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Exploited Sensitivities: Difference between revisions

From EVE University Wiki
ArinBot (talk | contribs)
m Bot: Replacing category Mission reports with Security missions
m Add ewar= parameter.
 
(One intermediate revision by one other user not shown)
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{{NPCTableCSS}}{{MissionLinks}}
{{NPCTableCSS}} {{MissionLinks}}
{{Missiondetails
{{Missiondetails
|Level=4
|Level= 4
|Type=Encounter
|Type= Encounter
|Objective=
|Objective=  
|Faction1=Caldari
|Faction1= Caldari
|ShipSizeLimit=
|WebPoint=
|ShipSuggestion=
|EWAR= WEB (Suriage). ECM (Tendai, Daimyo, Shugo)
|Rewards=
|ShipSizeLimit=  
|Extra=ECM (Tendai, Daimyo, Shugo)
|ShipSuggestion=  
|StandingLoss= Minor loss from faction ships
|Rewards=  
|Extra=  
|StandingLoss= Minor loss from faction ships  
}}
}}
{{MissionBriefing
{{MissionBriefing
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Problem is, our requests are nothing but posturing without an independent like you to back them up: We can't send in any official forces to remove them. A capsuleer like yourself, though… that gives us some plausible deniability.  
Problem is, our requests are nothing but posturing without an independent like you to back them up: We can't send in any official forces to remove them. A capsuleer like yourself, though… that gives us some plausible deniability.  


Can we trust you with this matter, '''<Character>'''? }}
Can we trust you with this matter, <Pilot>?
}}


Space type: Deadspace without gates<br>
Space type: Deadspace without gates<br>
Difficulty: Easy<br>
Difficulty: Easy<br>
Standings: Minor standings losses from destroying faction ships<br>
Standings: Minor standings losses from destroying faction ships (about -0.005)<br>
Single Pocket, Single Group (delayed autoaggro):<br>
Single Pocket, Single Group (delayed autoaggro):<br>
All ships are named as "Unidentified Mercenary Frigate / Cruiser".
All ships are named as "Unidentified Mercenary Frigate / Cruiser".
Line 30: Line 33:


The mission is complete when you destroy all hostile ships, including all re-spawns.
The mission is complete when you destroy all hostile ships, including all re-spawns.
or
 
Every Frigate and the first cruiser reinforcement spawn.
Structures drop no loot.
Structures drop no loot.


Frigates will target drones
Frigates will target drones.
 
Salvage is very poor, don't waste your time.


'''Tags:'''<br>Caldari Navy Captain Insignia II x5, Caldari Navy Captain Insignia III x7, Caldari Navy Commodore Insignia II x38
'''Tags:'''<br>Caldari Navy Captain Insignia II x5, Caldari Navy Captain Insignia III x7, Caldari Navy Commodore Insignia II x38


'''Blitz:'''<br>
'''Blitz:''' Kill all waves except wave 5
Kill all ships in "initial spawn" and "Spawn 3"


{{NPCTableHead|Initial defenders}}
{{NPCTableHead|Initial defenders}}
{{NPCTableRow|Frigate|1|Taibu State Shirasaya|trigger = Triggers spawn 1}}
{{NPCTableRow|Frigate|1|Taibu State Shirasaya|trigger= Triggers spawn 1}}
{{NPCTableRow|Frigate|4|Taibu State Wakizashi/Suriage/Katana}}
{{NPCTableRow|Frigate|4|Taibu State Wakizashi/Suriage/Katana}}
{{NPCTableRow|Cruiser|5|Taibu State Bajo/Oni/Kampaku|trigger = Last one triggers spawn 3}}
{{NPCTableRow|Cruiser|5|Taibu State Bajo/Oni/Kampaku|trigger= Last one triggers spawn 3}}
|}
|}


{{NPCTableHead|Spawn 1 (1st frigate reinforcement)}}
{{NPCTableHead|Spawn 1 (1st frigate reinforcement)}}
{{NPCTableRow|Frigate|4|Taibu State Wakizashi|trigger = Last one triggers spawn 2}}
{{NPCTableRow|Frigate|4|Taibu State Wakizashi|trigger= Last one triggers spawn 2}}
|}
|}


{{NPCTableHead|Spawn 2 (final frigate reinforcement)}}
{{NPCTableHead|Spawn 2 (final frigate reinforcement)}}
{{NPCTableRow|Frigate|2|Taibu State Shirasaya|point = yes}}
{{NPCTableRow|Frigate|2|Taibu State Shirasaya|point= yes}}
{{NPCTableRow|Frigate|1|Taibu State Suriage|ewar = Web}}
{{NPCTableRow|Frigate|1|Taibu State Suriage|ewar= Web}}
|}
|}


{{NPCTableHead|Spawn 3 (1st Cruiser reinforcement)}}
{{NPCTableHead|Spawn 3 (1st Cruiser reinforcement)}}
{{NPCTableRow|Cruiser|3|Taibu State Tendai/Kanpaku|trigger = Last one triggers spawn 4}}
{{NPCTableRow|Cruiser|3|Taibu State Tendai/Kanpaku|trigger= Last one triggers spawn 4}}
|}
|}


{{NPCTableHead|Spawn 4 (final cruiser reinforcement)}}
{{NPCTableHead|Spawn 4 (final cruiser reinforcement)}}
{{NPCTableRow|Cruiser|2|Taibu State Bajo}}
{{NPCTableRow|Cruiser|2|Taibu State Bajo}}
{{NPCTableRow|Cruiser|2|Taibu State Samurai|trigger = Last one triggers spawn 5}}
{{NPCTableRow|Cruiser|2|Taibu State Samurai|trigger= Last one triggers spawn 5}}
|}
|}


{{NPCTableHead|Spawn 5)}}
{{NPCTableHead|Spawn 5 (optional wave)}}
{{NPCTableRow|Cruiser|2|Taibu State Shugo|ewar=ECM}}
{{NPCTableRow|Cruiser|2|Taibu State Shugo|ewar= ECM}}
{{NPCTableRow|Cruiser|1|Taibu State Daimyo|ewar=ECM}}
{{NPCTableRow|Cruiser|1|Taibu State Daimyo|ewar= ECM}}
|}
|}




{{Missionrelated}}


{{Missionrelated}}


[[Category:Security missions]]
[[Category:Security missions]]