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{{ | {{Update|Article still needs {{Tl|MissionBriefing}} and message(s).<br> | ||
Verify damage to deal/resist, they appear to be swapped when looking at the original EVE-survival import.}} | |||
{{Missiondetails}} | {{NPCTableCSS}} {{MissionLinks}} | ||
{{Missiondetails | |||
|Level= 4 | |||
|Storyline= yes | |||
|Type= Encounter | |||
|Objective= Retrieve Salvaged Electronics | |||
|Faction1= Angel | |||
|DamageToDeal1= {{Damagetype|Ex|Ki|Th}} | |||
|DamageToResist1= {{Damagetype|Omni}} | |||
|Faction2= Sansha's | |||
|DamageToDeal2= | |||
|DamageToResist2= {{Damagetype|Omni}} | |||
|ShipSuggestion= Battleship | |||
|DamageToDeal= | |||
|DamageToResist= | |||
}} | |||
For this storyline you are asked to retrieve a | For this storyline you are asked to retrieve a mission objective (Salvaged Electronics, 20 m³) which is inside a cloaked cache. | ||
After destroying the whole group present, a new spawn will appear. | After destroying the whole group present, a new spawn will appear. | ||
| Line 16: | Line 26: | ||
All groups will autoaggro after some seconds. | All groups will autoaggro after some seconds. | ||
Note: | Note: All NPC may aggro your drones, need to be verified. | ||
'''Blitz:''' Not possible as all the ships have to be killed in order for the cloaked cache to be revealed. | |||
After destroying all ships, the waves start. This is indicated by a message about a | == Single Pocket == | ||
The | {{NPCTableHead|Initial Spawn:}} | ||
{{NPCTableRow|Frigate|3|Gistii Raider}} | |||
{{NPCTableRow|Cruiser|3|Gistum Marauder}} | |||
{{NPCTableRow|Battleship|6|Gist Warlord}} | |||
{{NPCTableRow|Battleship|3|Gist Saint}} | |||
{{NPCTableRow|Sentry|4|Angel Heavy Missile Battery}} | |||
|} | |||
After destroying all ships, the sansha's waves start. This is indicated by a message about a cynosural field opening. | |||
The cynosural field opens about 25 km from the initial warp in point. | |||
{{NPCTableHead|Wave 1 (auto-aggro)}} | |||
{{NPCTableRow|Frigate|2|Centi Enslaver}} | |||
{{NPCTableRow|Battleship|2|Centus Mutant Lord}} | |||
|} | |||
After destroying all ships, the next group spawns. | After destroying all ships, the next group spawns. | ||
{{NPCTableHead|Wave 2 (auto-aggro)}} | |||
{{NPCTableRow|Cruiser|2|Centum Hellhound}} | |||
{{NPCTableRow|Battleship|2|Centus Savage Lord}} | |||
|} | |||
After destroying all ships, the final group appears. | After destroying all ships, the final group appears. | ||
{{NPCTableHead|Wave 3 (auto-aggro)}} | |||
{{NPCTableRow|Battlecruiser|2|Centatis Wraith}} | |||
{{NPCTableRow|Battleship|2-3|Centus Savage Lord}} | |||
|} | |||
After having killed all ships you receive the following message | {{MessageBox|After having killed all ships you receive the following message | ||
|The automated base defenses register that combat has ceased, uncloaking a nearby cache of valuables. | |||
The automated base defenses register that combat has ceased, uncloaking a nearby cache of valuables. | }} | ||
You'll find a now revealed Bunker labelled "Cloaked Cache" which contains scrap metal and the mission's objective (Salvaged Electronics). | You'll find a now revealed Bunker labelled "Cloaked Cache" which contains scrap metal and the mission's objective (Salvaged Electronics). | ||
{{NPCTableHead|Decloaked cache after all enemies have been killed}} | |||
{{NPCTableRow|Structure|1|Cloaked Cache|drop=Salvaged Electronics}} | |||
|} | |||
'''Structures:'''<br> | '''Structures:'''<br> | ||
Destroyed Bunkers may drop T1 module(s) and scrap metals. | Destroyed Bunkers may drop T1 module(s) and scrap metals. | ||
The Watchtowers didn't drop anything. | The Watchtowers didn't drop anything. | ||
The two | The two battlestations have a lot of hitpoints. | ||
Battlestations dropped no loot. | Battlestations dropped no loot. | ||
''' | |||
'''Bounty and loot:''' | |||
Bounty: ≈8M<br> | |||
Loot: ≈2-3M<br> | |||
Salvage: ≈3-4M<br> | |||
{{Missionrelated}} | {{Missionrelated}} | ||
[[Category: | |||
[[Category:Storyline missions]] | |||
[[Category:Security missions]] | |||