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{{main|Alternate characters}} | {{main|Alternate characters}}{{Template:Skillplan Navbar}} | ||
Scanner alts are alts that have been trained for scanning and/or exploration. The benefit of training a scanner alt varies depending on use-case, but training a perfect scanner can take 224 days from fresh character to fully trained using [[Skills_and_learning#Neural_remaps|neural remaps]] and +3 [[Implants#Attribute_Enhancers|implants]]. As such, training your main character to be a perfect scanner may not be the best use of your training time. This guide is broken into three tiers of scanner: | |||
*Basic scanner: Alpha exploration, seeding, and emergency backup scanner | |||
*Exploration scanner: [[exploration]], scanning down a chain | |||
**This plan assumes your character is on an Omega account | |||
*Perfect scanner: scanning down wormhole chains quickly and efficiently, combat scanning | |||
**This plan assumes your character is on an Omega account | |||
== Preparation == | |||
|- | Creating a character in any empire is fine as all the T2 [[Probe_scanning#Ships|scanning ships]] are more than adequate. The issue comes down to personal preference and how efficient you want your character to be. Regardless of starting empire faction, perfect scanners might benefit from training into the [[Buzzard]] or [[Magnate]] as these two get bonuses to scanning-related stats. The [[Buzzard]] is a favorite because of its generous 5 mid slots which allows it to fit extra [[Probe_scanning#Ship_equipment|scanning equipment]]. If you're trying to do exploration quickly for ISK, training into a [[Cheetah]] may be worthwhile as the fastest of the four. The [[Helios]] is the slowest, but makes up for it by being well-rounded with generous mid slots and tank. | ||
Note that only the basic scanner skill plan and exploration skill plan have exploration skills in their skill plans. A perfect scanner can add exploration skills to the queue, but generally a perfect scanner is not needed for exploration. | |||
=== Pause Training === | |||
If you are creating an alt on an account with other characters, it is important to note that only one character can be training skills at a time. Attempting to add skills to the training queue will result in an error, so you will need to pause training on your currently training character, or activate [[Accounts#Multiple Character Training|Multiple Character Training]]. | |||
=== Neural Remap === | |||
For basic scanner skill plan, no neural remap is required. | |||
For exploration scanner skill plan, you may wish to remap to Intelligence-Memory after training ship and navigation skills. | |||
The perfect scanner will require all three neural remaps for efficiency. | |||
== | === Implants === | ||
All characters start with {{Sk|Cybernetics|I}} which allows the use of +3 implants. This will greatly improve your train time. If all you're going to train the alt for is as a scanner, you don't need the Social Adaptation Chip - Basic (Slot 5) as none of the skills in these plans have Charisma as a primary or secondary attribute. | |||
== | == Basic scanner == | ||
No neural remap for the basic scanner plan. This skill plan is intended for Alpha clone characters who wish to get into exploration, seed alts, and emergency backup scanners. Seed alts are alts that have been trained with just enough scanning proficiency that they can be safe-logged in a wormhole system for later use to log in and either spy on the activity of the people living there or scan a way for an [[eviction]] fleet to get inside. | |||
Use the skill plan appropriate to the empire faction of the character. Below that is the skills you can add to make your scanner capable of Alpha-level exploration. | |||
{{SkillQueue | {{SkillQueue | ||
|name= | |name=Caldari basic scanner | ||
| | |desc=Heron | ||
|desc= | |Caldari Frigate 2 | ||
|Astrometric Rangefinding II | Evasive Maneuvering 2 | ||
Astrometric Rangefinding III | Energy Grid Upgrades 2 | ||
Astrometric Acquisition 2 | |||
Energy Grid Upgrades | High Speed Maneuvering 2 | ||
Warp Drive Operation 3 | |||
Astrometric Rangefinding 2 | |||
}} | Caldari Frigate 3 | ||
Evasive Maneuvering 3 | |||
Energy Grid Upgrades 3 | |||
Shield Upgrades 3 | |||
Shield Management 3 | |||
High Speed Maneuvering 3 | |||
Caldari Frigate 4 | |||
Spaceship Command 4 | |||
Navigation 4}} | |||
{{SkillQueue | |||
|name=Minmatar basic scanner | |||
|desc=Probe | |||
|Minmatar Frigate 2 | |||
Evasive Maneuvering 2 | |||
