Difference between revisions of "AIR New Player Experience"
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=== Find a Ship === | === Find a Ship === | ||
− | [[File:Meet-aura.png|thumb | + | [[File:Meet-aura.png|thumb|Aura, your AI companion.]] |
− | Aura, your on-board AI, tells you someone has destroyed an Association for Interdisciplinary Research (AIR) cloning facility. You are in a [[ | + | Aura, your on-board AI, tells you someone has destroyed an Association for Interdisciplinary Research (AIR) cloning facility. You are in a [[Capsule]] and need to find a [[Ship]]. |
# Rotate and zoom your [[Camera]] to locate a Ship, an {{sh|Astero}}. | # Rotate and zoom your [[Camera]] to locate a Ship, an {{sh|Astero}}. | ||
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=== Evacuation === | === Evacuation === | ||
− | [[File:Meet-ballin.png|thumb | + | [[File:Meet-ballin.png|thumb|Ballin, Commander of AIR Security.]] |
Ballin Ferrus, Commander of AIR Security, has arrived with a civilian transport fleet. Join them and evacuate to a rendezvous point. | Ballin Ferrus, Commander of AIR Security, has arrived with a civilian transport fleet. Join them and evacuate to a rendezvous point. | ||
− | [[File:Anomaly-AIR.png|thumb | + | [[File:Anomaly-AIR.png|thumb|An anomaly cloaking a structure.]] |
# Click on Ballin Ferrus' Ship in the [[Overview]] interface. Click Approach. | # Click on Ballin Ferrus' Ship in the [[Overview]] interface. Click Approach. | ||
− | # Once near, Ballin will boost your [[ | + | # Once near, Ballin will boost your [[Shields]] and repair your [[Tanking#Armor_tanking|Armour]]. Wait until the fleet enters and then exits warp. |
# Select the Anomaly, then click Approach. | # Select the Anomaly, then click Approach. | ||
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=== A New Clone === | === A New Clone === | ||
− | [[File:Meet-vesper.png|thumb | + | [[File:Meet-vesper.png|thumb|Vesper, AIR's Vice President of Operation.]] |
After your Capsule is destroyed, you will wake up in a new Capsule in your Home Station. Vesper Calytrix, AIR's Vice President of Operation, will help you get back on your feet: equip a module, train [[Skills]] and travel to meet the [[Career Agents]]. | After your Capsule is destroyed, you will wake up in a new Capsule in your Home Station. Vesper Calytrix, AIR's Vice President of Operation, will help you get back on your feet: equip a module, train [[Skills]] and travel to meet the [[Career Agents]]. | ||
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# Open your [[Fitting]] interface. Here you can see your Ship statistics. Drag-and-drop your Mining Laser Upgrade I module from your Item Hanger to an empty Low Slot in the Fitting interface. | # Open your [[Fitting]] interface. Here you can see your Ship statistics. Drag-and-drop your Mining Laser Upgrade I module from your Item Hanger to an empty Low Slot in the Fitting interface. | ||
# The Mining Laser Upgrade I module is grey. Bring it Online by clicking on it in the Fitting interface. | # The Mining Laser Upgrade I module is grey. Bring it Online by clicking on it in the Fitting interface. | ||
− | # You do not have the Skills required to activate the module. Fear not because a [[ | + | # You do not have the Skills required to activate the module. Fear not because a [[Skillbooks|Skillbook]] has appeared in your Item Hangar. Hover over it and click [[Skill_trading#Skill_Injectors|Inject Skill]] to learn it. |
# Open your Skill interface, then open the AIR Skill Plan, then finally click Add skills to training queue | # Open your Skill interface, then open the AIR Skill Plan, then finally click Add skills to training queue | ||
# Click Apply Skill Points and Confirm to quickly learn the new Skills. This process is called Skill Injection. | # Click Apply Skill Points and Confirm to quickly learn the new Skills. This process is called Skill Injection. | ||
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# Undock. | # Undock. | ||
− | ===Mining NPE=== | + | === Mining NPE === |
− | #Click '''Warp To Location''' in the Tutorial panel | + | # Click '''Warp To Location''' in the Tutorial panel |
− | #Approach the Nephrite asteroid and lock it. | + | # Approach the Nephrite asteroid and lock it. |
− | #Once you are within 10km of the asteroid, stop your ship and activate your Mining Laser. | + | # Once you are within 10km of the asteroid, stop your ship and activate your Mining Laser. |
