Difference between revisions of "Serpentis Extravaganza (Level 4)"
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Em Dee Kayu (talk | contribs) |
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Just don't forget what you're up against. We have no idea how many ships are out there, all we know is where 3 of their rendezvous points are. Destroy any and all targets you can find there, then report back to me. If there's too many of them out there, then get some help, I'm sure some of our other agents in the vicinity would be willing to give you a hand.}} | Just don't forget what you're up against. We have no idea how many ships are out there, all we know is where 3 of their rendezvous points are. Destroy any and all targets you can find there, then report back to me. If there's too many of them out there, then get some help, I'm sure some of our other agents in the vicinity would be willing to give you a hand.}} | ||
+ | |||
+ | Video: [https://youtu.be/sBmCiW7XCJo Gila], 12-04-2021; [https://youtu.be/glEyftE2ya4 Praxis], July 2024 | ||
'''Blitz:''' | '''Blitz:''' | ||
Line 31: | Line 33: | ||
{{NPCTableHead|}} | {{NPCTableHead|}} | ||
{{NPCTableSeparator|Group 1 (20 km)}} | {{NPCTableSeparator|Group 1 (20 km)}} | ||
− | {{NPCTableRow|Elite Frigate|4|Guardian Veteran|trigger = Triggers | + | {{NPCTableRow|Elite Frigate|4|Guardian Veteran|trigger = Triggers Reinforcements spawn|ewar=Web|point=yes}} |
− | {{NPCTableSeparator| | + | {{NPCTableSeparator|Reinforcements spawn triggered by attacking above}} |
{{NPCTableRow|Cruiser|5|Corelum Chief Guard/Safeguard|ewar = Damp}} | {{NPCTableRow|Cruiser|5|Corelum Chief Guard/Safeguard|ewar = Damp}} | ||
{{NPCTableSeparator|Group 2 (25 km, Old Station ruins)}} | {{NPCTableSeparator|Group 2 (25 km, Old Station ruins)}} | ||
{{NPCTableRow|Destroyer|4|Corelior Soldier/Trooper}} | {{NPCTableRow|Destroyer|4|Corelior Soldier/Trooper}} | ||
− | {{NPCTableRow|Cruiser|2|Corelum Chief Sentinel/Chief Infantry|trigger = Triggers | + | {{NPCTableRow|Cruiser|2|Corelum Chief Sentinel/Chief Infantry|trigger = Triggers Reinforcements spawn}} |
{{NPCTableRow|Battleship|1|Core Port Admiral/Commodore}} | {{NPCTableRow|Battleship|1|Core Port Admiral/Commodore}} | ||
− | {{NPCTableSeparator| | + | {{NPCTableSeparator|Reinforcements spawn triggered by attacking above Cruisers}} |
{{NPCTableRow|Elite Frigate|3|Guardian Veteran|ewar=Web|point=yes}} | {{NPCTableRow|Elite Frigate|3|Guardian Veteran|ewar=Web|point=yes}} | ||
Line 56: | Line 58: | ||
=== 2nd Pocket === | === 2nd Pocket === | ||
+ | * No auto-aggro on warp-in, reinforcements do not auto-aggro | ||
* The 2nd Group can be attacked independently without drawing pocket aggro. | * The 2nd Group can be attacked independently without drawing pocket aggro. | ||
* Attacking the 1st Group will aggro the 3rd Group and vice-versa. | * Attacking the 1st Group will aggro the 3rd Group and vice-versa. | ||
Line 62: | Line 65: | ||
{{NPCTableHead|}} | {{NPCTableHead|}} | ||
{{NPCTableSeparator|Group 1 (20 km, Asteroid Mining Post)}} | {{NPCTableSeparator|Group 1 (20 km, Asteroid Mining Post)}} | ||
− | {{NPCTableRow|Battlecruiser|2|Corelatis Wing Leader/Squad Leader}} | + | {{NPCTableRow|Battlecruiser|2|Corelatis Wing Leader/Squad Leader|trigger = tiggers reinforcements spawn}} |
+ | {{NPCTableSeparator|Reinforcements spawn, 22km - Radio Telescope)}} | ||
+ | {{NPCTableRow|Battleship|3|Core Commodore/Port Admiral}} | ||
{{NPCTableSeparator|Group 2 (30 km, Barren Asteroid)}} | {{NPCTableSeparator|Group 2 (30 km, Barren Asteroid)}} | ||
Line 69: | Line 74: | ||
{{NPCTableSeparator|Group 3 (35-50 km, Hollow Asteroid)}} | {{NPCTableSeparator|Group 3 (35-50 km, Hollow Asteroid)}} | ||
{{NPCTableRow|Elite Frigate|2|Guardian Veteran|ewar=Web|point=yes}} | {{NPCTableRow|Elite Frigate|2|Guardian Veteran|ewar=Web|point=yes}} | ||
− | {{NPCTableRow|Destroyer|2|Corelior Infantry/Soldier}} | + | {{NPCTableRow|Destroyer|2|Corelior Infantry/Soldier|trigger = tiggers reinforcements spawn}} |
{{NPCTableRow|Cruiser|3|Corelum Chief Spy/Scout}} | {{NPCTableRow|Cruiser|3|Corelum Chief Spy/Scout}} | ||
{{NPCTableRow|Battlecruiser|3|Corelatis Platoon Leader/Squad Leader}} | {{NPCTableRow|Battlecruiser|3|Corelatis Platoon Leader/Squad Leader}} | ||
{{NPCTableRow|Battleship|1|Core Port/Rear Admiral}} | {{NPCTableRow|Battleship|1|Core Port/Rear Admiral}} | ||
+ | {{NPCTableSeparator|Reinforcements spawn, 28km - Barren Asteroid)}} | ||
+ | {{NPCTableRow|Elite Frigate|3|Guardian Veteran|ewar=Web|point=yes}} | ||
|} | |} | ||
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=== 3rd Pocket === | === 3rd Pocket === | ||