Energy Grid Upgrades 2 | |||
Astrometric Acquisition 2 | |||
High Speed Maneuvering 2 | |||
Warp Drive Operation 3 | |||
Astrometric Rangefinding 2 | |||
Minmatar Frigate 3 | |||
Evasive Maneuvering 3 | |||
Energy Grid Upgrades 3 | |||
Shield Upgrades 3 | |||
Shield Management 3 | |||
High Speed Maneuvering 3 | |||
Minmatar Frigate 4 | |||
Spaceship Command 4 | |||
Navigation 4}} | |||
{{Sk|Astrometric Acquisition|II|mult=yes}} 6 hours, 28 minutes, 8 seconds | |||
{{Sk|Warp Drive Operation|III|mult=yes}} 7 hours, 19 minutes | |||
{{Sk|Astrometric Rangefinding|II|mult=yes}} 10 hours, 20 minutes, 56 seconds | |||
{{Sk|Evasive Maneuvering|III|mult=yes}} 14 hours, 38 minutes, 3 seconds | |||
{{Sk|Energy Grid Upgrades|III|mult=yes}} 14 hours, 38 minutes, 3 seconds | |||
{{Sk|Shield Upgrades|III|mult=yes}} 14 hours, 38 minutes, 3 seconds | |||
{{Sk|Shield Management|III|mult=yes}} 21 hours, 57 minutes, 8 seconds | |||
{{Sk|High Speed Maneuvering|III|mult=yes}} 1 days, 12 hours, 35 minutes, 11 seconds | |||
Caldari/Minmatar Frigate IV (x2) 3 days, 10 hours, 47 minutes, 19 seconds | |||
{{Sk|Spaceship Command|IV|mult=yes}} 1 day, 17 hours, 23 minutes, 39 seconds | |||
{{Sk|Navigation|IV|mult=yes}} 1 day, 17 hours, 23 minutes, 39 seconds | |||
{{SkillQueue | |||
|name=Gallente basic scanner | |||
|desc=Imicus | |||
|Gallente Frigate 2 | |||
Evasive Maneuvering 2 | |||
Energy Grid Upgrades 2 | |||
Astrometric Acquisition 2 | |||
High Speed Maneuvering 2 | |||
Warp Drive Operation 3 | |||
Astrometric Rangefinding 2 | |||
Gallente Frigate 3 | |||
Evasive Maneuvering 3 | |||
Energy Grid Upgrades 3 | |||
High Speed Maneuvering 3 | |||
Gallente Frigate 4 | |||
Spaceship Command 4 | |||
Navigation 4 | |||
Hull Upgrades 4}} | |||
{{SkillQueue | |||
|name=Amarr basic scanner | |||
|desc=Magnate | |||
|Amarr Frigate 2 | |||
Evasive Maneuvering 2 | |||
Energy Grid Upgrades 2 | |||
Astrometric Acquisition 2 | |||
High Speed Maneuvering 2 | |||
Warp Drive Operation 3 | |||
Astrometric Rangefinding 2 | |||
Amarr Frigate 3 | |||
Evasive Maneuvering 3 | |||
Energy Grid Upgrades 3 | |||
High Speed Maneuvering 3 | |||
Amarr Frigate 4 | |||
Spaceship Command 4 | |||
Navigation 4 | |||
Hull Upgrades IV}} | |||
{{Sk|Astrometric Acquisition|II|mult=yes}} 6 hours, 28 minutes, 8 seconds | |||
{{Sk|Warp Drive Operation|III|mult=yes}} 7 hours, 19 minutes | |||
{{Sk|Astrometric Rangefinding|II|mult=yes}} 10 hours, 20 minutes, 56 seconds | |||
{{ | |||
| | |||
| | {{Sk|Evasive Maneuvering|III|mult=yes}} 14 hours, 38 minutes, 3 seconds | ||
| | |||
| | |||
| | {{Sk|Energy Grid Upgrades|III|mult=yes}} 14 hours, 38 minutes, 3 seconds | ||
}} | |||
| | {{Sk|High Speed Maneuvering|III|mult=yes}} 1 days, 12 hours, 35 minutes, 11 seconds | ||
| | |||
| | |||
Gallente/Amarr Frigate IV (x2) 3 days, 10 hours, 47 minutes, 19 seconds | |||
| | {{Sk|Spaceship Command|IV|mult=yes}} 1 day, 17 hours, 23 minutes, 39 seconds | ||
| | |||
| | |||
| | {{Sk|Navigation|IV|mult=yes}} 1 day, 17 hours, 23 minutes, 39 seconds | ||
}} | |||
| | {{Sk|Hull Upgrades|IV|mult=yes}} 3 days, 10 hours, 47 minutes, 19 seconds | ||
| | |||
| | |||
Below are optional exploration skills if you are making an Alpha-clone explorer. | |||
{{SkillQueue | {{SkillQueue | ||
|name= | |name=Exploration skills (optional) | ||
|desc=Alpha-level explo skills | |||
|desc= | |Hacking 2 | ||
| | Archaeology 2 | ||
Hacking 3 | |||
Archaeology 3}} | |||
Hacking III | |||
{{Sk|Hacking|III|mult=yes}} 3 hours, 52 minutes, 52 seconds | |||
Archaeology III | |||
}} | {{Sk|Archaeology|III|mult=yes}} 3 hours, 52 minutes, 52 seconds | ||
== Exploration scanner == | |||
No remap for the ship skills. The main difference between each of these ship skills is the empire frigate skill. | |||
{{SkillQueue | {{SkillQueue | ||
|name=Amarr | |name=Caldari ship skills | ||
| | |desc=Buzzard | ||
|Amarr Frigate IV | |Caldari Frigate I | ||
}} | Acceleration Control I | ||
Evasive Maneuvering II | |||
Caldari Frigate II | |||
Acceleration Control II | |||
Warp Drive Operation III | |||
Evasive Maneuvering III | |||
Caldari Frigate III | |||
Acceleration Control III | |||
Warp Drive Operation IV | |||
Navigation IV | |||
Spaceship Command IV | |||
Caldari Frigate IV | |||
Evasive Maneuvering IV | |||
Acceleration Control IV | |||
Electronics Upgrades IV | |||
Warp Drive Operation V | |||
Navigation V | |||
Caldari Frigate V | |||
Evasive Maneuvering V | |||
Electronics Upgrades V | |||
Covert Ops I | |||
Covert Ops II | |||
Covert Ops III | |||
Covert Ops IV}} | |||
{{SkillQueue | |||
