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Pirate Radio: Difference between revisions

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Corrected standing loss information.
 
(6 intermediate revisions by 4 users not shown)
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{{Missiondetails
{{Missiondetails
|Level=3
|Level=3
|Type=Storyline
|Type=
|Storyline= yes
|Objective=Destroy FTL Transmitter
|Objective=Destroy FTL Transmitter
|Faction1=Minmatar Republic
|Faction1=Minmatar Republic
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|WebPoint=
|WebPoint=
|EWAR=
|EWAR=
|ShipSizeLimit=Battlecruisers or smaller
|ShipSizeLimit=T2 Battlecruisers or smaller
|ShipSuggestion=HAC, Battlecruiser
|ShipSuggestion=HAC, Battlecruiser
|Rewards=  
|Rewards=  
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}}
}}


*Blitz: NOT possible (as of Aug YC124). Destroy ALL hostile ships (incl. the industrial) and the FTL Transmitter to have the mission complete. (see discussion page)
Destroy all hostile ships (incl. the industrial) in the initial spawn and the FTL Transmitter to complete the mission.
*Note: Standng loss of 0.24 from Minmatar Republic + 0.003 for ship destructions.


===Single Pocket===
The reinforcement spawns are on an unknown timer. A Gnosis can clear the mission before they spawn.
 
Total standing loss for destroying the ships in the initial spawn + Radio Telescope is 0.305 (unadjusted). -0.003 Minmatar faction standing for destroying the reinforcement spawns.
 
=== Single Pocket ===


{{NPCTableHead|Initial Group, 10-25km}}
{{NPCTableHead|Initial Group, 10-25km}}
{{NPCTableRow|Cruiser|5-6|Freedom Patriot|note=Very strong, uses Turrets that deal exp and EM dmg, and uses heavy EM missiles.}}
{{NPCTableRow|Cruiser|5-6|Freedom Patriot|note=Very strong, uses Turrets that deal exp and EM dmg, and uses heavy EM missiles.}}
{{NPCTableRow|Structure|1|FTL Transmitter|trigger=Taking this structure to 10% armor triggers 3rd Reinforcement}}
{{NPCTableRow|Structure|1|FTL Transmitter}}
{{NPCTableRow|Sentry|1|Minmatar Heavy Missile Battery}}
{{NPCTableRow|Sentry|1|Minmatar Heavy Missile Battery}}
{{NPCTableRow|Industrial|1|Republic Courier|drop=Passengers}}
{{NPCTableRow|Industrial|1|Republic Courier|drop=Passengers}}
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{{MessageBox|In local after you attack the FTL Transmitter:|As you open fire on the transmitter, you intercept a distress call from the station to the Minmatar Navy calling for help; the message gets an affirmative response. It looks like you don't have much time before they arrive in force.|collapsed=yes}}
{{MessageBox|In local after you attack the FTL Transmitter:|As you open fire on the transmitter, you intercept a distress call from the station to the Minmatar Navy calling for help; the message gets an affirmative response. It looks like you don't have much time before they arrive in force.|collapsed=yes}}


{{NPCTableHead|2rd Reinforcement, spawns at Minmatar Starbase Control Tower}}
{{NPCTableHead|2nd Reinforcement, spawns at Minmatar Starbase Control Tower}}
{{NPCTableRow|Destroyer|4-5|Republic Tribal Faxi/Austri}}
{{NPCTableRow|Destroyer|4-5|Republic Tribal Faxi/Austri}}
{{NPCTableRow|Elite Cruiser|1|Chief Republic Rodul/Manadis}}
{{NPCTableRow|Elite Cruiser|1|Chief Republic Rodul/Manadis}}
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|}
|}


{{NPCTableHead|3nd Reinforcement, spawns at a Scordite asteroid}}
{{NPCTableHead|3rd Reinforcement, spawns at a Scordite asteroid}}
{{NPCTableRow|Cruiser|4|Republic Tribal Manadis/Jarpur}}
{{NPCTableRow|Cruiser|4|Republic Tribal Manadis/Jarpur}}
{{NPCTableRow|Battleship|2|Republic Jarl/Pytara}}
{{NPCTableRow|Battleship|2|Republic Jarl/Pytara}}
|}
|}


=== Notes ===
* Structures do not drop loot.
* Scordite asteroids are present.


 
== Loot ==
 
This mission drops a tag for each ship killed in the reinforcement spawns, corresponding to its class and firepower. The following were obtained from a full sweep:<br>
===Notes===
*Structures do not drop loot.
*Scordite asteroids are present.
 
 
==Loot==
This mission drops a tag for each ship killed, corresponding to its class and firepower. The following were obtained from a full sweep:<br>


Republic Fleet Captain Insignia I x2<br>
Republic Fleet Captain Insignia I x2<br>
Republic Fleet Commander Insignia I x2<br>
Republic Fleet Commander Insignia I x2<br>
Republic Fleet High Captain Insignia I x15<br>
Republic Fleet High Captain Insignia I x15<br>
Republic Fleet Private Insignia II x4<br>
Republic Fleet Private Insignia II x4<br>


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{{Missionrelated}}
{{Missionrelated}}
[[Category:Mission reports]]
 
[[Category:Security missions]]
[[Category:Storyline missions]]