Difference between revisions of "The Blockade (DED) (Level 1)"
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(Created page with "name=The Blockade, level 1 __NOTOC__{{survival copy}} Faction: Concord<br> Mission type: Encounter<br> Normal space: no gates (note mwd: effectiveness not known as I didn't e...") |
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− | + | {{NPCTableCSS}}{{MissionLinks}} | |
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− | + | {{Missiondetails | |
− | + | |Level=1 | |
− | + | |Type=Encounter | |
− | + | |Objective=Kill their high-ranking officers | |
− | + | |Faction1=CONCORD | |
− | Web | + | |DamageToDeal= Any damage type |
− | + | |DamageToResist= | |
− | + | |WebPoint=Starbase Stasis Tower (Web) | |
+ | |EWAR= | ||
+ | |ShipSizeLimit= | ||
+ | |ShipSuggestion=Frigate, Destroyer | ||
+ | |Rewards= | ||
+ | |Extra= | ||
+ | }} | ||
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− | + | {{MissionBriefing |A DED strike-force has set up a blockade near a hidden stargate in <System>, and are swarming over any passersby, which are mostly smugglers loyal to <Pirate Faction>. DED tend to create these temporary blockades at ill-defended stargates, to catch some of our employees which have broken the law within 'Empire' space. And we tend to send in hired guns to disperse the pigs.}} | |
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− | + | === Single Pocket === | |
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− | + | All waves (except last) spawn at the range ~ 100 km and aggro on spawn. | |
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− | [[Category: | + | {{NPCTableHead|Initial Group, Auto-aggro}} |
+ | {{NPCTableRow|Sentry|1|Caldari Stasis Tower|ewar=Web}} | ||
+ | {{NPCTableRow|Frigate|8|DED Soldier 3rd Class}} | ||
+ | {{NPCTableRow|Frigate|1|DED Soldier 1st Class|trigger=Spawns Wave 1}} | ||
+ | |} | ||
+ | |||
+ | {{NPCTableHead|Wave 1 (3 groups)}} | ||
+ | {{NPCTableSeparator| Group 1}} | ||
+ | {{NPCTableRow|Frigate|4|DED Soldier 3rd Class}} | ||
+ | {{NPCTableSeparator| Group 2}} | ||
+ | {{NPCTableRow|Frigate|2|DED Soldier 2nd Class}} | ||
+ | {{NPCTableSeparator| Group 3}} | ||
+ | {{NPCTableRow|Frigate|4|DED Soldier 3rd Class}} | ||
+ | {{NPCTableRow|Frigate|1|DED Soldier 2nd Class|trigger=Spawns Wave 2}} | ||
+ | |} | ||
+ | |||
+ | {{NPCTableHead|Wave 2 (2 groups)}} | ||
+ | {{NPCTableSeparator| Group 1}} | ||
+ | {{NPCTableRow|Frigate|3|DED Soldier 1st Class}} | ||
+ | {{NPCTableSeparator| Group 2}} | ||
+ | {{NPCTableRow|Frigate|5|DED Soldier 2nd Class|trigger=Spawns Wave 3}} | ||
+ | |} | ||
+ | |||
+ | {{NPCTableHead|Wave 3 (2 groups)}} | ||
+ | {{NPCTableSeparator| Group 1}} | ||
+ | {{NPCTableRow|Frigate|3|DED Soldier 1st Class}} | ||
+ | {{NPCTableSeparator| Group 2}} | ||
+ | {{NPCTableRow|Frigate|8|DED Soldier 1st Class}} | ||
+ | {{NPCTableRow|Frigate|1|DED Soldier 2nd Class|trigger=Spawns Wave 4}} | ||
+ | |} | ||
+ | |||
+ | {{NPCTableHead|Wave 4 (1 group)}} | ||
+ | {{NPCTableRow|Frigate|6|DED Soldier 2nd Class}} | ||
+ | {{NPCTableRow|Frigate|1|DED Soldier 1st Class|trigger=Completes Objectives}} | ||
+ | |} | ||
+ | |||
+ | {{MessageBox|In local chat channel after the last wave trigger death: | ||
+ | |The mission objective has been achieved. The leader of the DED forces is no more. Return to your agent for your reward. | ||
+ | |collapsed=yes}} | ||
+ | === Notes === | ||
+ | * A lot of Veldspar asteroids around | ||
+ | |||
+ | {{Missionrelated}} | ||
+ | |||
+ | [[Category:Security missions]] |
Latest revision as of 15:53, 27 August 2022
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Missions |
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Mission Reports |
Mission Guides |
Special Missions |
Helpful Links |
Mission briefing |
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A DED strike-force has set up a blockade near a hidden stargate in <System>, and are swarming over any passersby, which are mostly smugglers loyal to <Pirate Faction>. DED tend to create these temporary blockades at ill-defended stargates, to catch some of our employees which have broken the law within 'Empire' space. And we tend to send in hired guns to disperse the pigs. |
Single Pocket
All waves (except last) spawn at the range ~ 100 km and aggro on spawn.
Initial Group, Auto-aggro
WD | EWAR | L
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1 x Sentry Caldari Stasis Tower | ![]() |
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8 x Frigate DED Soldier 3rd Class | |||
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1 x Frigate DED Soldier 1st Class ![]() |
Wave 1 (3 groups)
WD | EWAR | L | ||
---|---|---|---|---|
Group 1 | ||||
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4 x Frigate DED Soldier 3rd Class | |||
Group 2 | ||||
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2 x Frigate DED Soldier 2nd Class | |||
Group 3 | ||||
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4 x Frigate DED Soldier 3rd Class | |||
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1 x Frigate DED Soldier 2nd Class ![]() |
Wave 2 (2 groups)
WD | EWAR | L | ||
---|---|---|---|---|
Group 1 | ||||
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3 x Frigate DED Soldier 1st Class | |||
Group 2 | ||||
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5 x Frigate DED Soldier 2nd Class ![]() |
Wave 3 (2 groups)
WD | EWAR | L | ||
---|---|---|---|---|
Group 1 | ||||
![]() |
3 x Frigate DED Soldier 1st Class | |||
Group 2 | ||||
![]() |
8 x Frigate DED Soldier 1st Class | |||
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1 x Frigate DED Soldier 2nd Class ![]() |
Wave 4 (1 group)
WD | EWAR | L
| ||
---|---|---|---|---|
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6 x Frigate DED Soldier 2nd Class | |||
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1 x Frigate DED Soldier 1st Class ![]() |
In local chat channel after the last wave trigger death: |
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The mission objective has been achieved. The leader of the DED forces is no more. Return to your agent for your reward. |
Notes
- A lot of Veldspar asteroids around
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