|name=Minmatar ship skills | |||
|desc=Cheetah | |||
|Minmatar Frigate I | |||
Acceleration Control I | |||
Evasive Maneuvering II | |||
Minmatar Frigate II | |||
Acceleration Control II | |||
Warp Drive Operation III | |||
Evasive Maneuvering III | |||
Minmatar Frigate III | |||
Acceleration Control III | |||
Warp Drive Operation IV | |||
Navigation IV | |||
Spaceship Command IV | |||
Minmatar Frigate IV | |||
Evasive Maneuvering IV | |||
Acceleration Control IV | |||
Electronics Upgrades IV | |||
Warp Drive Operation V | |||
Navigation V | |||
Minmatar Frigate V | |||
Evasive Maneuvering V | |||
Electronics Upgrades V | |||
Covert Ops I | |||
Covert Ops II | |||
Covert Ops III | |||
Covert Ops IV}} | |||
{{SkillQueue | |||
|name=Amarr ship skills | |||
|desc=Anathema | |||
|Amarr Frigate I | |||
Acceleration Control I | |||
Evasive Maneuvering II | |||
Amarr Frigate II | |||
Acceleration Control II | |||
Warp Drive Operation III | |||
Evasive Maneuvering III | |||
Amarr Frigate III | |||
Acceleration Control III | |||
Warp Drive Operation IV | |||
Navigation IV | |||
Spaceship Command IV | |||
Amarr Frigate IV | |||
Evasive Maneuvering IV | |||
Acceleration Control IV | |||
Electronics Upgrades IV | |||
Warp Drive Operation V | |||
Navigation V | |||
Amarr Frigate V | |||
Evasive Maneuvering V | |||
Electronics Upgrades V | |||
Covert Ops I | |||
Covert Ops II | |||
Covert Ops III | |||
Covert Ops IV}} | |||
{{SkillQueue | {{SkillQueue | ||
|name= | |name=Gallente ship skills | ||
| | |desc=Helios | ||
| | |Gallente Frigate I | ||
}} | Acceleration Control I | ||
Evasive Maneuvering II | |||
Gallente Frigate II | |||
Acceleration Control II | |||
Warp Drive Operation III | |||
Evasive Maneuvering III | |||
Gallente Frigate III | |||
Acceleration Control III | |||
Warp Drive Operation IV | |||
Navigation IV | |||
Spaceship Command IV | |||
Gallente Frigate IV | |||
Evasive Maneuvering IV | |||
Acceleration Control IV | |||
Electronics Upgrades IV | |||
Warp Drive Operation V | |||
Navigation V | |||
Gallente Frigate V | |||
Evasive Maneuvering V | |||
Electronics Upgrades V | |||
Covert Ops I | |||
Covert Ops II | |||
Covert Ops III | |||
Covert Ops IV}} | |||
<Empire> Frigate V (x2) 9 days, 18 hours, 9 minutes, 40 seconds | |||
{{Sk|Acceleration Control|IV|mult=yes}} 3 days, 10 hours, 47 minutes, 19 seconds | |||
{{Sk|Evasive Maneuvering|V|mult=yes}} 9 days, 18 hours, 9 minutes, 40 seconds | |||
{{Sk|Warp Drive Operation|V|mult=yes}} 4 days, 21 hours, 4 minutes, 50 seconds | |||
{{Sk|Navigation|V|mult=yes}} 4 days, 21 hours, 4 minutes, 50 seconds | |||
{{Sk|Spaceship Command|IV|mult=yes}} 20 hours, 41 minutes, 49 seconds | |||
{{Sk|Electronics Upgrades|V|mult=yes}} 9 days, 18 hours, 9 minutes, 40 seconds | |||
{{Sk|Covert Ops|IV|mult=yes}} 3 days, 10 hours, 47 minutes, 19 seconds | |||
Below are tank, support, and scanning skills. Caldari-Minmatar will train shield tank and Amarr-Gallente will train armor tank. | |||
Remap here before training these skills. | |||
'''Remapping (active) : i27 p17 c17 w17 m21''' | |||
{{SkillQueue | {{SkillQueue | ||
|name= | |name=Shield/support/scanning skills | ||
| | |desc=Caldari/Minmatar | ||
| | |Shield Operation I | ||
}} | Jury Rigging I | ||
Shield Operation II | |||
Jury Rigging II | |||
Shield Operation III | |||
Jury Rigging III | |||
Shield Compensation I | |||
Shield Rigging I | |||
Astronautics Rigging I | |||
Cloaking I | |||
Shield Rigging II | |||
Astronautics Rigging II | |||
Astrometric Acquisition II | |||
Astrometric Rangefinding II | |||
Cloaking II | |||
Shield Rigging III | |||
Astronautics Rigging III | |||
Astrometric Acquisition III | |||
Astrometric Rangefinding III | |||
Cloaking III | |||
Capacitor Systems Operation IV | |||
Shield Rigging IV | |||
Astronautics Rigging IV | |||
Capacitor Management IV | |||
Astrometrics IV | |||
Astrometric Acquisition IV | |||
Astrometric Rangefinding IV | |||
Cloaking IV | |||
Astrometric Pinpointing I | |||
Astrometric Pinpointing II | |||
Astrometric Pinpointing III | |||
Astrometric Pinpointing IV | |||
Astrometrics V | |||
Hull Upgrades IV | |||
Mechanics IV | |||
Shield Operation IV | |||
Shield Management II | |||
Shield Management III | |||
Shield Management IV | |||
Shield Upgrades II | |||
Shield Upgrades III | |||
Shield Upgrades IV | |||
Tactical Shield Manipulation II | |||
Tactical Shield Manipulation III | |||
Tactical Shield Manipulation IV | |||
Shield Compensation II | |||
Shield Compensation III | |||
Kinetic Shield Compensation I | |||
