Difference between revisions of "Neyan Khahsel"

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m (Verify/update transcription. Remove link to "Media to transcribe" screenshot images, transcription has been done. Add {{Infobox agent}}. Add category.)
 
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{{MissionLinks}}
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{{NPCTableCSS}} {{Infobox agent
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| name        = Neyan Khahsel
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| image      =
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| type        = cosmos
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| level      = 4
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| system      = CX8-6K
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| beacon      =
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| corporation = Blood Raiders
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| note        =
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}}{{MissionLinks}}
  
'''Neyan Khahsel''' is a [[Blood Raider COSMOS]] agent located in CX8-6K in Delve ([https://evemaps.dotlan.net/map/Delve/CX8-6K Dotlan]). Neyan offers two missions, and requires a 6.0 standings with Blood Raiders to work with.
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'''Neyan Khahsel''' is a level 4 [[Blood Raider COSMOS]] agent located in CX8-6K in [https://evemaps.dotlan.net/map/Delve/CX8-6K Delve]. Neyan offers two missions, and requires a 6.0 standings with Blood Raiders to work with.
  
 
== Slaves To The Slaughter (1 of 2) ==
 
== Slaves To The Slaughter (1 of 2) ==
{{NPCTableCSS}}{{Missiondetails
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{{Missiondetails
|Level=
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|Level= 4
 
|Type= Encounter
 
|Type= Encounter
 
|Objective= Warp to the prison area. Retrieve the prisoners from the prison facility, then report back to Neyan Khahsel in Blood Reach.
 
|Objective= Warp to the prison area. Retrieve the prisoners from the prison facility, then report back to Neyan Khahsel in Blood Reach.
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|Extra=  
 
|Extra=  
 
}}
 
}}
 
 
{{MissionBriefing
 
{{MissionBriefing
 
|I have just the job for someone like you. My underlings have rounded up hundreds of those pesky gas harvesters who keep flooding into OK-FEM. I want them all moved here to Blood Reach, where they'll be used for various purposes *sly grin*.
 
|I have just the job for someone like you. My underlings have rounded up hundreds of those pesky gas harvesters who keep flooding into OK-FEM. I want them all moved here to Blood Reach, where they'll be used for various purposes *sly grin*.
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}}
 
}}
  
Mission flagged complete when you warp in, no looting required. Can does have 500 prisoners if you want to loot it. Mission reward is currently bugged.
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Mission flagged complete when you warp in, no looting required. Can does have 500 prisoners if you want to loot it. Mission reward is currently(When?, How?) bugged.
  
{{ MessageBox
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{{ MessageBox|Warp-in messages
| collapsed=yes
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|{{color|#48ff00|The objective has been reached.  Retrieve the prisoners from the prison module, then report back to Neyan Khahsel in Blood Reach.}}<br>
| Warp-in messages
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{{color|#80d8fc|Mercenary Overlord:  The enemy beat us here!  They're going for the harvesters!  Get 'em before it's too late!  Nevar will have our hide if we fail!}}
| {{color|#48ff00|The objective has been reached.  Retrieve the prisoners from the prison module, then report back to Neyan Khahsel in Blood Reach.}}<br>{{color|#80d8fc|Mercenary Overlord:  The enemy beat us here!  They're going for the harvesters!  Get 'em before it's too late!  Nevar will have our hide if we fail!}}
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| collapsed =yes}}
}}
 
  
 
Rats and the can are ~20km from warpin.
 
Rats and the can are ~20km from warpin.
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{{NPCTableRow|Cruiser|6|Mercenary Lieutenant}}
 
{{NPCTableRow|Cruiser|6|Mercenary Lieutenant}}
 
{{NPCTableRow|Battleship|4|Mercenary Overlord}}
 
{{NPCTableRow|Battleship|4|Mercenary Overlord}}
{{NPCTableRow|Container|1|Prison Module|drop=500 Prisoners}}
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{{NPCTableRow|Container|1|Prison Module|cargo= 500 Prisoners}}
 
|}
 
|}
  
  
 
== Slaves To The Slaughter (2 of 2) ==
 
== Slaves To The Slaughter (2 of 2) ==
 
 
{{Missiondetails
 
{{Missiondetails
|Level=
+
|Level= 4
 
|Type= Encounter
 
|Type= Encounter
 
|Objective= Find and destroy Nevar Took.
 
|Objective= Find and destroy Nevar Took.
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|Extra=  
 
|Extra=  
 
}}
 
}}
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{{MissionBriefing
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|Nevar's gang needs to be taken care of. It's comprised of mercenaries and militia under the command of the mercenary general Nevar Took, and they've been hounding us ever since we raided one of the harvester colonies under their protection. I want as many of them dead as possible, especially the leader. They probably won't recover from a blow like that.
  
