Difference between revisions of "Clearing a Path"

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|The time has come to strike a blow against the arrogant Gallente. We're going to stage a raid deep into Gallente territory. In order to mask the movements of our forces, however, we first need to wipe out their pickets and patrols. We ''could'' do this with our own ships, of course, but that might alert the enemy to our plans. A lone, talented capsuleer, on the other hand, would make short work of them and raise less suspicion.
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I've uploaded the coordinates of the stepping-off point of our raid into your nav-computer. I want you to go there and destroy all of the enemy ships you find. Be advised that they may try to bring in reinforcements, but that should be no problem for someone of your caliber. Are you up to the task?
 
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Revision as of 17:52, 15 February 2024


Level 2 Storyline
Type Encounter
Objective Destroy all enemy ships
Faction Gallente Federation
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Kinetic damage KinThermal damage Th
Ship size limit
You must use one of the following types of ship:
  • Assault Frigate
  • Command Destroyer
  • Corvette
  • Covert Ops
  • Cruiser
  • Destroyer
  • Electronic Attack Ship
  • Expedition Frigate
  • Frigate
  • Hauler
  • Interceptor
  • Interdictor
  • Logistics Frigate
  • Shuttle
  • Stealth Bomber
  • Tactical Destroyer
Standing loss 0.002 Gallente Federation Faction Standing loss
Mission briefing
The time has come to strike a blow against the arrogant Gallente. We're going to stage a raid deep into Gallente territory. In order to mask the movements of our forces, however, we first need to wipe out their pickets and patrols. We could do this with our own ships, of course, but that might alert the enemy to our plans. A lone, talented capsuleer, on the other hand, would make short work of them and raise less suspicion.

I've uploaded the coordinates of the stepping-off point of our raid into your nav-computer. I want you to go there and destroy all of the enemy ships you find. Be advised that they may try to bring in reinforcements, but that should be no problem for someone of your caliber. Are you up to the task?

Warp-in

Structures
WD EWAR L


Acceleration Gate Acceleration Gate

Room 1

All hostile ships aggro on warp-in.

Initial Hostiles (25-30km)
WD EWAR L


Frigate 8 x Frigate Federation Praktor Belos/Harpago Wave 1
Wave 1
WD EWAR L


Destroyer 8 x Destroyer Federation Praktor Machina/Phalarica Wave 2
Wave 2
WD EWAR L


Cruiser 4 x Cruiser Federation Praktor Optioon/Ouragos Destroy to complete the Mission
In local after all hostiles have been destroyed
from the Caldari Navy to the effect that they'll handle it from here
Friendly wave
WD EWAR L


Cruiser 8 x Friendly Cruiser Caldari Cruiser


Rewards
Item Name Note
Total bounty unknown
Federation Navy Insignias About 5M ISK in total