Kinetic Shield Compensation II | |||
Kinetic Shield Compensation III | |||
Kinetic Shield Compensation IV | |||
Explosive Shield Compensation I | |||
Explosive Shield Compensation II | |||
Explosive Shield Compensation III | |||
Explosive Shield Compensation IV | |||
EM Shield Compensation I | |||
EM Shield Compensation II | |||
EM Shield Compensation III | |||
EM Shield Compensation IV | |||
Thermal Shield Compensation I | |||
Thermal Shield Compensation II | |||
Thermal Shield Compensation III | |||
Thermal Shield Compensation IV}} | |||
{{Sk|Shield Operation|IV|mult=yes}} 20 hours, 41 minutes, 49 seconds | |||
{{Sk|Jury Rigging|III|mult=yes}} 7 hours, 19 minutes, 2 seconds | |||
{{Sk|Shield Compensation|III|mult=yes}} 7 hours, 19 minutes, 2 seconds | |||
{{Sk|Shield Rigging|IV|mult=yes}} 2 days, 14 hours, 5 minutes, 30 seconds | |||
{{Sk|Astronautics Rigging|IV|mult=yes}} 2 days, 14 hours, 5 minutes, 30 seconds | |||
{{Sk|Cloaking|IV|mult=yes}} 5 days, 4 hours, 11 minutes | |||
{{Sk|Astrometric Acquisition|IV|mult=yes}} 4 days, 7 hours, 29 minutes, 10 seconds | |||
{{Sk|Astrometric Rangefinding|IV|mult=yes}} 6 days, 21 hours, 34 minutes, 38 seconds | |||
{{Sk|Capacitor Systems Operation|IV|mult=yes}} 20 hours, 41 minutes, 49 seconds | |||
{{Sk|Capacitor Management|V|mult=yes}} 2 days, 14 hours, 5 minutes, 30 seconds | |||
{{Sk|Astrometrics|V|mult=yes}} 14 days, 15 hours, 14 minutes, 30 seconds | |||
{{Sk|Astrometric Pinpointing|IV|mult=yes}} 4 days, 7 hours, 29 minutes, 10 seconds | |||
{{Sk|Hull Upgrades|IV|mult=yes}} 1 day, 17 hours, 23 minutes, 39 seconds | |||
{{Sk|Mechanics|IV|mult=yes}} 20 hours, 41 minutes, 49 seconds | |||
{{Sk|Shield Upgrades|IV|mult=yes}} 1 day, 17 hours, 23 minutes, 39 seconds | |||
{{Sk|Tactical Shield Manipulation|IV|mult=yes}} 3 days, 10 hours, 47 minutes, 19 seconds | |||
{{Sk|Kinetic Shield Compensation|IV|mult=yes}} 1 day, 17 hours, 23 minutes, 39 seconds | |||
{{Sk|Thermal Shield Compensation|IV|mult=yes}} 1 day, 17 hours, 23 minutes, 39 seconds | |||
{{Sk|EM Shield Compensation|IV|mult=yes}} 1 day, 17 hours, 23 minutes, 39 seconds | |||
{{Sk|Explosive Shield Compensation|IV|mult=yes}} 1 day, 17 hours, 23 minutes, 39 seconds | |||
{{SkillQueue | {{SkillQueue | ||
|name= | |name=Armor/support/scanning skills | ||
| | |desc=Amarr/Gallente | ||
| | |Jury Rigging I | ||
}} | Armor Layering I | ||
Jury Rigging II | |||
Armor Layering II | |||
Jury Rigging III | |||
Armor Layering III | |||
Armor Rigging I | |||
Astronautics Rigging I | |||
Cloaking I | |||
Shield Rigging II | |||
Astronautics Rigging II | |||
Astrometric Acquisition II | |||
Astrometric Rangefinding II | |||
Cloaking II | |||
Armor Rigging III | |||
Astronautics Rigging III | |||
Astrometric Acquisition III | |||
Astrometric Rangefinding III | |||
Cloaking III | |||
Capacitor Systems Operation IV | |||
Armor Rigging IV | |||
Astronautics Rigging IV | |||
Capacitor Management IV | |||
Armor Layering IV | |||
Astrometrics IV | |||
Astrometric Acquisition IV | |||
Astrometric Rangefinding IV | |||
Cloaking IV | |||
Astrometric Pinpointing I | |||
Astrometric Pinpointing II | |||
Astrometric Pinpointing III | |||
Astrometric Pinpointing IV | |||
Astrometrics V | |||
Hull Upgrades IV | |||
Mechanics IV | |||
Kinetic Armor Compensation I | |||
Kinetic Armor Compensation II | |||
Kinetic Armor Compensation III | |||
Kinetic Armor Compensation IV | |||
Explosive Armor Compensation I | |||
Explosive Armor Compensation II | |||
Explosive Armor Compensation III | |||
Explosive Armor Compensation IV | |||
EM Armor Compensation I | |||
EM Armor Compensation II | |||
EM Armor Compensation III | |||
EM Shield Compensation IV | |||
Thermal Armor Compensation I | |||
Thermal Armor Compensation II | |||
Thermal Armor Compensation III | |||
Thermal Armor Compensation IV}} | |||
{{Sk|Jury Rigging|III|mult=yes}} 7 hours, 19 minutes, 2 seconds | |||
{{Sk|Armor Layering|IV|mult=yes}} 2 days, 14 hours, 5 minutes, 30 seconds | |||
{{Sk|Armor Rigging|IV|mult=yes}} 2 days, 14 hours, 5 minutes, 30 seconds | |||
{{Sk|Astronautics Rigging|IV|mult=yes}} 2 days, 14 hours, 5 minutes, 30 seconds | |||
{{Sk|Cloaking|IV|mult=yes}} 5 days, 4 hours, 11 minutes | |||
{{Sk|Astrometric Acquisition|IV|mult=yes}} 4 days, 7 hours, 29 minutes, 10 seconds | |||
{{Sk|Astrometric Rangefinding|IV|mult=yes}} 6 days, 21 hours, 34 minutes, 38 seconds | |||
{{Sk|Capacitor Systems Operation|IV|mult=yes}} 20 hours, 41 minutes, 49 seconds | |||
{{Sk|Capacitor Management|V|mult=yes}} 2 days, 14 hours, 5 minutes, 30 seconds | |||
