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The Small Armory: Difference between revisions

From EVE University Wiki
added ShipSuggestions
m Add objective. Add {{MissionBriefing}}. Update NPC number/type. Move structure tables to top.
 
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{{NPCTableCSS}}__NOTOC__
{{NPCTableCSS}}{{MissionLinks}}
 
{{Missiondetails
{{Missiondetails
|Level=3
|Level= 3
|Type=Encounter
|Type= Encounter
|Objective=
|Objective= Destroy the Cartel Small Armory and then report back to your agent.
|Faction1=Angel Cartel
|Faction1= Angel Cartel
|DamageToDeal=
|DamageToDeal1=  
|DamageToResist=
|DamageToResist1=  
|WebPoint=Gistum Breaker/Defeater (Web), Angel Webifier/Viper (Web)
|WebPoint=
|EWAR=
|EWAR= Gistum Breaker/Defeater (Web), Angel Webifier/Viper (Web)
|ShipSizeLimit=
|ShipSizeLimit=  
|ShipSuggestion=Battlecruiser
|ShipSuggestion= Battlecruiser
|Rewards=
|Rewards=  
|StandingLoss=
|StandingLoss=  
|Extra=
|Extra=  
}}
}}
{{MissionBriefing
|As you well know, <Pilot>, we have an unfortunate amount of illegal Angel Cartel activity in <System>. Well I believe we have found a target that will cripple their operations here for quite some time.


'''Blitz: Kill ships in Pocket 1, then the Armory in Pocket 2.'''
After countless hours of investigation, our agents have finally discovered their primary armory facility. This is a storage facility for their ship modules and weaponry for ground troops, and would explain how quickly their lost equipment is replaced in <System>.
 
We believe that if we strike hard and fast, and take out this armory before they know what hit 'em, then we stand a good chance of seriously damaging their supply of spare weaponry, which will greatly impede their operations in this sector. Of course you are the pilot that I feel is most suited for this job, <Pilot>. Just remember, we get one shot at this. If you fail, they will undoubtedly relocate their armory and be far more prepared for us next time. So don't screw this one up!
}}
'''Blitz:''' Kill ships in pocket 1, then the Small Armory in pocket 2.


===Pocket 1===
=== Pocket 1 ===
{{NPCTableHead|Structures}}
{{NPCTableRow|Structure|1|Angel Bunker|drop= cap boosters (or nothing)}}
|}


{{NPCTableHead|Group 1, 40-45km (auto-aggro)}}
{{NPCTableHead|Group 1, 40-45km (auto-aggro)}}
{{NPCTableRow|Battlecruiser|2|Gistatis Legionnaire/Primus}}
{{NPCTableRow|Sentry|2|Angel Heavy Missile Battery}}
{{NPCTableRow|Sentry|2|Angel Heavy Missile Battery}}
{{NPCTableRow|Sentry|2|Tower Sentry Angel II}}
{{NPCTableRow|Sentry|2|Tower Sentry Angel II}}
{{NPCTableRow|Battlecruiser|2|Gistatis Primus}}
|}
|}


{{NPCTableHead|Group 2, 25-35km }}
{{NPCTableHead|Group 2, 25-35km }}
{{NPCTableRow|Frigate|3|Gistii Hunter/Impaler}}
{{NPCTableRow|Frigate|3|Gistii Hunter/Impaler}}
{{NPCTableRow|Destroyer|2|Gistior Shatterer}}
{{NPCTableRow|Destroyer|2|Gistior Shatterer/Defacer}}
{{NPCTableRow|Cruiser|2|Gistum Marauder/Phalanx}}
{{NPCTableRow|Cruiser|2|Gistum Marauder/Liquidator/Phalanx}}
|}
|}


{{NPCTableHead|Group 3, 75-80km}}
{{NPCTableHead|Group 3, 75-80km}}
{{NPCTableRow|Frigate|2|Gistii Hunter/Impaler}}
{{NPCTableRow|Frigate|2-3|Gistii Hunter/Impaler}}
{{NPCTableRow|Cruiser|1|Gistum Marauder}}
{{NPCTableRow|Cruiser|1|Gistum Marauder/Liquidator}}
{{NPCTableRow|Battlecruiser|1|Gistatis Tribuni}}
{{NPCTableRow|Battlecruiser|1|Gistatis Primus/Tribuni}}
|}
|}


=== Pocket 2 ===
{{NPCTableHead|Structures}}
{{NPCTableHead|Structures}}
{{NPCTableRow|Structure|1|Angel Bunker|drop=cap boosters}}
{{NPCTableRow|Structure|1|Small Armory|drop= drops 3-8 random ammo types|note= Mission objective}}
|}
|}
===Pocket 2===


{{NPCTableHead|Group 1, 60-70km (auto-aggro)}}
{{NPCTableHead|Group 1, 60-70km (auto-aggro)}}
{{NPCTableRow|Destroyer|4|Gistior Defacer/Shatterer}}
{{NPCTableRow|Destroyer|4|Gistior Shatterer/Defacer}}
{{NPCTableRow|Cruiser|2|Gistum Breaker/Defeater|ewar=Web}}
{{NPCTableRow|Cruiser|2|Gistum Breaker/Defeater|ewar= Web}}
|}
|}


{{NPCTableHead|Group 2, 110-120km}}
{{NPCTableHead|Group 2, 110-120km}}
{{NPCTableRow|Frigate|2|Angel Webifier/Viper|ewar=Web}}
{{NPCTableRow|Frigate|2|Angel Webifier/Viper|ewar= Web}}
{{NPCTableRow|Cruiser|2|Gistum Breaker/Defeater|ewar=Web}}
{{NPCTableRow|Cruiser|2|Gistum Breaker/Defeater|ewar= Web}}
|}
|}


{{NPCTableHead|Structures}}
{{NPCTableRow|Structure|1|Small Armory|drop=drops 4-8 random ammo types|note=Mission objective}}
|}


=== Notes ===
* Aside from Small Armory, no structures drop loot.


===Notes===
{{Missionrelated}}
*Aside from Small Armory, no structures drop loot.


[[Category:Mission reports]]
[[Category:Security missions]]