship in group 1. | Spawn triggered by last ship in group 1. | ||
− | ===Single Pocket=== | + | === Single Pocket === |
Group 1:<br> | Group 1:<br> | ||
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Spawn 1:<br> | Spawn 1:<br> | ||
− | This group spawns once last ship in group 1 is destroyed. | + | This group spawns once last ship in group 1 is destroyed. |
It appears at the same location as the Industrials. | It appears at the same location as the Industrials. | ||
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{{Missionrelated}} | {{Missionrelated}} | ||
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[[Category:Mission reports]] | [[Category:Mission reports]] | ||
+ | [[Category:Security missions]] |
Revision as of 12:43, 27 August 2022
Missions |
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Mission Reports |
Mission Guides |
Special Missions |
Helpful Links |
name=Morale and Morality, Level 3
Faction: Gallente Federation
Mission type: Encounter
Space type: Normal space with one gate
Damage dealt: Kin/therm
Extras: Dampening
Recommended damage dealing: kin/therm
Recommended ship classes: Cruiser, Battle Cruiser
Recommended generic setup: normal.
Overview: Single pocket with 2 groups, one spawn.
Mission is complete once group 2 is destroyed.
Spawn triggered by last ship in group 1.
Single Pocket
Group 1:
2x frigate (Federation Praktor Harpago)
3x Cruiser (Federation Praktor Legionarius)
1x Elite Cruiser (Elite Federation Quadrieris)
Group 2:
4x Federation Industrial
Spawn 1:
This group spawns once last ship in group 1 is destroyed.
It appears at the same location as the Industrials.
2x frigage (Elite Federation Matara) **sensor dampening**
2x Battle Cruiser (Federation Praktor Auxilia/Arx)
Blitz:
Tank the room and destroy the four Industrials.
Tip:
Mission is complete once four industrials are destroyed.
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