{{Sk|Astrometrics|V|mult=yes}} 14 days, 15 hours, 14 minutes, 30 seconds | |||
{{Sk|Astrometric Pinpointing|IV|mult=yes}} 4 days, 7 hours, 29 minutes, 10 seconds | |||
{{Sk|Hull Upgrades|IV|mult=yes}} 1 day, 17 hours, 23 minutes, 39 seconds | |||
{{Sk|Mechanics|IV|mult=yes}} 20 hours, 41 minutes, 49 seconds | |||
{{Sk|Kinetic Armor Compensation|IV|mult=yes}} 1 day, 17 hours, 23 minutes, 39 seconds | |||
{{Sk|Thermal Armor Compensation|IV|mult=yes}} 1 day, 17 hours, 23 minutes, 39 seconds | |||
{{Sk|EM Armor Compensation|IV|mult=yes}} 1 day, 17 hours, 23 minutes, 39 seconds | |||
{{ | |||
| | |||
| | {{Sk|Explosive Armor Compensation|IV|mult=yes}} 1 day, 17 hours, 23 minutes, 39 seconds | ||
| | |||
| | |||
| | {{SkillQueue | ||
|name=Exploration skills | |||
|desc=Perfect explo skills | |||
| | |Hacking 2 | ||
Archaeology 2 | |||
Hacking 3 | |||
Archaeology 3 | |||
Hacking 4 | |||
Archaeology 4 | |||
| | Hacking 5 | ||
Archaeology 5}} | |||
| | {{Sk|Hacking|V|mult=yes}} 14 days, 15 hours, 14 minutes, 30 seconds | ||
| | |||
| | |||
| | {{Sk|Archaeology|V|mult=yes}} 14 days, 15 hours, 14 minutes, 30 seconds | ||
}} | |||
== Perfect Scanner == | |||
| | The perfect scanner is designed to have perfect scanning skills. It is widely used by people who live in wormholes, but it is not required for those wishing to wormhole dive for [[gas cloud harvesting|gas]], [[ore]], or [[combat anomalies]]. Perfect scanning skills significantly reduce the amount of time spent scanning down [[cosmic signatures]]. By the rule 80-20, that being that it is generally a good idea to put in 20% effort where it yields 80% benefit, this skill plan is only intended for wormholers and combat scanners who need to scan down things on a daily basis. Take note that the armor-tanked train is slightly shorter, but it means limiting yourself to either the Helios or the Anathema. Both are valid options for a perfect scanner, they simply lack the same efficiencies offered by the Buzzard. | ||
The skill plan has been broken up by remaps | |||
* Intelligence-Memory for support, scanning, and tank skills | |||
* Intelligence-Perception for navigation skills | |||
* Memory-Perception for ship skills | |||
Additionally, there are two different Int-Mem skill plans: one for armor tank, one for shield tank. There are four different Mem-Per skill plans based on which scanning ship you intend to train into. | |||
'''Remapping (active) : i27 p17 c17 w17 m21''' | |||
{{SkillQueue | {{SkillQueue | ||
|name= | |name=Shield tank, support, and scanning skills | ||
| | |desc=Caldari/Minmatar | ||
| | |Shield Operation I | ||
Jury Rigging I | |||
Shield Operation II | |||
Jury Rigging II | |||
Jury Rigging III | |||
Shield Upgrades II | |||
Shield Management II | |||
Tactical Shield Manipulation II | |||
Shield Operation III | |||
Shield Upgrades III | |||
Shield Management III | |||
Tactical Shield Manipulation III | |||
Shield Operation IV | |||
Shield Upgrades IV | |||
Shield Management IV | |||
Tactical Shield Manipulation IV | |||
Tactical Shield Manipulation V | |||
Shield Management V | |||
Capacitor Management IV | |||
Electronics Upgrades IV | Electronics Upgrades IV | ||
Shield Operation V | |||
Capacitor Management V | |||
Astrometrics IV | |||
Kinetic Shield Compensation I | |||
Explosive Shield Compensation I | |||
EM Shield Compensation I | |||
Thermal Shield Compensation I | |||
Astronautics Rigging I | |||
Shield Rigging I | |||
Astrometric Pinpointing I | |||
Kinetic Shield Compensation II | |||
Explosive Shield Compensation II | |||
EM Shield Compensation II | |||
Thermal Shield Compensation II | |||
Astronautics Rigging II | |||
Shield Rigging II | |||
Cybernetics II | |||
Astrometric Acquisition II | |||
Astrometric Rangefinding II | |||
Astrometric Pinpointing II | |||
Kinetic Shield Compensation III | |||
Thermal Shield Compensation III | |||
EM Shield Compensation III | |||
Explosive Shield Compensation III | |||
Astronautics Rigging III | |||
Cybernetics III | |||
Shield Rigging III | |||
Astrometric Rangefinding III | |||
Astrometric Pinpointing III | |||
Astrometric Acquisition III | |||
Mechanics IV | |||
Kinetic Shield Compensation IV | |||
Explosive Shield Compensation IV | |||
EM Shield Compensation IV | |||
Hull Upgrades IV | |||
Cybernetics IV | |||
Astronautics Rigging IV | |||
Shield Rigging IV | |||
Thermal Shield Compensation IV | |||
Astrometric Rangefinding IV | |||
Astrometric Pinpointing IV | |||
Astrometric Acquisition IV | |||
Power Grid Management V | |||
CPU Management V | |||
