Difference between revisions of "My Sweet Privateer"
m (Remove {{survival copy}}. Already formated to "Uniwiki:Mission formatting guidelines".) |
White Coot (talk | contribs) m (Salvage of all wresks only 2 milion ISK.) |
||
(One intermediate revision by one other user not shown) | |||
Line 2: | Line 2: | ||
{{Missiondetails | {{Missiondetails | ||
− | |||
|Level= 3 | |Level= 3 | ||
|Type= Encounter | |Type= Encounter | ||
Line 12: | Line 11: | ||
|ShipSizeLimit= | |ShipSizeLimit= | ||
|ShipSuggestion= | |ShipSuggestion= | ||
− | |Rewards= Mission Rewards | + | |Rewards= Mission Rewards, 20-30 million in loot, 2 milion in salvage |
|StandingLoss= | |StandingLoss= | ||
− | |Extra= | + | |Extra= |
}} | }} | ||
{{MissionBriefing | {{MissionBriefing | ||
− | |A gang of pirates has been terrorizing the <System | + | |A gang of pirates has been terrorizing the <System. system for some time. And they've been using their base in that system as a launching point to strike out into neighboring systems as well. Of course, pirates are to be expected these days, but these pirates are different. They are well funded, well equipped, and commanded by some canny ship commanders. |
A survivor of the pirate raids told us that at least two of the ship captains — including the pirates' leader himself — were once high-ranking officers in the Gallente Navy. In fact, we believe the Gallente government has sanctioned these pirates as privateers. The damage they have already caused to Amarrian interests is incalculable. Go out there and wipe them out. Yes, this one's a “terminate with extreme prejudice.” | A survivor of the pirate raids told us that at least two of the ship captains — including the pirates' leader himself — were once high-ranking officers in the Gallente Navy. In fact, we believe the Gallente government has sanctioned these pirates as privateers. The damage they have already caused to Amarrian interests is incalculable. Go out there and wipe them out. Yes, this one's a “terminate with extreme prejudice.” | ||
Line 23: | Line 22: | ||
The bounty on the pirate commander is sizeable, but you'll need proof of his death to collect it. Bring back his head and you'll be well-rewarded for your efforts. | The bounty on the pirate commander is sizeable, but you'll need proof of his death to collect it. Bring back his head and you'll be well-rewarded for your efforts. | ||
− | You're going to face a sizable force of pirates. You'll likely need at least a battlecruiser, and maybe even a few allies. | + | {{Co|red|You're going to face a sizable force of pirates. You'll likely need at least a battlecruiser, and maybe even a few allies.}} |
}} | }} | ||
Line 31: | Line 30: | ||
* Kill the Privateer Specialists first just in case you have to warp out | * Kill the Privateer Specialists first just in case you have to warp out | ||
* Destruction of any Sentry will result in -0.3 standing loss | * Destruction of any Sentry will result in -0.3 standing loss | ||
− | |||
* And last but not least don't die | * And last but not least don't die | ||
Latest revision as of 16:36, 9 October 2024
Missions |
---|
Mission Reports |
Mission Guides |
Special Missions |
Helpful Links |
Mission briefing |
---|
A gang of pirates has been terrorizing the <System. system for some time. And they've been using their base in that system as a launching point to strike out into neighboring systems as well. Of course, pirates are to be expected these days, but these pirates are different. They are well funded, well equipped, and commanded by some canny ship commanders.
A survivor of the pirate raids told us that at least two of the ship captains — including the pirates' leader himself — were once high-ranking officers in the Gallente Navy. In fact, we believe the Gallente government has sanctioned these pirates as privateers. The damage they have already caused to Amarrian interests is incalculable. Go out there and wipe them out. Yes, this one's a “terminate with extreme prejudice.” The bounty on the pirate commander is sizeable, but you'll need proof of his death to collect it. Bring back his head and you'll be well-rewarded for your efforts. You're going to face a sizable force of pirates. You'll likely need at least a battlecruiser, and maybe even a few allies. |
Blitz: Clear first room and activate gate. Kill scrambling frigates, then kill Privateer Commander, scoop the Privateer Commander's Head and warp out.
Tips
- Kill the Privateer Specialists first just in case you have to warp out
- Destruction of any Sentry will result in -0.3 standing loss
- And last but not least don't die
1st Pocket
2nd Pocket
WD | EWAR | L
| ||
---|---|---|---|---|
5 x Cruiser Privateer Strikeforce | ||||
1 x Sentry Stasis Tower |
|