− | Auto aggro from | + | Auto aggro from Group 1. |
+ | |||
Attacking the 2nd Group will aggro the 4th Group (Krayak Sarpanti) and vice versa. | Attacking the 2nd Group will aggro the 4th Group (Krayak Sarpanti) and vice versa. | ||
− | + | Serpentis Stronghold structure has over 200,000 HP, does not have to be destroyed and drops nothing of value. | |
{{MessageBox | {{MessageBox | ||
Line 110: | Line 109: | ||
{{NPCTableSeparator|Group 4 (50 km, Serpentis Stronghold)}} | {{NPCTableSeparator|Group 4 (50 km, Serpentis Stronghold)}} | ||
− | {{NPCTableRow|Battleship|1|Krayek Sarpanti|trigger = | + | {{NPCTableRow|Battleship|1|Krayek Sarpanti|trigger = Calls for reinforcements|ewar = Damp}} |
− | {{NPCTableRow|Sentry|2|Serpentis Heavy Missile Battery}} | + | {{NPCTableRow|Sentry|2|Serpentis Heavy Missile Battery|drop = 20x Heavy Missiles}} |
− | + | {{NPCTableSeparator|Krayek's reinforcements}} | |
− | + | {{NPCTableRow|Drone|3|Spider Drone I (auto-aggro)|ewar =Web}} | |
− | {{ | ||
− | {{NPCTableRow|Drone|3|Spider Drone I|ewar =Web}} | ||
{{NPCTableRow|Elite Frigate|4|Guardian Veteran|ewar =Web|point=yes}} | {{NPCTableRow|Elite Frigate|4|Guardian Veteran|ewar =Web|point=yes}} | ||
{{NPCTableRow|Battlecruiser|4|Corelatis Squad/Platoon Leader}} | {{NPCTableRow|Battlecruiser|4|Corelatis Squad/Platoon Leader}} | ||
+ | {{NPCTableSeparator|Lootable Structures}} | ||
+ | {{NPCTableRow|Structure||Serpentis Storage Facility|drop = 30x NPC Trade Goods and 50x Metal Scraps}} | ||
|} | |} | ||
+ | == Bounties == | ||
+ | '''Bounties:''' ± 9.8 Mil ISK | ||
− | ===Notes=== | + | == Loot & Salvage == |
− | *Video: [ | + | '''Loot:''' ± 6.53 Mil ISK |
+ | |||
+ | '''Salvage:''' ± 8.89 Mil ISK | ||
+ | |||
+ | === Notes === | ||
+ | * Video: [https://www.youtube.com/watch?v=C1haMNaD7AU Machariel], [https://www.youtube.com/watch?v=g3ezMO8iyDg Sniper Maelstrom] | ||
{{Missionrelated}} | {{Missionrelated}} | ||
− | [[Category: | + | |
+ | [[Category:Security missions]] |
Latest revision as of 23:11, 2 July 2024
Missions |
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Mission Reports |
Mission Guides |
Special Missions |
Helpful Links |
Mission briefing |
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We've been gathering information from our numerous agents within the Serpentis to prepare ourselves for a possible attack on our assets. So far we've found out that they are planning a major offensive against a target within Larryn today. The target still remains unknown to us, but we have managed to discover the meeting point of some of their forces. I want you to gather all the help you can muster and fly out to the meeting points and deliver a devastating blow to their fleet. That should deter them from any attack inside Larryn, and send them a message they won't forget.
Just don't forget what you're up against. We have no idea how many ships are out there, all we know is where 3 of their rendezvous points are. Destroy any and all targets you can find there, then report back to me. If there's too many of them out there, then get some help, I'm sure some of our other agents in the vicinity would be willing to give you a hand. |
Video: Gila, 12-04-2021; Praxis, July 2024
Blitz:
- 1st and 2nd Pocket: Eliminate all ships to unlock the warp gates.
- 3rd Pocket: Kill or ignore the 1st Group. Eliminate the 3 Spider Drones and Krayek Sarpanti.
1st Pocket
The gate to next pocket will be locked until you have eliminated all hostile ships.
All groups can be attacked independently
2nd Pocket
- No auto-aggro on warp-in, reinforcements do not auto-aggro
- The 2nd Group can be attacked independently without drawing pocket aggro.
- Attacking the 1st Group will aggro the 3rd Group and vice-versa.
- The warp gate will be locked until you have eliminated all hostile ships.
3rd Pocket
Auto aggro from Group 1.
Attacking the 2nd Group will aggro the 4th Group (Krayak Sarpanti) and vice versa.
Serpentis Stronghold structure has over 200,000 HP, does not have to be destroyed and drops nothing of value.
Incoming Transmission |
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Finally, you have reached the final rendezvous point. I can see from your ship's scanners that their general, Krayek Sarpanti, is located in the area. This is good news indeed. Strike him down now and their attack will surely be called off. Not only that, but Krayek's death will be a serious blow to the Serpentis organization. Return to me immediately after he has been eliminated. |
Bounties
Bounties: ± 9.8 Mil ISK
Loot & Salvage
Loot: ± 6.53 Mil ISK
Salvage: ± 8.89 Mil ISK
Notes
- Video: Machariel, Sniper Maelstrom
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