Cybernetics V | |||
Astrometric Rangefinding V | |||
Astrometric Acquisition V | |||
Astrometric Pinpointing V | |||
Astrometrics V | |||
Electronics Upgrades V | Electronics Upgrades V | ||
Cloaking I | |||
Cloaking II | |||
Cloaking III | |||
Cloaking IV}} | |||
{{Sk|Shield Operation|V|mult=yes}} 4 days, 21 hours, 4 minutes, 50 seconds | |||
{{Sk|Jury Rigging|III|mult=yes}} 7 hours, 19 minutes, 2 seconds | |||
{{Sk|Shield Rigging|IV|mult=yes}} 2 days, 14 hours, 5 minutes, 30 seconds | |||
{{Sk|Astronautics Rigging|IV|mult=yes}} 2 days, 14 hours, 5 minutes, 30 seconds | |||
{{Sk|Electronics Upgrades|V|mult=yes}} 9 days, 18 hours, 9 minutes, 40 seconds | |||
{{Sk|Cloaking|IV|mult=yes}} 5 days, 4 hours, 11 minutes | |||
{{Sk|Astrometric Acquisition|V|mult=yes}} 24 days, 9 hours, 24 minutes, 9 seconds | |||
{{Sk|Astrometric Rangefinding|V|mult=yes}} 39 days, 38 minutes, 42 seconds | |||
{{Sk|Capacitor Systems Operation|IV|mult=yes}} 20 hours, 41 minutes, 49 seconds | |||
{{Sk|Capacitor Management|V|mult=yes}} 2 days, 14 hours, 5 minutes, 30 seconds | |||
{{Sk|Astrometrics|V|mult=yes}} 14 days, 15 hours, 14 minutes, 30 seconds | |||
{{Sk|Astrometric Pinpointing|V|mult=yes}} 24 days, 9 hours, 24 minutes, 9 seconds | |||
{{Sk|Hull Upgrades|IV|mult=yes}} 1 day, 17 hours, 23 minutes, 39 seconds | |||
{{Sk|Mechanics|IV|mult=yes}} 20 hours, 41 minutes, 49 seconds | |||
{{Sk|Shield Upgrades|IV|mult=yes}} 1 day, 17 hours, 23 minutes, 39 seconds | |||
{{Sk|Tactical Shield Manipulation|IV|mult=yes}} 3 days, 10 hours, 47 minutes, 19 seconds | |||
{{Sk|Kinetic Shield Compensation|IV|mult=yes}} 1 day, 17 hours, 23 minutes, 39 seconds | |||
{{Sk|Thermal Shield Compensation|IV|mult=yes}} 1 day, 17 hours, 23 minutes, 39 seconds | |||
{{Sk|EM Shield Compensation|IV|mult=yes}} 1 day, 17 hours, 23 minutes, 39 seconds | |||
{{Sk|Explosive Shield Compensation|IV|mult=yes}} 1 day, 17 hours, 23 minutes, 39 seconds | |||
{{SkillQueue | |||
|name=Armor tank, support, and scanning skills | |||
|desc=Amarr/Gallente | |||
|Armor Layering I | |||
Jury Rigging I | |||
Armor Layering II | |||
Jury Rigging II | |||
Jury Rigging III | |||
Armor Layering III | |||
Shield Upgrades III | |||
Armor Layering IV | |||
Capacitor Management IV | |||
Electronics Upgrades IV | |||
Armor Layering V | |||
Capacitor Management V | |||
Astrometrics IV | Astrometrics IV | ||
Kinetic Armor Compensation I | |||
Explosive Armor Compensation I | |||
EM Armor Compensation I | |||
Thermal Armor Compensation I | |||
Astronautics Rigging I | |||
Armor Rigging I | |||
Astrometric Pinpointing I | |||
Kinetic Armor Compensation II | |||
Explosive Armor Compensation II | |||
EM Armor Compensation II | |||
Thermal Armor Compensation II | |||
Astronautics Rigging II | |||
Armor Rigging II | |||
Cybernetics II | |||
Astrometric Acquisition II | |||
Astrometric Rangefinding II | |||
Astrometric Pinpointing II | |||
Kinetic Armor Compensation III | |||
Thermal Armor Compensation III | |||
EM Armor Compensation III | |||
Explosive Armor Compensation III | |||
Astronautics Rigging III | |||
Cybernetics III | |||
Armor Rigging III | |||
Astrometric Rangefinding III | |||
Astrometric Pinpointing III | |||
Astrometric Acquisition III | |||
Mechanics IV | |||
Kinetic Armor Compensation IV | |||
Explosive Armor Compensation IV | |||
EM Armor Compensation IV | |||
Thermal Armor Compensation IV | |||
Hull Upgrades IV | |||
Cybernetics IV | |||
Astronautics Rigging IV | |||
Armor Rigging IV | |||
Astrometric Rangefinding IV | |||
Astrometric Pinpointing IV | |||
Astrometric Acquisition IV | |||
Mechanics V | |||
Power Grid Management V | |||
CPU Management V | |||
Hull Upgrades V | |||
Cybernetics V | |||
Astrometric Rangefinding V | |||
Astrometric Acquisition V | |||
Astrometric Pinpointing V | |||
Astrometrics V | |||
Electronics Upgrades V | |||
Cloaking I | |||
Cloaking II | Cloaking II | ||
Cloaking III | Cloaking III | ||
Cloaking IV | Cloaking IV}} | ||
{{Sk|Armor Layering|V|mult=yes}} 14 days, 15 hours, 14 minutes, 30 seconds | |||
{{Sk|Jury Rigging|III|mult=yes}} 7 hours, 19 minutes, 2 seconds | |||
{{Sk|Armor Rigging|IV|mult=yes}} 2 days, 14 hours, 5 minutes, 30 seconds | |||
{{Sk|Astronautics Rigging|IV|mult=yes}} 2 days, 14 hours, 5 minutes, 30 seconds | |||
{{Sk|Electronics Upgrades|V|mult=yes}} 9 days, 18 hours, 9 minutes, 40 seconds | |||
{{Sk|Cloaking|IV|mult=yes}} 5 days, 4 hours, 11 minutes | |||
{{Sk|Astrometric Acquisition|V|mult=yes}} 24 days, 9 hours, 24 minutes, 9 seconds | |||
{{Sk|Astrometric Rangefinding|V|mult=yes}} 39 days, 38 minutes, 42 seconds | |||
