Difference between revisions of "Intercept The Saboteurs (Serpentis & Sansha's Nation)"
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* Last ship in center group drops the viral agent. Once you have the viral agent you can return to the agent. | * Last ship in center group drops the viral agent. Once you have the viral agent you can return to the agent. | ||
− | ''' | + | '''Standing loss:''' Killing one of the Transporters incurs a 2.4% standing loss for Serpentis. |
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{{Missionrelated}} | {{Missionrelated}} | ||
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[[Category:Security missions]] | [[Category:Security missions]] |
Latest revision as of 22:30, 28 October 2023
- This article details the Level 4, Serpentis & Sansha's Nation version of this mission. For other variants, see Intercept The Saboteurs (disambiguation).
Missions |
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Mission Reports |
Mission Guides |
Special Missions |
Helpful Links |
Level | 4 |
Type | Encounter |
Objective | Retrieve viral agent. |
Factions | SerpentisSansha's Nation |
Best damage to deal | Kin Th |
Damage to resist | Kin Th |
Warp disruption | Elite frigates |
EWAR | Sensor dampening |
Video: Dominix, Gila 2021-04-08]
Blitz:
- Clear the warpin.
- In the first pocket destroy the center group.
- Last ship in center group drops the viral agent. Once you have the viral agent you can return to the agent.
Standing loss: Killing one of the Transporters incurs a 2.4% standing loss for Serpentis.
Warp In
Single Group (10- 16km)
WD | EWAR | L
| ||
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3 x Frigate Coreli Protector/ Defender | ||||
2 x Destroyer Corelior Sentinel/ Cannoneer |
1st pocket
Engaging any portion of the center left group will trigger full aggro.
Last ship in center group drops the viral agent.
Remember to set your drones to passive. Unagressed groups will go after your drones.
Structures:
- Habitation Modules may drop random drugs.
- Small Armories may drop generic ammo.
Bounties
Bounties: ± 4 Mil ISK
Loot & Salvage
Loot: ± 5 Mil ISK
Salvage: ± 3 Mil ISK
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