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Cut-Throat Competition: Difference between revisions

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Frofr (talk | contribs)
m Initial gate is locked until NPCs are destroyed
 
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'''Tips:'''<br>
'''Tips:'''<br>
* Use two Sensor Boosters with ECCM scripts to reduce chances of being jamed. (Only if needed, sometimes jammers never spawn.)
* Use two Sensor Boosters with ECCM scripts to reduce chances of being jammed. (Only if needed, sometimes jammers never spawn.)
* Kill the Recon Ships (Jammers) before triggering the third wave.
* Kill the Recon Ships (Jammers) before triggering the third wave.


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* If second wave is triggered, continue to focus on Blackbirds until mission completes.<br>
* If second wave is triggered, continue to focus on Blackbirds until mission completes.<br>


Enemy cruisers stay at 35km range.
Enemy cruisers in the first pocket stay at 35km range.


=== Warp in ===
=== Warp in ===


<br>
Gate is locked until all NPCs destroyed
{{NPCTableHead|}}
{{NPCTableHead|}}
{{NPCTableRow|Cruiser|5|Rival Security [State Shukuro Chugen/Ashigaru]}}
{{NPCTableRow|Cruiser|5|Rival Security [State Shukuro Chugen/Ashigaru]}}
Line 41: Line 41:


* The Moa has been observed to not spawn.
* The Moa has been observed to not spawn.
* Be prepared for alot of incoming kinetic damage once aggroed entire room
* Be prepared for a lot of incoming kinetic damage once aggroed entire room




{{NPCTableHead|Group 1}}
{{NPCTableHead|Group 1}}
{{NPCTableRow|Cruiser|2|Rival Security [State Shukuro Chugen/Ashugaru]|trigger=triggers wave 1 when all ships are destroyed}}
{{NPCTableRow|Cruiser|2|Rival Security [State Shukuro Chugen/Ashugaru]|trigger=triggers wave 1 when all ships are destroyed}}
{{NPCTableRow|Cruiser|1|Moa|note=Rare chance of spawning}}
{{NPCTableRow|Cruiser|1|Rival Security [State Shukuro Ashura] (Moa)|note=Rare chance of spawning}}
{{NPCTableSeparator|Group 2}}
{{NPCTableSeparator|Group 2}}
{{NPCTableRow|Cruiser|10|Rival Security [State Shukuro Chugen/Ashugaru]}}
{{NPCTableRow|Cruiser|10|Rival Security [State Shukuro Chugen/Ashugaru]}}
{{NPCTableSeparator|Wave 1}}
{{NPCTableSeparator|Wave 1}}
{{NPCTableRow|Elite Cruiser|2|Rival Security Specialist [Taibu State Tendai/Sohei]|trigger = Last ship triggers wave 2|ewar=ECM}}
{{NPCTableRow|Elite Cruiser|2|Rival Security Specialist [Taibu State Tendai/Sohei]|note=Specialist rare spawn and most likely be normal versions|trigger = Last ship triggers wave 2|ewar=ECM}}
{{NPCTableRow|Cruiser|2|Rival Security [State Chugen/Ashugaru]}}
{{NPCTableRow|Cruiser|2|Rival Security [State Chugen/Ashugaru]}}
{{NPCTableSeparator|Wave 2}}
{{NPCTableSeparator|Wave 2}}
{{NPCTableRow|Elite Cruiser|2|Rival Security Heavy [Taibu State Oni/Kanpaku]}}
{{NPCTableRow|Elite Cruiser|2|Rival Security Heavy [Taibu State Oni/Kanpaku]|note=May not spawn}}
{{NPCTableRow|Battlecruiser|5|Rival Security [State Ronin]|trigger = Last ship triggers wave 3}}
{{NPCTableRow|Battlecruiser|5|Rival Security [State Oni/Ronin]|trigger = Last ship triggers wave 3}}
{{NPCTableSeparator|Wave 3}}
{{NPCTableSeparator|Wave 3}}
{{NPCTableRow|Battlecruiser|5|Rival Security [State Kanpaku]}}
{{NPCTableRow|Battlecruiser|5|Rival Security [State Kanpaku/Shukuro Bajo]}}
|}
|}


=== Loot: ===
*Loot: ~19 Mil ISK (Caldari Navy Commodore Insignia I x27 + Caldari Navy Commodore Insignia II x22) (2024/01/28)
*Loot: ~18 Mil ISK (Caldari Navy Commodore Insignia I x27 + Caldari Navy Commodore Insignia II x17) (2024/09/11)
*Salvage: ~1 Mil ISK (2024/09/11)


===Loot:===
{{Missionrelated}}
Caldari Navy Commodore Insignia I x22 (7,210,000 ISK worth) (328k ISK each)<br>
Caldari Navy Commodore Insignia II x21 (2,370,000 ISK worth) (113k ISK each)<br>


{{Missionrelated}}
[[Category:Security missions]]
[[Category:Mission reports]]