{{Sk|Capacitor Systems Operation|IV|mult=yes}} 20 hours, 41 minutes, 49 seconds | |||
{{Sk|Capacitor Management|V|mult=yes}} 2 days, 14 hours, 5 minutes, 30 seconds | |||
{{Sk|Astrometrics|V|mult=yes}} 14 days, 15 hours, 14 minutes, 30 seconds | |||
{{Sk|Astrometric Pinpointing|V|mult=yes}} 24 days, 9 hours, 24 minutes, 9 seconds | |||
{{Sk|Hull Upgrades|V|mult=yes}} 9 day, 18 hours, 9 minutes, 40 seconds | |||
{{Sk|Mechanics|V|mult=yes}} 4 days, 21 hours, 4 minutes, 50 seconds | |||
{{Sk|Kinetic Armor Compensation|IV|mult=yes}} 1 day, 17 hours, 23 minutes, 39 seconds | |||
{{Sk|Thermal Armor Compensation|IV|mult=yes}} 1 day, 17 hours, 23 minutes, 39 seconds | |||
{{Sk|EM Armor Compensation|IV|mult=yes}} 1 day, 17 hours, 23 minutes, 39 seconds | |||
{{Sk|Explosive Armor Compensation|IV|mult=yes}} 1 day, 17 hours, 23 minutes, 39 seconds | |||
'''Remapping active: i27 p21 c17 w17 m17''' | |||
{{SkillQueue | |||
|name=Navigation skills - all factions | |||
|Acceleration Control I | |||
Evasive Maneuvering II | |||
Acceleration Control II | |||
High Speed Maneuvering II | |||
Warp Drive Operation III | Warp Drive Operation III | ||
Acceleration Control III | |||
Evasive Maneuvering III | |||
High Speed Maneuvering III | |||
Evasive Maneuvering IV | |||
Acceleration Control IV | |||
High Speed Maneuvering IV | |||
Navigation IV | |||
Warp Drive Operation IV | Warp Drive Operation IV | ||
Warp Drive Operation V}} | |||
Evasive Maneuvering | |||
}} | |||
{{Sk|Evasive Maneuvering|IV|mult=yes}} 1 day, 17 hours, 23 minutes, 39 seconds | |||
{{Sk|Acceleration Control|IV|mult=yes}} 3 days, 10 hours, 47 minutes, 19 seconds | |||
{{ | {{Sk|High Speed Maneuvering|IV|mult=yes}} 4 days, 7 hours, 29 minutes, 10 seconds | ||
{{Sk|Navigation|IV|mult=yes}} 20 hours, 41 minutes, 49 seconds | |||
{{Sk|Warp Drive Operation|V|mult=yes}} 4 days, 21 hours, 4 minutes, 50 seconds | |||
'''Remap active: i17 p21 c17 w27 m17''' | |||
{{SkillQueue | {{SkillQueue | ||
|name= | |name=Ship skills - Caldari (Buzzard) | ||
| | |Caldari Frigate I | ||
Caldari Frigate II | |||
}} | Caldari Frigate III | ||
Spaceship Command IV | |||
Caldari Frigate IV | |||
Spaceship Command V | |||
Caldari Frigate V | |||
Covert Ops I | |||
Covert Ops II | |||
Covert Ops III | |||
Covert Ops IV | |||
Covert Ops V}} | |||
{{SkillQueue | {{SkillQueue | ||
|name= | |name=Ship skills - Minmatar (Cheetah) | ||
| | |Minmatar Frigate I | ||
Minmatar Frigate II | |||
}} | Minmatar Frigate III | ||
Spaceship Command IV | |||
Minmatar Frigate IV | |||
Spaceship Command V | |||
Minmatar Frigate V | |||
Covert Ops I | |||
Covert Ops II | |||
Covert Ops III | |||
Covert Ops IV | |||
Covert Ops V}} | |||
{{SkillQueue | {{SkillQueue | ||
|name= | |name=Ship skills - Amarr (Anathema) | ||
| | |Amarr Frigate I | ||
Amarr Frigate II | |||
}} | Amarr Frigate III | ||
Spaceship Command IV | |||
Amarr Frigate IV | |||
Spaceship Command V | |||
Amarr Frigate V | |||
Covert Ops I | |||
Covert Ops II | |||
Covert Ops III | |||
Covert Ops IV | |||
Covert Ops V}} | |||
{{SkillQueue | {{SkillQueue | ||
|name= | |name=Ship skills - Gallente (Helios) | ||
| | |GallenteFrigate I | ||
| | Gallente Frigate II | ||
}} | Gallente Frigate III | ||
Spaceship Command IV | |||
Gallente Frigate IV | |||
Spaceship Command V | |||
Gallente Frigate V | |||
Covert Ops I | |||
Covert Ops II | |||
Covert Ops III | |||
Covert Ops IV | |||
Covert Ops V}} | |||
<Empire Frigate> V (x2) 9 days, 18 hours, 9 minutes, 40 seconds | |||
{{Sk|Spaceship Command|V|mult=yes}} 4 days, 21 hours, 4 minutes, 50 seconds | |||
{{Sk|Covert Ops|V|mult=yes}} 19 days, 12 hours, 19 minutes, 20 seconds | |||
== Scanner example fits == | |||
'' | You can fit exploration fits to suit whatever need you have, but generally speaking you'll want '''scan rangefinding array''', '''scan pinpointing array''', and '''scan acquisition array'''. Scan pinpointing array requires {{Sk|Astrometrics|IV}} and at least {{Sk|Astrometric Pinpointing|I}}. | ||
==== | {{ShipFitting | ||
| ship=Heron | |||
| fitName=Alpha seed example fit | |||
| fitID= | |||
| high1name=Core Probe Launcher I | |||
| high1typeID=17938 | |||
| high2name=open | |||
| high3name=open | |||
| mid1name=5MN Cold-Gas Enduring Microwarpdrive | |||
| mid1typeID=5971 | |||
| mid2name=Scan Rangefinding Array I | |||
| mid2typeID=33180 | |||
| mid3name=Scan Rangefinding Array I | |||
| mid3typeID=33180 | |||
| mid4name=Scan Acquisition Array I | |||
| mid4typeID=33176 | |||
| mid5name=Ta3 Compact Ship Scanner | |||