{{MissionBriefing|
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I want you to venture to one of their hideouts which we've discovered. Hopefully you'll find Nevar there, if not then simply dispatch as many of them as possible.
Nevar's gang needs to be taken care of. It's comprised of mercenaries and militia under the command of the mercenary general Nevar Took, and they've been hounding us ever since we raided one of the harvester colonies under their protection. I want as many of them dead as possible, especially the leader. They probably won't recover from a blow like that.
+
}}
  
I want you to venture to one of their hideouts which we've discovered. Hopefully you'll find Nevar there, if not then simply dispatch as many of them as possible.}}
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{{ MessageBox| Initial trigger message
 
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|{{color|#ff0000|The entry into Nevar's hideout has triggered a distress signal being sent.  Expect reinforcements to arrive any minute!}}
{{ MessageBox
+
|collapsed= yes}}
| collapsed=yes
 
| Initial trigger message
 
| {{color|#ff0000|The entry into Nevar's hideout has triggered a distress signal being sent.  Expect reinforcements to arrive any minute!}}
 
}}
 
 
{{NPCTableHead|Initial Wave}}
 
{{NPCTableHead|Initial Wave}}
{{NPCTableRow|Frigate|1|Mercenary Scout|trigger=Triggers 2nd wave}}
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{{NPCTableRow|Frigate|1|Mercenary Scout|trigger= Triggers 2nd wave}}
 
{{NPCTableRow|Frigate|3|Mercenary Wingman}}
 
{{NPCTableRow|Frigate|3|Mercenary Wingman}}
 
{{NPCTableRow|Cruiser|5|Mercenary Commander/Lieutenant}}
 
{{NPCTableRow|Cruiser|5|Mercenary Commander/Lieutenant}}
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|}
 
|}
  
{{ MessageBox
+
 
| collapsed=yes
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{{ MessageBox|2nd wave trigger message
| 2nd wave trigger message
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|{{color|#ff0000|As soon as the Mercenary Scout's shields start to fail, he calls for help!  More ships are incoming!}}
| {{color|#ff0000|As soon as the Mercenary Scout's shields start to fail, he calls for help!  More ships are incoming!}}
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|collapsed=yes}}
}}
 
 
{{NPCTableHead|2nd Wave}}
 
{{NPCTableHead|2nd Wave}}
{{NPCTableRow|Frigate|1|Amarr Scout|trigger=Triggers 3nd wave}}
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{{NPCTableRow|Frigate|1|Amarr Scout|trigger= Triggers 3rd wave}}
 
{{NPCTableRow|Destroyer|6|Imperial Caius/Crusader}}
 
{{NPCTableRow|Destroyer|6|Imperial Caius/Crusader}}
 
{{NPCTableRow|Battlecruiser|5|Imperial Champion}}
 
{{NPCTableRow|Battlecruiser|5|Imperial Champion}}
 
{{NPCTableRow|Elite Battleship|4|Imperial Templar Dominator/Ultara}}
 
{{NPCTableRow|Elite Battleship|4|Imperial Templar Dominator/Ultara}}
 +
{{NPCTableRow|Sentry|2|Cruise Missile Battery}}
 
|}
 
|}
  
{{ MessageBox
+
 
| collapsed=yes
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{{ MessageBox|3rd-5th wave trigger message
| 3rd-5th wave trigger message
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|{{color|#ff0000|As soon as the Amarr Scout's shields start to fail, he calls for help!  More ships are incoming!}}
| {{color|#ff0000|As soon as the Amarr Scout's shields start to fail, he calls for help!  More ships are incoming!}}
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|collapsed=yes
 
