Difference between revisions of "Eliminate the Pirate Campers (Blood Raiders)"
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− | + | {{NPCTableCSS}}{{MissionLinks}} | |
− | + | {{Hatnote|This article details the Level 3, Blood Raiders version of this mission. For other variants, see [[Eliminate the Pirate Campers|Eliminate the Pirate Campers (disambiguation)]]}} | |
+ | |||
{{Missiondetails | {{Missiondetails | ||
− | |Level=3 | + | |Level= 3 |
− | |Type=Encounter | + | |Type= Encounter |
− | |Objective= | + | |Objective= Eliminate the Blood Raider ships roaming around the stargate near the coordinates of your bookmark. |
− | |Faction1=Blood Raiders | + | |Faction1= Blood Raiders |
− | |WebPoint= | + | |WebPoint= |
− | |EWAR= | + | |EWAR= |
− | |ShipSizeLimit= | + | |ShipSizeLimit= |
− | |ShipSuggestion= | + | |ShipSuggestion= |
− | |Rewards= | + | |Rewards= |
− | |Extra= | + | |StandingLoss= |
+ | |Extra= | ||
+ | }} | ||
+ | {{MissionBriefing | ||
+ | |I have a job for someone of your caliber. There's a hidden stargate in <System> that is frequented by pilots of the Amarr Empire. It so happens that a gang of fanatics belonging to the Blood Raider Covenant have set up camp near the stargate in the hopes of catching easy prey traveling via the gate. In other words, they will attack any passersby who aren't part of their terrorist organization. | ||
+ | |||
+ | We've considered sending in the military, but I'm afraid the pirates might make a quick get-away should they discover who's after them. I'd like you to go there and waste them once they attack you. When you've destroyed them, return to me for your reward. | ||
}} | }} | ||
+ | '''Blitz:''' Kill trigger in initial group. Then kill all reinforcements. | ||
+ | |||
+ | === Warp-in === | ||
+ | {{NPCTableHead|Initial Hostiles (90-100km, Auto aggro)}} | ||
+ | {{NPCTableRow|Elite Frigate|3-4|Elder Corpii Raider/Diviner/Reaver/...|note= aggro drones}} | ||
+ | {{NPCTableRow|Destroyer|1|Corpior Devoter/Templar|trigger= Triggers reinforcement}} | ||
+ | {{NPCTableRow|Battlecruiser|3-4|Corpatis Bishop/Seer}} | ||
+ | |} | ||
+ | |||
+ | {{NPCTableHead|Reinforcement (Auto aggro)}} | ||
+ | {{NPCTableRow|Cruiser|3|Corpum Dark Priest/Shadow Sage/...|note= Different versions of Sage and Priest have been observed: Arch Sage/Priest, Shadow Sage, Dark Priest}} | ||
+ | {{NPCTableRow|Battlecruiser|2|Corpatis Fanatic/Shade}} | ||
+ | |} | ||
+ | 5 June 2023: Reinforcement were reported at 100km, mine were at 150km. They probably spawn in a fixed location, so distance depends on your movements. -- Evon R'al. | ||
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+ | {{Missionrelated}} | ||
− | + | [[Category:Security missions]] | |
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Latest revision as of 09:13, 5 June 2023
Missions |
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Mission Reports |
Mission Guides |
Special Missions |
Helpful Links |
- This article details the Level 3, Blood Raiders version of this mission. For other variants, see Eliminate the Pirate Campers (disambiguation)
Mission briefing |
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I have a job for someone of your caliber. There's a hidden stargate in <System> that is frequented by pilots of the Amarr Empire. It so happens that a gang of fanatics belonging to the Blood Raider Covenant have set up camp near the stargate in the hopes of catching easy prey traveling via the gate. In other words, they will attack any passersby who aren't part of their terrorist organization.
We've considered sending in the military, but I'm afraid the pirates might make a quick get-away should they discover who's after them. I'd like you to go there and waste them once they attack you. When you've destroyed them, return to me for your reward. |
Blitz: Kill trigger in initial group. Then kill all reinforcements.
Warp-in
Initial Hostiles (90-100km, Auto aggro)
WD | EWAR | L
| ||
---|---|---|---|---|
3-4 x Elite Frigate Elder Corpii Raider/Diviner/Reaver/... | ||||
1 x Destroyer Corpior Devoter/Templar | ||||
3-4 x Battlecruiser Corpatis Bishop/Seer |
Reinforcement (Auto aggro)
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Cruiser Corpum Dark Priest/Shadow Sage/... | ||||
2 x Battlecruiser Corpatis Fanatic/Shade |
5 June 2023: Reinforcement were reported at 100km, mine were at 150km. They probably spawn in a fixed location, so distance depends on your movements. -- Evon R'al.
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