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Convoy Attack (Amarr): Difference between revisions

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name=Convoy Attack, Level 5
{{NPCTableCSS}}{{MissionLinks}}
__NOTOC__{{survival copy}}
 
{{Missiondetails
{{Missiondetails
|Level=
|Name=
|Type=Deadspace with gate
|Level= 5
|Objective=
|Type= Encounter
|Faction=Amarr
|Objective= Destroy all enemy ships
|Faction1=Amarr
|Faction=  
|DamageToDeal=EM/Therm
|Faction1= Amarr Empire
|DamageToResist=EM 54% / Therm 46%
|WebPoint= Divine Imperial Napat
|WebPoint=All Frigates - Divine Imperials
|EWAR= Tracking Disrupter, energy neutralizer
|EWAR=
|ShipSizeLimit=  
|ShipSizeLimit=
|ShipSuggestion=  
|ShipSuggestion=Maelstrom w/ Passive Tank, but recommend more DPS
|Rewards=  
|Rewards=
|StandingLoss= With Amarr Empire
|Extra=Heavy NOS, Tracking Disrupter
|Extra=  
}}
}}


No hostiles at initial gate. Freighters orbit at 70km, deal no damage, and have 142k hp. It is possible to throw off full-room aggro by leaving the room, returning and selectively aggressing certain groups that have approached quickly and separated from the others. Diviners and Dominators can be aggressed separately this way.
=== 1st Pocket ===
All ships aggro on initial warp-in. Imperial Templar Diviners neut for a total of 80gj/s.
{{NPCTableHead|Initial Hostiles}}
{{NPCTableRow|Elite Frigate|4|Divine Imperial Napat|ewar=TD|point=yes}}
{{NPCTableRow|Battleship|4|Imperial Templar Diviner|ewar=Neut|ewar2=TD}}
{{NPCTableRow|Battleship|3|Imperial Templar Dominator}}
{{NPCTableRow|Battleship|5|Imperial Templar Martyr}}
{{NPCTableRow|Battleship|2|Imperial Templar Torah}}
{{NPCTableRow|Battleship|3|Imperial Templar Judgment}}
{{NPCTableRow|Freighter|4|Imperial Freighters|drop=Various trade goods}}
|}
{{Missionrelated}}


Acceleration Gate into Deadspace
[[Category:Security missions]]
Pocket 1:<br>
Enemy ships sit to your left at 60-110km away from your warp-in point. Full-Room Aggro upon your first shot:<br>
{{image url="http://i609.photobucket.com/albums/tt174/climb22033/ConvoyAttack5am-1.jpg" title="Position of NPCs after you take the gate into the mission" alt="text"}}<br>
4 x Freighters (Imperial Freighters) orbit at 70k <br/>
4 x Frigates (Divine Imperial Napat) orbit at 10k, '''Web/Scramble, Tracking Disrupter''' <br/>
17 x Battleships  <br/>
(4 x Imperial Templar Diviner) orbits at 21k, '''Heavy NOS, Tracking Disrupter''' <br/>
(3 x Imperial Templar Dominator) orbits at 17k <br/>
(5 x Imperial Templar Martyr) orbits at 49k <br/>
(2 x Imperial Templar Torah) orbits at 44k <br/>
(3 x Imperial Templar Judgment) orbits at 49k <br/>
'''Tips:'''<br><br>
- Use a Passive Tank because of the Diviners (NOS) that approach you at 1120m/s. Or kill them first, or plan a capacitor that receives an extra 80 units/sec.<br>
- Freighters deal no damage but orbit at 70km and take over 142,000 HP each to destroy<br>
- I have thrown off Full-Room Aggro by leaving the room, returning and selectively aggressing certain groups that have approached quickly and separated from the others. Diviners and Dominators can be aggressed separately this way.<br>
[[Category:Mission reports]]