}}
 
}}
 
{{NPCTableHead|3rd Wave}}
 
{{NPCTableHead|3rd Wave}}
{{NPCTableRow|Frigate|1|Amarr Scout|trigger=Triggers 4th spawn}}
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{{NPCTableRow|Frigate|1|Amarr Scout|trigger= Triggers 4th spawn}}
{{NPCTableRow|Elite Frigate|6|Divine Imperial Imran/Sixtus|point=point|ewar=Web}}
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{{NPCTableRow|Elite Frigate|5|Divine Imperial Imran/Sixtus|point= point|ewar= Web}}
{{NPCTableRow|Elite Cruiser|5|Divine Imperial Champion/Justicar}}
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{{NPCTableRow|Elite Cruiser|3|Divine Imperial Champion/Justicar}}
{{NPCTableRow|Elite Battleship|2|Imperial Templar Dominator}}
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{{NPCTableRow|Elite Battleship|3|Imperial Templar Dominator}}
 
|}
 
|}
 +
 
{{NPCTableHead|4th Wave}}
 
{{NPCTableHead|4th Wave}}
{{NPCTableRow|Frigate|1|Amarr Scout|trigger=Triggers final spawn}}
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{{NPCTableRow|Frigate|1|Amarr Scout|trigger= Triggers final spawn}}
{{NPCTableRow|Elite Frigate|3|Divine Imperial Paladin/Valok}}
+
{{NPCTableRow|Elite Frigate|4|Divine Imperial Paladin/Valok}}
 
{{NPCTableRow|Elite Battlecruiser|4|Divine Imperial Champion/Justicar}}
 
{{NPCTableRow|Elite Battlecruiser|4|Divine Imperial Champion/Justicar}}
 
{{NPCTableRow|Elite Battleship|4|Imperial Templar Martyr}}
 
{{NPCTableRow|Elite Battleship|4|Imperial Templar Martyr}}
 
|}
 
|}
 +
 
{{NPCTableHead|5th Wave}}
 
{{NPCTableHead|5th Wave}}
 
{{NPCTableRow|Frigate|4|Mercenary Wingman}}
 
{{NPCTableRow|Frigate|4|Mercenary Wingman}}
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Zainou 'Gnome' Weapon Upgrades WU-1003 1
 
Zainou 'Gnome' Weapon Upgrades WU-1003 1
  
{{ MessageBox
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{{ MessageBox|Final agent message:
| Final agent message:
+
| You got Nevar? Wonderful. Not only will this get them off our backs, we'll have even more opportunities to raid their pitiful harvester and mining colonies with impunity.
| You got Nevar? Wonderful. Not only will this get them off our backs, we'll have even more opportunities to raid their pitiful harvester and mining colonies with impunity.}}
+
}}
  
 
{{Missionrelated}}
 
{{Missionrelated}}
  
[[Category:COSMOS missions]]
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[[Category:COSMOS agents]][[Category:COSMOS missions]]

Latest revision as of 12:38, 5 March 2023

Neyan Khahsel
Member.png
Type COSMOS
Level 4
Location CX8-6K (-0.4)
Delve
Affiliation Blood Raiders
Blood Raider Covenant


Neyan Khahsel is a level 4 Blood Raider COSMOS agent located in CX8-6K in Delve. Neyan offers two missions, and requires a 6.0 standings with Blood Raiders to work with.

Slaves To The Slaughter (1 of 2)

Level 4
Type Encounter
Objective Warp to the prison area. Retrieve the prisoners from the prison facility, then report back to Neyan Khahsel in Blood Reach.
Faction Mercenaries
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Kinetic damage KinThermal damage Th
Rewards Standard Frentix Booster Reaction Formula + time bonus 5.5M ISK (3 hours)
Mission briefing
I have just the job for someone like you. My underlings have rounded up hundreds of those pesky gas harvesters who keep flooding into OK-FEM. I want them all moved here to Blood Reach, where they'll be used for various purposes *sly grin*.

I'll upload a bookmark to where my men are holding them, just retrieve them from the prison and bring them to me.

Mission flagged complete when you warp in, no looting required. Can does have 500 prisoners if you want to loot it. Mission reward is currently(When?, How?) bugged.

