Difference between revisions of "Materials For War Preparation"

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{{MissionLinks}}
 
{{MissionLinks}}
  
'''Materials For War Preparation''' is a Storyline mission issued by '''Distribution''', '''Mining''' and '''Security''' division agents.
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'''Materials For War Preparation''' is a [[Storyline mission]] issued by '''Distribution''', '''Mining''' and '''Security''' division agents.
 
{{Missiondetails
 
{{Missiondetails
|Level= 1
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|Level= 1  
|Type= Storyline Trade
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|Storyline= yes
|Objective= Deliver 1000 units of Veldspar to the agent (100 m<sup>3</sup>)
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|Type= Trade
|Faction1=
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|Objective= Deliver 1,000 units of Veldspar to the agent (100{{m3}})
|DamageToDeal=
 
|DamageToResist=
 
|WebPoint=
 
|EWAR=
 
|ShipSizeLimit=
 
 
|ShipSuggestion=
 
|ShipSuggestion=
|Rewards= Faction standing gain and 1x random standard attribute implant (+1)
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|Rewards= Faction standing gain and 1x random "Limited <attribute>" implant (+1)
 
|Extra=  
 
|Extra=  
 
}}
 
}}
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{{Missiondetails
 
{{Missiondetails
|Level= 2
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|Level= 2  
|Type= Storyline Mining
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|Storyline= yes
|Objective= Deliver 1500 units of Scordite to the agent (225 m<sup>3</sup>)
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|Type= Trade
|Faction1=
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|Objective= Deliver 1,500 units of Scordite to the agent (225{{m3}})
|DamageToDeal=
 
|DamageToResist=
 
|WebPoint=
 
|EWAR=
 
|ShipSizeLimit=
 
 
|ShipSuggestion=
 
|ShipSuggestion=
|Rewards= Faction standing gain and 1x random standard attribute implant (+2)
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|Rewards= Faction standing gain and 1x random "Limited <attribute> - Beta" implant (+2)
 
|Extra=  
 
|Extra=  
 
}}
 
}}
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{{Missiondetails
 
{{Missiondetails
|Level= 3
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|Level= 3  
|Type= Storyline Mining
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|Storyline= yes
|Objective= Deliver 10,000 units of Omber to the agent (6000 m<sup>3</sup>)
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|Type= Trade
|Faction1=
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|Objective= Deliver 10,000 units of Omber to the agent (6,000{{m3}})
|DamageToDeal=
 
|DamageToResist=
 
|WebPoint=
 
|EWAR=
 
|ShipSizeLimit=
 
 
|ShipSuggestion=
 
|ShipSuggestion=
|Rewards= Faction standing gain and 1x random standard attribute implant (+3)
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|Rewards= Faction standing gain and 1x random "<attribute> - Basic" implant (+3)
 
|Extra=  
 
|Extra=  
 
}}
 
}}
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{{Missiondetails
 
{{Missiondetails
|Level=4
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|Level= 4  
|Type= Storyline Mining
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|Storyline= yes
|Objective= Deliver 8,000 units of Kernite to the agent (9600 m<sup>3</sup>)
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|Type= Trade
|Faction1=
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|Objective= Deliver 8,000 units of Kernite to the agent (9,600{{m3}})
|DamageToDeal=
 
|DamageToResist=
 
|WebPoint=
 
|EWAR=
 
|ShipSizeLimit=
 
 
|ShipSuggestion=
 
|ShipSuggestion=
|Rewards= Faction standing gain and 1x random standard attribute implant (+4)
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|Rewards= Faction standing gain and 1x random "<attribute> - Standard" implant (+4)
 +
|Extra=
 +
}}
 +
 
 +
 
 +
{{Missiondetails
 +
|Level= 5
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|Storyline= yes
 +
|Type= Trade
 +
|Objective= Deliver 4,000 units of Hemorphite to the agent (12,000{{m3}})
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|ShipSuggestion=
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|Rewards= Faction standing gain and 1x random "<attribute> - Improved" implant (+5)
 
|Extra=  
 
|Extra=  
 
}}
 
}}
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{{Missionrelated}}
 
{{Missionrelated}}
  
[[Category:Storyline missions]][[Category:Mission reports]]
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[[Category:Storyline missions]]

Latest revision as of 10:09, 13 July 2024


Materials For War Preparation is a Storyline mission issued by Distribution, Mining and Security division agents.

Level 1 Storyline
Type Trade
Objective Deliver 1,000 units of Veldspar to the agent (100 m3)
Rewards Faction standing gain and 1x random "Limited <attribute>" implant (+1)



Level 2 Storyline
Type Trade
Objective Deliver 1,500 units of Scordite to the agent (225 m3)
Rewards Faction standing gain and 1x random "Limited <attribute> - Beta" implant (+2)



Level 3 Storyline
Type Trade
Objective Deliver 10,000 units of Omber to the agent (6,000 m3)
Rewards Faction standing gain and 1x random "<attribute> - Basic" implant (+3)



Level 4 Storyline
Type Trade
Objective Deliver 8,000 units of Kernite to the agent (9,600 m3)
Rewards Faction standing gain and 1x random "<attribute> - Standard" implant (+4)



Level 5 Storyline
Type Trade
Objective Deliver 4,000 units of Hemorphite to the agent (12,000 m3)
Rewards Faction standing gain and 1x random "<attribute> - Improved" implant (+5)


Mission briefing
We are escalating our production so we can increase our military strength in light of recent political upheavals in the world. Increased production requires more minerals. I want you to get <amount> x <specified ore> to one of our main production facilities. Your help will undoubtedly get a positive response from other corporate members.

Either mine the ore or buy it from the market. Bring the ore to agent and receive the rewards.