| mid5typeID=6527 | |||
| low1name=Inertial Stabilizers I | |||
| low1typeID=1403 | |||
| low2name=Inertial Stabilizers I | |||
| low2typeID=1403 | |||
| rig1name=Small Gravity Capacitor Upgrade I | |||
| rig1typeID=31213 | |||
| rig2name=Small Hyperspatial Velocity Optimizer I | |||
| rig2typeID=31159 | |||
| rig3name=open | |||
| charge1name=Core Scanner Probe I x16 | |||
| charge1typeID=30013 | |||
| charge2name=Data Analyzer I | |||
| charge2typeID=22175 | |||
| skills= | |||
| showSKILLS=N | |||
| notes=The ship scanner scans structures for fits while the data analyzer will allow you to get the reinforcement timer. | |||
| showNOTES=N | |||
| difficulty=0 | |||
| version=2023.12.23 | |||
| showTOC=N | |||
| alphacanuse=Y | |||
}}{{ShipFitting | |||
| ship=Heron | |||
| fitName=Alpha explorer | |||
| fitID= | |||
| high1name=Core Probe Launcher I | |||
| high1typeID=17938 | |||
| high2name=open | |||
| high3name=open | |||
| mid1name=5MN Cold-Gas Enduring Microwarpdrive | |||
| mid1typeID=5971 | |||
| mid2name=Scan Rangefinding Array I | |||
| mid2typeID=33180 | |||
| mid3name=Scan Rangefinding Array I | |||
| mid3typeID=33180 | |||
| mid4name=Scan Acquisition Array I | |||
| mid4typeID=33176 | |||
| mid5name=Relic Analyzer I | |||
| mid5typeID=22177 | |||
| low1name=Inertial Stabilizers I | |||
| low1typeID=1403 | |||
| low2name=Inertial Stabilizers I | |||
| low2typeID=1403 | |||
| rig1name=Small Gravity Capacitor Upgrade I | |||
| rig1typeID=31213 | |||
| rig2name=Small Hyperspatial Velocity Optimizer I | |||
| rig2typeID=31159 | |||
| rig3name=open | |||
| charge1name=Core Scanner Probe I x16 | |||
| charge1typeID=30013 | |||
| charge2name=Data Analyzer I | |||
| charge2typeID=22175 | |||
| skills= | |||
| showSKILLS=N | |||
| notes= | |||
| showNOTES=N | |||
| difficulty=0 | |||
| version=2023.12.23 | |||
| showTOC=N | |||
| alphacanuse=Y | |||
}} | |||
{{ShipFitting | |||
| ship=Buzzard | |||
| fitName=Exploration example fit | |||
| fitID= | |||
| high1name=Core Probe Launcher II | |||
| high1typeID=4258 | |||
| high2name=Covert Ops Cloaking Device II | |||
| high2typeID=11578 | |||
| high3name=Compact Interdiction Nullifier | |||
| high3typeID=58966 | |||
| mid1name=1MN Y-S8 Compact Afterburner | |||
| mid1typeID=6001 | |||
| mid2name=Scan Rangefinding Array I | |||
| mid2typeID=33180 | |||
| mid3name=Zeugma Integrated Analyzer | |||
| mid3typeID=41534 | |||
| mid4name=Scan Acquisition Array I | |||
| mid4typeID=33176 | |||
| mid5name=Scan Pinpointing Array I | |||
| mid5typeID=33178 | |||
| low1name=Inertial Stabilizers II | |||
| low1typeID=1405 | |||
| low2name=Inertial Stabilizers II | |||
| low2typeID=1405 | |||
| low3name=open | |||
| rig1name=Small Gravity Capacitor Upgrade I | |||
| rig1typeID=31213 | |||
| rig2name=Small Hyperspatial Velocity Optimizer I | |||
| rig2typeID=31159 | |||
| charge1name=Sisters Core Scanner Probe x16 | |||
| charge1typeID=30488 | |||
| skills= | |||
| showSKILLS=N | |||
| notes= | |||
| showNOTES=N | |||
| difficulty=0 | |||
| version=2023.12.23 | |||
| showTOC=N | |||
| alphacanuse=N | |||
}}{{ShipFitting | |||
| ship=Buzzard | |||
| fitName=Perfect scanner example fit | |||
| fitID= | |||
| high1name= Sisters Expanded Probe Launcher | |||
| high1typeID=28756 | |||
| high2name=Covert Ops Cloaking Device II | |||
| high2typeID=11578 | |||
| high3name=Compact Interdiction Nullifier | |||
| high3typeID=58966 | |||
| mid1name=1MN Y-S8 Compact Afterburner | |||
| mid1typeID=6001 | |||
| mid2name=Scan Rangefinding Array II | |||
| mid2typeID=33201 | |||
| mid3name=Scan Rangefinding Array II | |||
| mid3typeID=33201 | |||
| mid4name=Scan Acquisition Array II | |||
| mid4typeID=33197 | |||
| mid5name=Scan Pinpointing Array II | |||
| mid5typeID=33199 | |||
| low1name=Inertial Stabilizers II | |||
| low1typeID=1405 | |||
| low2name=Inertial Stabilizers II | |||
| low2typeID=1405 | |||
| low3name=open | |||
| rig1name=Small Gravity Capacitor Upgrade I | |||
| rig1typeID=31213 | |||
| rig2name=Small Hyperspatial Velocity Optimizer I | |||
| rig2typeID=31159 | |||
| charge1name=Sisters Core Scanner Probe x16 | |||
| charge1typeID=30488 | |||
| charge2name=Sisters Combat Scanner Probe x16 | |||
| charge2typeID=30486 | |||
| skills= | |||
| showSKILLS=N | |||
| notes= | |||
| showNOTES=N | |||
| difficulty=0 | |||
| version=2023.12.23 | |||
| showTOC=N | |||
| alphacanuse=N | |||
}} | |||
[[Category:Accounts]] | [[Category:Accounts]] | ||
[[Category:Exploration]] | [[Category:Exploration]] | ||
[[Category:Fittings]] | |||