− | #Open your inventory. | + | # Open your inventory. |
− | #Keep mining until the asteroid is depleted. | + | # Keep mining until the asteroid is depleted. |
− | #Orbit the next asteroid and activate your afterburner. | + | # Orbit the next asteroid and activate your afterburner. |
− | #Again, keep mining until the asteroid is depleted. | + | # Again, keep mining until the asteroid is depleted. |
− | #Select the third asteroid, approach until you're within 10km, and, again, activate your Mining Laser. | + | # Select the third asteroid, approach until you're within 10km, and, again, activate your Mining Laser. |
− | #Once the asteroid is depleted, a {{sh|Dramiel}} wreck will spawn. Approach it, then open its cargo using the '''Open Cargo''' button, and click '''Loot All'''. | + | # Once the asteroid is depleted, a {{sh|Dramiel}} wreck will spawn. Approach it, then open its cargo using the '''Open Cargo''' button, and click '''Loot All'''. |
− | #Select the AIR station on your overview and click '''Align To'''. | + | # Select the AIR station on your overview and click '''Align To'''. |
− | #You will automatically warp. Once you've arrived, click '''Dock'''. | + | # You will automatically warp. Once you've arrived, click '''Dock'''. |
− | #Open your cargohold and drag the ore that you've mined to your Item Hangar. | + | # Open your cargohold and drag the ore that you've mined to your Item Hangar. |
− | #Right-click on the ore and select '''Sell This Item'''. | + | # Right-click on the ore and select '''Sell This Item'''. |
− | #Press '''Sell'''. | + | # Press '''Sell'''. |
− | #Click your Wallet, and press '''Market Transactions'''. | + | # Click your Wallet, and press '''Market Transactions'''. |
− | #Click '''Transactions''' and then close your Wallet and Inventory. | + | # Click '''Transactions''' and then close your Wallet and Inventory. |
− | #Open the Agency and click '''Resource Harvesting'''. | + | # Open the Agency and click '''Resource Harvesting'''. |
− | #Select '''Agents and Missions''' and then '''Career Agents'''. | + | # Select '''Agents and Missions''' and then '''Career Agents'''. |
− | #Select an agent (it doesn't matter which one, they're all at the same place and you can do a different one later) and click '''Set Destination'''. | + | # Select an agent (it doesn't matter which one, they're all at the same place and you can do a different one later) and click '''Set Destination'''. |
− | #Close the Agency and undock. | + | # Close the Agency and undock. |
− | #Click '''Jump'''. Once you've arrived, repeat with the next two gates until you've arrived. | + | # Click '''Jump'''. Once you've arrived, repeat with the next two gates until you've arrived. |
− | #Select the highlighted station and click '''Dock'''. | + | # Select the highlighted station and click '''Dock'''. |
− | #Select your preferred Career Agent and click '''Start Conversation'''. | + | # Select your preferred Career Agent and click '''Start Conversation'''. |
− | #Click '''Accept'''. | + | # Click '''Accept'''. |
#Congratulations! You've now finished the AIR NPE. | #Congratulations! You've now finished the AIR NPE. | ||
Revision as of 16:56, 19 January 2023
"Meet the Association for Interdisciplinary Research (AIR), a new technology-focused organization making a splash on New Eden's corporate landscape. AIR's main goal is the pursuit of scientific knowledge through a variety of research and development endeavors. One such endeavor is the AIR Capsuleer Training Program, a project designed to help pilots achieve their dreams of becoming the best and brightest Capsuleers in New Eden."
AIR New Player Experience is a tutorial available after Character Creation that teaches brand new capsuleers about New Eden.
You will learn:
- basic Camera controls
- how to use the Selected Item interface
- how to use the Overview interface
- how to Approach, Orbit and Lock Target
- how to use and what Turrets, an Afterburner and ECM modules do
- what happens when your Capsule is destroyed
- how to use the Fitting, Inventory and Skill Plans
- about Skill Points, Skill Injectors and Skillbooks
- how to mine and sell your items
You will meet:
- Aura, your trusty AI companion
- Ballin Ferrus, Commander of AIR Security
- Vesper Calytrix, AIR's Vice President of Operation
To advance the tutorial, either complete the objective or click "Next" or "Continue" button.
