Difference between revisions of "The Blockade (Sansha's Nation) (Level 2)"

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'''Blitz: Destroy Stasis Tower, every trigger, then final cruiser.'''
  
===Single Pocket===
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=== Single Pocket ===
 
 
'''Blitz: Destroy Stasis Tower, every trigger, then final cruiser.'''
 
  
 
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===Notes===
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=== Notes ===
*'''Do not attempt to mine asteroids, as you will take about 2,000 damage in 10 seconds.'''
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* '''Do not attempt to mine asteroids, as you will take about 2,000 damage in 10 seconds.'''
*Ships are all short range. If you begin at 50km and kite them, you may not need hardeners.
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* Ships are all short range. If you begin at 50km and kite them, you may not need hardeners.
  
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Latest revision as of 15:54, 27 August 2022


Level 2
Type Encounter
Objective Kill their high-ranking officers
Faction Sansha's Nation
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage Th
Warp disruption Starbase Stasis Tower (Web)
EWAR Centii Loyal Slavehunter (Tracking Disruptor)
Ship suggestion Cruiser


Blitz: Destroy Stasis Tower, every trigger, then final cruiser.

Single Pocket

Initial Group, Auto-aggro
WD EWAR L


Tower 1 x Starbase Stasis Tower Stasis Webifier
Frigate 0-9 x Frigate Frigates
Destroyer 0-9 x Destroyer Destroyers Spawns reinforcement 1


Reinforcement 1
WD EWAR L


Frigate 4 x Frigate Centii Plague/Savage
Destroyer 3 x Destroyer Centior Cannibal
Cruiser 4 x Cruiser Centum Ravager/Ravisher Spawns reinforcement 2


Reinforcement 2
WD EWAR L


Elite Frigate 4 x Elite Frigate Centii Loyal Slavehunter Tracking Disruptor
Destroyer 6 x Destroyer Centior Cannibal/Devourer
Cruiser 1 x Cruiser Centum Ravisher Spawns reinforcement 3


Reinforcement 3
WD EWAR L


Frigate 3 x Frigate Centii Butcher
Elite Frigate 4 x Elite Frigate Centii Loyal Plague
Destroyer 3 x Destroyer Centior Misshape
Cruiser 1 x Cruiser Centum Ravisher Spawns reinforcement 4


Reinforcement 4
WD EWAR L


Frigate 3 x Frigate Centii Enslaver
Destroyer 4 x Destroyer Centior Horror
Cruiser 1 x Cruiser Centum Hellhound/Fiend Mission objective

Notes

  • Do not attempt to mine asteroids, as you will take about 2,000 damage in 10 seconds.
  • Ships are all short range. If you begin at 50km and kite them, you may not need hardeners.