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Exploited Sensitivities: Difference between revisions

From EVE University Wiki
m Added drone aggro info
m Add ewar= parameter.
 
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{{survival copy}}{{NPCTableCSS}}{{MissionLinks}}
{{NPCTableCSS}} {{MissionLinks}}
name=Exploited Sensitivities, Level 4
{{Missiondetails
{{Missiondetails
|Level=4
|Level= 4
|Type=Encounter
|Type= Encounter
|Objective=
|Objective=  
|Faction=Caldari
|Faction1= Caldari
|Faction1=Caldari
|WebPoint=  
|DamageToDeal=kin/therm
|EWAR= WEB (Suriage). ECM (Tendai, Daimyo, Shugo)
|DamageToResist=Kin/therm
|ShipSizeLimit=  
|ShipSizeLimit=
|ShipSuggestion=  
|ShipSuggestion=Ishtar, Dominix
|Rewards=  
|Rewards=
|Extra=  
|Extra=ECM (Tendai, Daimyo, Shugo)
|StandingLoss= Minor loss from faction ships
}}
}}
{{MissionBriefing
{{MissionBriefing
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Problem is, our requests are nothing but posturing without an independent like you to back them up: We can't send in any official forces to remove them. A capsuleer like yourself, though… that gives us some plausible deniability.  
Problem is, our requests are nothing but posturing without an independent like you to back them up: We can't send in any official forces to remove them. A capsuleer like yourself, though… that gives us some plausible deniability.  


Can we trust you with this matter, '''<Character>'''? }}
Can we trust you with this matter, <Pilot>?
}}


Space type: Deadspace without gates<br>
Space type: Deadspace without gates<br>
Difficulty: Easy<br>
Difficulty: Easy<br>
Standings: Minor standings losses from destroying faction ships<br>
Standings: Minor standings losses from destroying faction ships (about -0.005)<br>
Single Pocket, Single Group (delayed autoaggro):<br>
Single Pocket, Single Group (delayed autoaggro):<br>
All ships are named as "Unidentified Mercenary Frigate / Cruiser".
All ships are named as "Unidentified Mercenary Frigate / Cruiser".
Exact ship types in spawns vary but numbers and hull size does not.
Exact ship types in spawns vary but numbers and hull size does not.


'''Blitz:'''<br>
The mission is complete when you destroy all hostile ships, including all re-spawns.
Kill all ships in "initial spawn" and "Spawn 3"
 
Structures drop no loot.
 
Frigates will target drones.
 
Salvage is very poor, don't waste your time.
 
'''Tags:'''<br>Caldari Navy Captain Insignia II x5, Caldari Navy Captain Insignia III x7, Caldari Navy Commodore Insignia II x38
 
'''Blitz:''' Kill all waves except wave 5


{{NPCTableHead|Initial defenders}}
{{NPCTableHead|Initial defenders}}
{{NPCTableRow|Frigate|1|Taibu State Shirasaya|trigger = Triggers spawn 1}}
{{NPCTableRow|Frigate|1|Taibu State Shirasaya|trigger= Triggers spawn 1}}
{{NPCTableRow|Frigate|4|Taibu State Wakizashi/Suriage/Katana}}
{{NPCTableRow|Frigate|4|Taibu State Wakizashi/Suriage/Katana}}
{{NPCTableRow|Cruiser|5|Taibu State Bajo/Oni/Kampaku|trigger = Last one triggers spawn 3}}
{{NPCTableRow|Cruiser|5|Taibu State Bajo/Oni/Kampaku|trigger= Last one triggers spawn 3}}
|}
|}


{{NPCTableHead|Spawn 1 (1st frigate reinforcement)}}
{{NPCTableHead|Spawn 1 (1st frigate reinforcement)}}
{{NPCTableRow|Frigate|4|Taibu State Wakizashi|trigger = Last one triggers spawn 2}}
{{NPCTableRow|Frigate|4|Taibu State Wakizashi|trigger= Last one triggers spawn 2}}
|}
|}


{{NPCTableHead|Spawn 2 (final frigate reinforcement)}}
{{NPCTableHead|Spawn 2 (final frigate reinforcement)}}
{{NPCTableRow|Frigate|2|Taibu State Shirasaya|point = yes}}
{{NPCTableRow|Frigate|2|Taibu State Shirasaya|point= yes}}
{{NPCTableRow|Frigate|1|Taibu State Suriage|ewar = Web}}
{{NPCTableRow|Frigate|1|Taibu State Suriage|ewar= Web}}
|}
|}


{{NPCTableHead|Spawn 3 (1st Cruiser reinforcement)}}
{{NPCTableHead|Spawn 3 (1st Cruiser reinforcement)}}
{{NPCTableRow|Cruiser|3|Taibu State Tendai/Kanpaku|trigger = Last one triggers spawn 4}}
{{NPCTableRow|Cruiser|3|Taibu State Tendai/Kanpaku|trigger= Last one triggers spawn 4}}
|}
|}


{{NPCTableHead|Spawn 4 (final cruiser reinforcement)}}
{{NPCTableHead|Spawn 4 (final cruiser reinforcement)}}
{{NPCTableRow|Cruiser|2|Taibu State Bajo}}
{{NPCTableRow|Cruiser|2|Taibu State Bajo}}
{{NPCTableRow|Cruiser|2|Taibu State Samurai|trigger = Last one triggers spawn 5}}
{{NPCTableRow|Cruiser|2|Taibu State Samurai|trigger= Last one triggers spawn 5}}
|}
|}


{{NPCTableHead|Spawn 5)}}
{{NPCTableHead|Spawn 5 (optional wave)}}
{{NPCTableRow|Cruiser|2|Taibu State Shugo|ewar=ECM}}
{{NPCTableRow|Cruiser|2|Taibu State Shugo|ewar= ECM}}
{{NPCTableRow|Cruiser|1|Taibu State Daimyo|ewar=ECM}}
{{NPCTableRow|Cruiser|1|Taibu State Daimyo|ewar= ECM}}
|}
|}




The mission is complete when you destroy all hostile ships, including all re-spawns.
{{Missionrelated}}
or
Every Frigate and the first cruiser reinforcement spawn.
Structures drop no loot.


Frigates will target drones


'''Tags:'''<br>Caldari Navy Captain Insignia II x5, Caldari Navy Captain Insignia III x7, Caldari Navy Commodore Insignia II x38
[[Category:Security missions]]
 
{{Missionrelated}}
[[Category:Mission reports]]