Tutorial
Find a Ship
Aura, your on-board AI, tells you someone has destroyed an Association for Interdisciplinary Research (AIR) cloning facility. You are in a Capsule and need to find a Ship.
- Rotate and zoom your Camera to locate a Ship, an Astero.
- Left click the highlighted Ship.
- Using the Selected Item interface, click Approach. Your Capsule will start flying towards the Astero.
- Once you are in range, click Board Ship. You will take control of the damaged Astero.
Evacuation
Ballin Ferrus, Commander of AIR Security, has arrived with a civilian transport fleet. Join them and evacuate to a rendezvous point.
- Click on Ballin Ferrus' Ship in the Overview interface. Click Approach.
- Once near, Ballin will boost your Shields and repair your Armour. Wait until the fleet enters and then exits warp.
- Select the Anomaly, then click Approach.
Defend the Fleet
A hostile fleet will attack the civilian transport fleet. Defend them as best as you can.
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Frigate Hostile Frigate | ||||
1 x Cruiser Hostile Cruiser | ||||
2 x Battleship Hostile Battleship |
- Select Ballin Ferrus' ship, then click Orbit.
- Select the Hostile Frigate, click Orbit. Left click to active the Afterburner module.
- Once near, click Lock Target. Left click both Turret modules to open fire.
- Select the Hostile Cruiser, Orbit, Lock Target and use the Stasis Webifier module to slow it down. Left click both Turret modules to open fire.
- Select the Hostile Battleship, Orbit, Lock Target and use the Multispectral ECM module.
- Die! The Hostile Battleships will destroy both your Ship and your Capsule.
A New Clone
After your Capsule is destroyed, you will wake up in a new Capsule in your Home Station. Vesper Calytrix, AIR's Vice President of Operation, will help you get back on your feet: equip a module, train Skills and travel to meet the Career Agents.
- Click Board my Corvette in the Station Services Panel to board a new Ship.
- Open your Inventory by clicking the Inventory button in the NEOCOM. Here you can see what Ships and Items you have stored in the Station.
- Open up your Item Hanger to see the Mining Laser Upgrade I module.
- Open your Fitting interface. Here you can see your Ship statistics. Drag-and-drop your Mining Laser Upgrade I module from your Item Hanger to an empty Low Slot in the Fitting interface.
- The Mining Laser Upgrade I module is grey. Bring it Online by clicking on it in the Fitting interface.
- You do not have the Skills required to activate the module. Fear not because a Skillbook has appeared in your Item Hangar. Hover over it and click Inject Skill to learn it.
- Open your Skill interface, then open the AIR Skill Plan, then finally click Add skills to training queue
- Click Apply Skill Points and Confirm to quickly learn the new Skills. This process is called Skill Injection.
- Go back, close the Skill interfaces and click on the grayed out Mining Laser Upgrade I module in your Fitting interface to Online it.
- Close the Fitting and Inventory interfaces.
- Undock.
Mining NPE
- Click Warp To Location in the Tutorial panel
- Approach the Nephrite asteroid and lock it.
- Once you are within 10km of the asteroid, stop your ship and activate your Mining Laser.
- Open your inventory.
- Keep mining until the asteroid is depleted.
- Orbit the next asteroid and activate your afterburner.
- Again, keep mining until the asteroid is depleted.
- Select the third asteroid, approach until you're within 10km, and, again, activate your Mining Laser.
- Once the asteroid is depleted, a Dramiel wreck will spawn. Approach it, then open its cargo using the Open Cargo button, and click Loot All.
- Select the AIR station on your overview and click Align To.
- You will automatically warp. Once you've arrived, click Dock.
- Open your cargohold and drag the ore that you've mined to your Item Hangar.
- Right-click on the ore and select Sell This Item.
- Press Sell.
- Click your Wallet, and press Market Transactions.
- Click Transactions and then close your Wallet and Inventory.
- Open the Agency and click Resource Harvesting.
- Select Agents and Missions and then Career Agents.
- Select an agent (it doesn't matter which one, they're all at the same place and you can do a different one later) and click Set Destination.
- Close the Agency and undock.
- Click Jump. Once you've arrived, repeat with the next two gates until you've arrived.
- Select the highlighted station and click Dock.
- Select your preferred Career Agent and click Start Conversation.
- Click Accept.
- Congratulations! You've now finished the AIR NPE.