Difference between revisions of "Convoy Attack (Amarr)"

From EVE University Wiki
Jump to: navigation, search
m (Bot: Automated text replacement (-Category:Mission reports + ); cosmetic changes)
 
(3 intermediate revisions by 2 users not shown)
Line 19: Line 19:
 
No hostiles at initial gate. Freighters orbit at 70km, deal no damage, and have 142k hp. It is possible to throw off full-room aggro by leaving the room, returning and selectively aggressing certain groups that have approached quickly and separated from the others. Diviners and Dominators can be aggressed separately this way.
 
No hostiles at initial gate. Freighters orbit at 70km, deal no damage, and have 142k hp. It is possible to throw off full-room aggro by leaving the room, returning and selectively aggressing certain groups that have approached quickly and separated from the others. Diviners and Dominators can be aggressed separately this way.
  
===1st Pocket===
+
=== 1st Pocket ===
 
All ships aggro on initial warp-in. Imperial Templar Diviners neut for a total of 80gj/s.
 
All ships aggro on initial warp-in. Imperial Templar Diviners neut for a total of 80gj/s.
  
Line 33: Line 33:
  
 
{{Missionrelated}}
 
{{Missionrelated}}
[[Category:Mission reports]]
+
 
 +
[[Category:Security missions]]

Latest revision as of 14:18, 27 August 2022


Level 5
Type Encounter
Objective Destroy all enemy ships
Faction Amarr Empire
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage Th
Warp disruption Divine Imperial Napat
EWAR Tracking Disrupter, energy neutralizer
Standing loss With Amarr Empire


No hostiles at initial gate. Freighters orbit at 70km, deal no damage, and have 142k hp. It is possible to throw off full-room aggro by leaving the room, returning and selectively aggressing certain groups that have approached quickly and separated from the others. Diviners and Dominators can be aggressed separately this way.

1st Pocket

All ships aggro on initial warp-in. Imperial Templar Diviners neut for a total of 80gj/s.


Initial Hostiles
WD EWAR L


Elite Frigate 4 x Elite Frigate Divine Imperial Napat Warp Disruptor Tracking Disruptor
Battleship 4 x Battleship Imperial Templar Diviner Energy Neutralizer Tracking Disruptor
Battleship 3 x Battleship Imperial Templar Dominator
Battleship 5 x Battleship Imperial Templar Martyr
Battleship 2 x Battleship Imperial Templar Torah
Battleship 3 x Battleship Imperial Templar Judgment
Freighter 4 x Freighter Imperial Freighters Various trade goods