Difference between revisions of "Avenge a Fallen Comrade (Blood Raiders) (Level 1)"

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|StandingLoss= 0.4 from Blood Raider Covenant for ship kill(Habitat).
 
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Oh, and one other thing: They have an asteroid colony out there which is used to house their workers, miners, and such. I suggest you leave them in one piece, for we have no quarrel with them. We'll send a personnel transport to pick them up shortly after you return, as long as you have eliminated all of the pirates.
 
Oh, and one other thing: They have an asteroid colony out there which is used to house their workers, miners, and such. I suggest you leave them in one piece, for we have no quarrel with them. We'll send a personnel transport to pick them up shortly after you return, as long as you have eliminated all of the pirates.
 
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Video: [[https://www.youtube.com/watch?v=-LO024p82Ck&index=78&list=PLFFC73B5464ACDC53 Punisher] 2017-06-03]
  
 
No hostiles at initial gate.
 
No hostiles at initial gate.
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===Note===
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{{Missionrelated}}
Video: [[https://www.youtube.com/watch?v=-LO024p82Ck&index=78&list=PLFFC73B5464ACDC53 Punisher]]
 
  
{{Missionrelated}}[[Category:Mission reports]]
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[[Category:Security missions]]

Latest revision as of 16:48, 28 August 2022


Type Encounter
Objective Destroy the habitat of the pirate leaders then report back to your agent.
Faction Blood Raiders
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage Th
Standing loss 0.4 from Blood Raider Covenant for ship kill(Habitat).
Mission briefing
Today is a sad day, <Character Name>. One of our freelancers, working on a simple reconnaissance job in <System>, was brutally murdered by Blood Raider thugs while on duty. He was well liked in <Agent Corporation>, and we will miss his loyal service to us greatly.

Now, you might be thinking, "How does this affect me?" Well I'll tell you. We aren't letting this outrage go unpunished. I want the people behind this brutal murder taken care of immediately. I will supply you with a bookmark to their hideout, which is heavily guarded by Raiders. Head out there and avenge your colleague by destroying their habitation module; it's the primary residence of their leaders. Leave no pirate survivors behind.

Oh, and one other thing: They have an asteroid colony out there which is used to house their workers, miners, and such. I suggest you leave them in one piece, for we have no quarrel with them. We'll send a personnel transport to pick them up shortly after you return, as long as you have eliminated all of the pirates.

Video: [Punisher 2017-06-03]

No hostiles at initial gate.

Blitz: Destroy Habitat, warp out.

Pocket

Initial Hostiles
WD EWAR L
Group A (48km) N
Frigate 2 x Frigate Corpii Follower/Worshipper 1st ship destroyed, Reinforcement A1
Group B (60km) W
Frigate 4 x Frigate Corpii Follower Reinforcement B


Reinforcement A1
WD EWAR L


Frigate 4 x Frigate Corpii Follower 1st damage, Reinforcement A2
Reinforcement A2 (About 100km away from A1)
WD EWAR L


Frigate 1 x Frigate Corpii Raider/Diviner


Reinforcement B
WD EWAR L


Frigate 4 x Frigate Corpii Follower


Structures
WD EWAR L


Structure 1 x Habitat Mission completed on destruction