Warp-in messages
The objective has been reached. Retrieve the prisoners from the prison module, then report back to Neyan Khahsel in Blood Reach.

Mercenary Overlord: The enemy beat us here! They're going for the harvesters! Get 'em before it's too late! Nevar will have our hide if we fail!

Rats and the can are ~20km from warpin.

WD EWAR L


Frigate 4 x Frigate Mercenary Wingman
Elite Frigate 6 x Elite Frigate Mercenary Elite Fighter
Cruiser 6 x Cruiser Mercenary Lieutenant
Battleship 4 x Battleship Mercenary Overlord
Container 1 x Prison Module 500 Prisoners


Slaves To The Slaughter (2 of 2)

Level 4
Type Encounter
Objective Find and destroy Nevar Took.
Factions MercenariesAmarr Empire
Best damage to deal Kinetic damage KinThermal damage ThElectromagnetic damage EMThermal damage Th
Damage to resist Kinetic damage KinThermal damage ThElectromagnetic damage EMThermal damage Th
Warp disruption Divine Imperial Imran/Sixtus point
EWAR Stasis Webifiers
Rewards Faint Scoped Warp Disruptor + time bonus 10.5M ISK (3 hours)
Mission briefing
Nevar's gang needs to be taken care of. It's comprised of mercenaries and militia under the command of the mercenary general Nevar Took, and they've been hounding us ever since we raided one of the harvester colonies under their protection. I want as many of them dead as possible, especially the leader. They probably won't recover from a blow like that.

I want you to venture to one of their hideouts which we've discovered. Hopefully you'll find Nevar there, if not then simply dispatch as many of them as possible.

Initial trigger message
The entry into Nevar's hideout has triggered a distress signal being sent. Expect reinforcements to arrive any minute!
Initial Wave
WD EWAR L


Frigate 1 x Frigate Mercenary Scout Triggers 2nd wave
Frigate 3 x Frigate Mercenary Wingman
Cruiser 5 x Cruiser Mercenary Commander/Lieutenant
Battleship 3 x Battleship Mercenary Overlord
Sentry 2 x Sentry Cruise Missile Battery
Sentry 2 x Sentry Siege Beam Laser Sentry


2nd wave trigger message
As soon as the Mercenary Scout's shields start to fail, he calls for help! More ships are incoming!
2nd Wave
WD EWAR L


Frigate 1 x Frigate Amarr Scout Triggers 3rd wave
Destroyer 6 x Destroyer Imperial Caius/Crusader
Battlecruiser 5 x Battlecruiser Imperial Champion
Elite Battleship 4 x Elite Battleship Imperial Templar Dominator/Ultara
Sentry 2 x Sentry Cruise Missile Battery


3rd-5th wave trigger message
As soon as the Amarr Scout's shields start to fail, he calls for help! More ships are incoming!
3rd Wave
WD EWAR L


Frigate 1 x Frigate Amarr Scout Triggers 4th spawn
Elite Frigate 5 x Elite Frigate Divine Imperial Imran/Sixtus Warp Disruptor Stasis Webifier
Elite Cruiser 3 x Elite Cruiser Divine Imperial Champion/Justicar
Elite Battleship 3 x Elite Battleship Imperial Templar Dominator


4th Wave
WD EWAR L


Frigate 1 x Frigate Amarr Scout Triggers final spawn
Elite Frigate 4 x Elite Frigate Divine Imperial Paladin/Valok
Elite Battlecruiser 4 x Elite Battlecruiser Divine Imperial Champion/Justicar
Elite Battleship 4 x Elite Battleship Imperial Templar Martyr


5th Wave
WD EWAR L


Frigate 4 x Frigate Mercenary Wingman
Cruiser 4 x Cruiser Mercenary Corporal/Lieutenant
Battleship 3 x Battleship Mercenary Overlord
Battleship 1 x Battleship Nevar Took Imperial Navy modules, 3% hardwiring implants

Nevar drops Imperial Navy Explosive Coating 1 Zainou 'Gnome' Weapon Upgrades WU-1003 1

Final agent message:
You got Nevar? Wonderful. Not only will this get them off our backs, we'll have even more opportunities to raid their pitiful harvester and mining colonies with impunity.