Difference between revisions of "Friendly Spies"

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(Created page with "name=Friendly Spies, Level 3 __NOTOC__{{survival copy}} {{Missiondetails |Level=3 |Type=Encounter |Objective= |Faction=Gallente |Faction1=Gallente |DamageToDeal=Kin, Therm |Da...")
 
m (Add objective. Add {{MissionBriefing}}. Change heading. Add structure table.)
 
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name=Friendly Spies, Level 3
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{{NPCTableCSS}}{{MissionLinks}}
__NOTOC__{{survival copy}}
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{{Missiondetails
 
{{Missiondetails
|Level=3
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|Level= 3
|Type=Encounter
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|Type= Encounter
|Objective=
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|Objective= Go in there and blow up the Radio Telescope.
|Faction=Gallente
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|Faction1= Gallente Federation
|Faction1=Gallente
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|DamageToDea1l=
|DamageToDeal=Kin, Therm
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|DamageToResist1=
|DamageToResist=Therm, Kin
 
 
|WebPoint=
 
|WebPoint=
|EWAR=
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|EWAR= Sensor damps from Elite Frigs and Federation Nauclarius/Praktor Hippeus
|ShipSizeLimit=
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|ShipSizeLimit=  
|ShipSuggestion=Drake
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|ShipSuggestion= Drake
|Rewards=
 
|Extra=
 
 
}}
 
}}
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{{MissionBriefing
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|We've located a nest of Gallente spies. They're using a radio telescope to keep track of our activities in <System>.
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I want you to go out there and destroy that radio telescope. Try to avoid hostile contact with the Gallente spies, but if they attack-- well, you do what you have to do. It'll serve them right for spying on their allies.
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}}
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'''Blitz''': Destroy the Radio Telescope and warp-out.<br>
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That will finish the mission quickly; however, even if you kill all the ships, there is no standings loss incurred (and the tags have a significant amount of value)
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=== Warp-in ===
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Initial spawn is 20-30km away from warp-in. Upon destruction of the last ship in a group, a new reinforcement wave will spawn.
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{{NPCTableHead|Structures}}
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{{NPCTableRow|Structure||Radio Telescope|trigger= Marks mission complete}}
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|}
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The Radio Telescope is 29km from warp-in.
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{{NPCTableHead|Initial (20-30km, Auto aggro)}}
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{{NPCTableRow|Destroyer|3|Federation Arcus/Matara}}
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{{NPCTableRow|Cruiser|2|Federation Nauclarius/Praktor Hippeus|ewar=Damp}}
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|}
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{{NPCTableHead|1st Reinforcement}}
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{{NPCTableRow|Elite Frigate|2|Elite Federation Insidiator|ewar=Damp}}
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{{NPCTableRow|Cruiser|2|Federation Praktor Centurion/Legionarius}}
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|}
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{{NPCTableHead|2nd Reinforcement}}
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{{NPCTableRow|Elite Frigate|2|Elite Federation Machina/Phalarica|ewar=Damp}}
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{{NPCTableRow|Battlecruiser|1|Federation Calo}}
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|}
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{{Missionrelated}}
  
Space type: Deadspace<br>
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[[Category:Security missions]]
===Single Pocket===
 
Upon warp-in there are 5 ships that aggro. There are 2 spawns. Upon destruction of the last ship in the group, spawns will show up and auto aggro.
 
Initial Group:<br>
 
20-30km
 
3x Destroyers (Federation Arcus/Matara)<br>
 
2x Cruisers (Federation Nauclarius/Praktor Hippeus)<br>
 
First Spawn:<br>
 
20-30km
 
2x Elite Frigates (Elite Federation Insidiator)<br>
 
2x Crusiers (Federation Praktor Centurion/Legionarius)<br>
 
Second Spawn:<br>
 
20-30km
 
2x Elite Frigates (Elite Federation Machina/Phalarica)<br>
 
1x Battlecruiser (Federation Calo)<br>
 
'''Objective:'''<br>
 
Destroy the Radio Telescope
 
'''Blitz:'''<br>
 
The target [Radio telescope] is 29km away when you warp in. Just target and kill it. The Initial Group of Gallente ships mostly can't hit beyond 8,000 meters and only did 3,000 hp total damage before I took out the target. No sign of either webbing or warp jamming in Initial Group. Very easy mission; you could do it in a level 2 cruiser [Omen, Caracal, Vexor, Stabber].
 
'''Standings:'''<br>
 
No standing lose on destroying the Radio Telescope.
 
[[Category:Mission reports]]
 

Latest revision as of 14:06, 14 May 2023


Level 3
Type Encounter
Objective Go in there and blow up the Radio Telescope.
Faction Gallente Federation
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Kinetic damage KinThermal damage Th
EWAR Sensor damps from Elite Frigs and Federation Nauclarius/Praktor Hippeus
Ship suggestion Drake
Mission briefing
We've located a nest of Gallente spies. They're using a radio telescope to keep track of our activities in <System>.

I want you to go out there and destroy that radio telescope. Try to avoid hostile contact with the Gallente spies, but if they attack-- well, you do what you have to do. It'll serve them right for spying on their allies.

Blitz: Destroy the Radio Telescope and warp-out.
That will finish the mission quickly; however, even if you kill all the ships, there is no standings loss incurred (and the tags have a significant amount of value)

Warp-in

Initial spawn is 20-30km away from warp-in. Upon destruction of the last ship in a group, a new reinforcement wave will spawn.


Structures
WD EWAR L


Structure Radio Telescope Marks mission complete

The Radio Telescope is 29km from warp-in.


Initial (20-30km, Auto aggro)
WD EWAR L


Destroyer 3 x Destroyer Federation Arcus/Matara
Cruiser 2 x Cruiser Federation Nauclarius/Praktor Hippeus Remote Sensor Dampener


1st Reinforcement
WD EWAR L


Elite Frigate 2 x Elite Frigate Elite Federation Insidiator Remote Sensor Dampener
Cruiser 2 x Cruiser Federation Praktor Centurion/Legionarius


2nd Reinforcement
WD EWAR L


Elite Frigate 2 x Elite Frigate Elite Federation Machina/Phalarica Remote Sensor Dampener
Battlecruiser 1 x Battlecruiser Federation Calo