Difference between revisions of "Break The Slave Trade"

From EVE University Wiki
Jump to: navigation, search
(Created page with "name=Break The Slave Trade, Level 2 __NOTOC__{{survival copy}} Faction: Amarr<br> Mission type: Encounter<br> Space type: Deadspace with gates<br> Damage dealt: EM/Therm<br> ...")
 
m (slight amendment to the blitz)
 
(7 intermediate revisions by 5 users not shown)
Line 1: Line 1:
name=Break The Slave Trade, Level 2
+
{{NPCTableCSS}}{{MissionLinks}}
__NOTOC__{{survival copy}}
 
  
Faction: Amarr<br>
+
{{Missiondetails
Mission type: Encounter<br>
+
|Name=
Space type: Deadspace with gates<br>
+
|Level= 2
Damage dealt: EM/Therm<br>
+
|Type= Encounter
Extras: Tracking Disruption (Bahir/Forim)<br>
+
|Objective=
Web/scramble:<br>
+
|Faction=
Recommended damage dealing:<br>
+
|Faction1= Amarr Empire
Recommended ships: '''Cruiser or Lesser Only'''<br>
+
|WebPoint=
 +
|EWAR= Energy neutralizer, tracking disruption
 +
|ShipSizeLimit=
 +
|ShipSuggestion=
 +
|Rewards=
 +
|StandingLoss= 0.002 for ship kill (Imperial Industrial Ship)
 +
|Extra=
 +
}}
  
No aggro on warp in.  
+
No hostiles at initial gate.
  
Group 1 @ 36KM:<br>
+
'''Blitz:'''
Aggros at 30 km distance.
+
* Kill the Imperial Industrial Ship, loot auto-scoops into hold, warp out.
Imperial Muthura (Cruiser)
 
Imperial Muzakir (Cruiser)
 
Imperial Felix/Paladin x 3 (Frigate)
 
Imperial Industrial Ship '''*Main Target*'''
 
  
Group 2 @ 45KM:<br>
+
=== 1st Pocket ===
Imperial Tamir x 3 (Cruiser) (Neut)
+
No aggro at warp-in. Imperial Tamir neut for 5gj/s each.
Imperial Matendi x 3 (Frigate)
 
Imperial Forian x 2 (Frigate)
 
  
Group 3 @ 55KM:<br>
+
{{NPCTableHead|Initial Hostiles}}
Imperial Bahir (Frigate)
+
{{NPCTableSeparator|Group 1 (36km)}}
Imperial Sixtus x 3 (Frigate)
+
{{NPCTableRow|Industrial|1|Imperial Industrial Ship|cargo = Mission item}}
Imperial Paladin x 3 (Frigate)
+
{{NPCTableRow|Frigate|3|Imperial Felix/Paladin}}
 +
{{NPCTableRow|Cruiser|2|Imperial Muthura/Muzakir}}
 +
{{NPCTableSeparator|Group 2 (45km)}}
 +
{{NPCTableRow|Frigate|5|Imperial Forian/Matendi|ewar = TD|note = Forian is the only variant with EWAR}}
 +
{{NPCTableRow|Cruiser|3|Imperial Tamir|ewar = Neut}}
 +
{{NPCTableSeparator|Group 3 (55km)}}
 +
{{NPCTableRow|Frigate|7|Imperial Bahir/Paladin/Sixtus|ewar = TD|note = Bahir is the only variant with EWAR}}
 +
|}
  
'''Blitz:'''<br>
+
{{Missionrelated}}
Kill the Industrial Ship and loot the can.
 
  
'''Tip:'''<br><br>
+
[[Category:Security missions]]
- You may have to turn on ''Mission Faction Instudrials'' in your overview settings to see the Imperial Industrial Ship.<br>
 
 
 
[[Category:Mission reports]]
 

Latest revision as of 13:58, 7 July 2024


Level 2
Type Encounter
Faction Amarr Empire
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage Th
EWAR Energy neutralizer, tracking disruption
Standing loss 0.002 for ship kill (Imperial Industrial Ship)


No hostiles at initial gate.

Blitz:

  • Kill the Imperial Industrial Ship, loot auto-scoops into hold, warp out.

1st Pocket

No aggro at warp-in. Imperial Tamir neut for 5gj/s each.


Initial Hostiles
WD EWAR L
Group 1 (36km)
Hauler 1 x Industrial Imperial Industrial Ship Mission item
Frigate 3 x Frigate Imperial Felix/Paladin
Cruiser 2 x Cruiser Imperial Muthura/Muzakir
Group 2 (45km)
Frigate 5 x Frigate Imperial Forian/Matendi Forian is the only variant with EWAR Tracking Disruptor
Cruiser 3 x Cruiser Imperial Tamir Energy Neutralizer
Group 3 (55km)
Frigate 7 x Frigate Imperial Bahir/Paladin/Sixtus Bahir is the only variant with EWAR Tracking Disruptor