Difference between revisions of "Liberate the Miners (Caldari)"
From EVE University Wiki
m (Bot: Automated text replacement (-Category:Mission reports + ); cosmetic changes) |
m (Fix tables.Add {{Missiondetails}}.) |
||
Line 1: | Line 1: | ||
− | {{survival copy}} | + | {{survival copy}} |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
+ | {{NPCTableCSS}}{{MissionLinks}} | ||
+ | {{Missiondetails | ||
+ | |Name= | ||
+ | |Level= 5 | ||
+ | |Type= Encounter | ||
+ | |Objective= | ||
+ | |Faction1= Caldari State | ||
+ | |DamageToDeal1= | ||
+ | |DamageToResist1= | ||
+ | |WebPoint= Stasis Towers, All Frigates 25-50% chances of Web and/or Scramble | ||
+ | |EWAR= Caldari Energy Neutralizer Sentry IIIs, ECM Jamming | ||
+ | |ShipSizeLimit= | ||
+ | |ShipSuggestion= Completed in Maelstrom w/ Passive Tank but recommend more support | ||
+ | |Rewards= | ||
+ | |StandingLoss= | ||
+ | |Extra= | ||
+ | }} | ||
Acceleration Gate into Deadspace | Acceleration Gate into Deadspace | ||
=== Single Pocket === | === Single Pocket === | ||
− | |||
{{NPCTableHead|Group 1}} | {{NPCTableHead|Group 1}} | ||
{{NPCTableRow|Sentry|2|Caldari Heavy Missile Battery}} | {{NPCTableRow|Sentry|2|Caldari Heavy Missile Battery}} | ||
{{NPCTableRow|Sentry|5|Caldari Cruise Missile Battery}} | {{NPCTableRow|Sentry|5|Caldari Cruise Missile Battery}} | ||
{{NPCTableRow|Sentry|2|Tower Sentry Caldari III}} | {{NPCTableRow|Sentry|2|Tower Sentry Caldari III}} | ||
− | {{NPCTableRow|Sentry|2|Caldari Stasis Tower|ewar=Web}} | + | {{NPCTableRow|Sentry|2|Caldari Stasis Tower|ewar= Web}} |
− | {{NPCTableRow|Sentry|2|Caldari Energy Neutralizer Sentry III|ewar= | + | {{NPCTableRow|Sentry|2|Caldari Energy Neutralizer Sentry III|ewar= Neut| note=Destroying Neutralizers will spawn replacements 3 times, after which there will spawn 6 jamming frigates}} |
+ | |} | ||
− | {{NPCTableHead|Group 2 | + | {{NPCTableHead|Group 2}} |
{{NPCTableRow|Battleship|4|State Shukuro Shogun}} | {{NPCTableRow|Battleship|4|State Shukuro Shogun}} | ||
+ | |} | ||
{{NPCTableHead|Group 3}} | {{NPCTableHead|Group 3}} | ||
− | {{NPCTableRow|Frigate|4|Taibu State Nagasa/Shinai|point=scram|ewar=Web}} | + | {{NPCTableRow|Frigate|4|Taibu State Nagasa/Shinai|point= scram|ewar= Web}} |
− | {{NPCTableRow|Frigate|2|Taibu State Tachi|point=scram|ewar=ECM}} | + | {{NPCTableRow|Frigate|2|Taibu State Tachi|point= scram|ewar= ECM}} |
{{NPCTableRow|Battleship|4|State Shukuro Daijo/Bishamon}} | {{NPCTableRow|Battleship|4|State Shukuro Daijo/Bishamon}} | ||
+ | |} | ||
{{NPCTableHead|Group 4}} | {{NPCTableHead|Group 4}} | ||
− | {{NPCTableRow|Battleship|4|State Shukuro Taisho/Tenno|ewar=ECM}} | + | {{NPCTableRow|Battleship|4|State Shukuro Taisho/Tenno|ewar= ECM}} |
+ | |} | ||
{{NPCTableHead|Spawns}} | {{NPCTableHead|Spawns}} | ||
Line 39: | Line 48: | ||
{{NPCTableRow|Battleship|4|State Shukuro Bishamon/Shogun}} | {{NPCTableRow|Battleship|4|State Shukuro Bishamon/Shogun}} | ||
{{NPCTableRow|Battleship|2|State Shukuro Nagashin}} | {{NPCTableRow|Battleship|2|State Shukuro Nagashin}} | ||
+ | |} | ||
'''Notes:'''<br> | '''Notes:'''<br> | ||
− | + | * Consider FoF missiles and setting drones to “Aggressive” for when you are unable to target because of Jammers | |
− | + | * Use a Passive Tank and save time by not having to destroy Energy Neutralizer Sentries which re-spawn themselves 3 times, and then spawn frigates | |
− | + | * Or plan a capacitor that receives an additional 80 units/s | |
− | + | * Maximum damage dealing of initial groups are 1,740 hp/s (Kin: 84%, Therm: 16%) | |
− | + | ||
− | + | * Final Nagashins quickly retreat to 68k orbits so try to be in close position before they spawn | |
+ | * Mission flagged complete when all ships are destroyed | ||
{{Missionrelated}} | {{Missionrelated}} | ||
[[Category:Security missions]] | [[Category:Security missions]] |
Revision as of 16:31, 11 September 2022
Missions |
---|
Mission Reports |
Mission Guides |
Special Missions |
Helpful Links |
Acceleration Gate into Deadspace
Single Pocket
Group 1
Group 2
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Battleship State Shukuro Shogun |
Group 3
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Frigate Taibu State Nagasa/Shinai | ||||
2 x Frigate Taibu State Tachi | ||||
4 x Battleship State Shukuro Daijo/Bishamon |
Group 4
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Battleship State Shukuro Taisho/Tenno |
Spawns
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Battleship State Shukuro Shogun/Bishamon | ||||
4 x Battleship State Zen/Oshiro | ||||
4 x Battleship State Shukuro Bishamon/Shogun | ||||
2 x Battleship State Shukuro Nagashin |
Notes:
- Consider FoF missiles and setting drones to “Aggressive” for when you are unable to target because of Jammers
- Use a Passive Tank and save time by not having to destroy Energy Neutralizer Sentries which re-spawn themselves 3 times, and then spawn frigates
- Or plan a capacitor that receives an additional 80 units/s
- Maximum damage dealing of initial groups are 1,740 hp/s (Kin: 84%, Therm: 16%)
- Final Nagashins quickly retreat to 68k orbits so try to be in close position before they spawn
- Mission flagged complete when all ships are destroyed
|