Difference between revisions of "The Blockade (DED) (Level 1)"
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− | {{ | + | {{NPCTableCSS}}{{MissionLinks}} |
+ | |||
+ | {{Missiondetails | ||
|Level=1 | |Level=1 | ||
|Type=Encounter | |Type=Encounter | ||
|Objective=Kill their high-ranking officers | |Objective=Kill their high-ranking officers | ||
|Faction1=CONCORD | |Faction1=CONCORD | ||
− | |DamageToDeal= | + | |DamageToDeal= Any damage type |
|DamageToResist= | |DamageToResist= | ||
|WebPoint=Starbase Stasis Tower (Web) | |WebPoint=Starbase Stasis Tower (Web) | ||
|EWAR= | |EWAR= | ||
|ShipSizeLimit= | |ShipSizeLimit= | ||
− | |ShipSuggestion= | + | |ShipSuggestion=Frigate, Destroyer |
|Rewards= | |Rewards= | ||
|Extra= | |Extra= | ||
Line 15: | Line 17: | ||
− | ===Single Pocket=== | + | {{MissionBriefing |A DED strike-force has set up a blockade near a hidden stargate in <System>, and are swarming over any passersby, which are mostly smugglers loyal to <Pirate Faction>. DED tend to create these temporary blockades at ill-defended stargates, to catch some of our employees which have broken the law within 'Empire' space. And we tend to send in hired guns to disperse the pigs.}} |
+ | |||
+ | === Single Pocket === | ||
− | All | + | All waves (except last) spawn at the range ~ 100 km and aggro on spawn. |
{{NPCTableHead|Initial Group, Auto-aggro}} | {{NPCTableHead|Initial Group, Auto-aggro}} | ||
− | {{NPCTableRow| | + | {{NPCTableRow|Sentry|1|Caldari Stasis Tower|ewar=Web}} |
− | {{NPCTableRow|Frigate| | + | {{NPCTableRow|Frigate|8|DED Soldier 3rd Class}} |
+ | {{NPCTableRow|Frigate|1|DED Soldier 1st Class|trigger=Spawns Wave 1}} | ||
|} | |} | ||
− | {{NPCTableHead| | + | {{NPCTableHead|Wave 1 (3 groups)}} |
− | {{NPCTableRow|Frigate|2|DED Soldier 2nd Class|trigger=Spawns | + | {{NPCTableSeparator| Group 1}} |
+ | {{NPCTableRow|Frigate|4|DED Soldier 3rd Class}} | ||
+ | {{NPCTableSeparator| Group 2}} | ||
+ | {{NPCTableRow|Frigate|2|DED Soldier 2nd Class}} | ||
+ | {{NPCTableSeparator| Group 3}} | ||
+ | {{NPCTableRow|Frigate|4|DED Soldier 3rd Class}} | ||
+ | {{NPCTableRow|Frigate|1|DED Soldier 2nd Class|trigger=Spawns Wave 2}} | ||
|} | |} | ||
− | {{NPCTableHead| | + | {{NPCTableHead|Wave 2 (2 groups)}} |
− | {{NPCTableRow|Frigate| | + | {{NPCTableSeparator| Group 1}} |
+ | {{NPCTableRow|Frigate|3|DED Soldier 1st Class}} | ||
+ | {{NPCTableSeparator| Group 2}} | ||
+ | {{NPCTableRow|Frigate|5|DED Soldier 2nd Class|trigger=Spawns Wave 3}} | ||
|} | |} | ||
− | {{NPCTableHead| | + | {{NPCTableHead|Wave 3 (2 groups)}} |
− | {{NPCTableRow|Frigate| | + | {{NPCTableSeparator| Group 1}} |
− | {{NPCTableRow|Frigate|1|DED Soldier 2nd Class|trigger=Spawns | + | {{NPCTableRow|Frigate|3|DED Soldier 1st Class}} |
+ | {{NPCTableSeparator| Group 2}} | ||
+ | {{NPCTableRow|Frigate|8|DED Soldier 1st Class}} | ||
+ | {{NPCTableRow|Frigate|1|DED Soldier 2nd Class|trigger=Spawns Wave 4}} | ||
|} | |} | ||
− | {{NPCTableHead| | + | {{NPCTableHead|Wave 4 (1 group)}} |
− | {{NPCTableRow|Frigate| | + | {{NPCTableRow|Frigate|6|DED Soldier 2nd Class}} |
+ | {{NPCTableRow|Frigate|1|DED Soldier 1st Class|trigger=Completes Objectives}} | ||
|} | |} | ||
− | {{ | + | {{MessageBox|In local chat channel after the last wave trigger death: |
− | + | |The mission objective has been achieved. The leader of the DED forces is no more. Return to your agent for your reward. | |
− | + | |collapsed=yes}} | |
− | + | === Notes === | |
+ | * A lot of Veldspar asteroids around | ||
+ | {{Missionrelated}} | ||
− | + | [[Category:Security missions]] | |
− | [[Category: | ||
− | |||
− |
Latest revision as of 15:53, 27 August 2022
Missions |
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Mission Reports |
Mission Guides |
Special Missions |
Helpful Links |
Mission briefing |
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A DED strike-force has set up a blockade near a hidden stargate in <System>, and are swarming over any passersby, which are mostly smugglers loyal to <Pirate Faction>. DED tend to create these temporary blockades at ill-defended stargates, to catch some of our employees which have broken the law within 'Empire' space. And we tend to send in hired guns to disperse the pigs. |
Single Pocket
All waves (except last) spawn at the range ~ 100 km and aggro on spawn.
Initial Group, Auto-aggro
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Sentry Caldari Stasis Tower | ||||
8 x Frigate DED Soldier 3rd Class | ||||
1 x Frigate DED Soldier 1st Class |
Wave 1 (3 groups)
WD | EWAR | L | ||
---|---|---|---|---|
Group 1 | ||||
4 x Frigate DED Soldier 3rd Class | ||||
Group 2 | ||||
2 x Frigate DED Soldier 2nd Class | ||||
Group 3 | ||||
4 x Frigate DED Soldier 3rd Class | ||||
1 x Frigate DED Soldier 2nd Class |
Wave 2 (2 groups)
WD | EWAR | L | ||
---|---|---|---|---|
Group 1 | ||||
3 x Frigate DED Soldier 1st Class | ||||
Group 2 | ||||
5 x Frigate DED Soldier 2nd Class |
Wave 3 (2 groups)
WD | EWAR | L | ||
---|---|---|---|---|
Group 1 | ||||
3 x Frigate DED Soldier 1st Class | ||||
Group 2 | ||||
8 x Frigate DED Soldier 1st Class | ||||
1 x Frigate DED Soldier 2nd Class |
Wave 4 (1 group)
WD | EWAR | L
| ||
---|---|---|---|---|
6 x Frigate DED Soldier 2nd Class | ||||
1 x Frigate DED Soldier 1st Class |
In local chat channel after the last wave trigger death: |
---|
The mission objective has been achieved. The leader of the DED forces is no more. Return to your agent for your reward. |
Notes
- A lot of Veldspar asteroids around
|