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Kidnappers Strike Part 5-10 (Sansha's Nation): Difference between revisions

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Change category. Add storyline to {{Missiondetails}}. Remove unneeded <br>.
Liua Ae (talk | contribs)
 
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|Maru Overlord|How did you find us?!
|Maru Overlord|How did you find us?!
...
...
We know nothing about this kidnapping you speak of, but you certainly wont be leaving this place alive, you CONCORD-loving rat ...|collapsed=yes}}
We know nothing about this kidnapping you speak of, but you certainly wont be leaving this place alive, you CONCORD-loving rat ...|collapsed=yes}}Maru Harbinger can drop a Neural Boost - Basic (~9m isk){{NPCTableHead|Initial Spawn}}
{{NPCTableHead|Initial Spawn}}
{{NPCTableRow|Frigate|8|Maru Raider}}
{{NPCTableRow|Frigate|8|Maru Raider}}
{{NPCTableRow|Cruiser|2|Maru Harbinger/Raid Leader|cargo=Harbinger may drop +3 implant}}
{{NPCTableRow|Cruiser|2|Maru Harbinger/Raid Leader|cargo=Harbinger may drop +3 implant}}
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=== Pocket 3 ===
=== Pocket 3 ===
Groups 2-4 will not aggro until attacked. If you attack the Control Tower, they ALL aggro immediately.
Groups 2-4 will not aggro until attacked. The incoming damage damage from the battleships can be extreme for level 3 and it is highly recommended to work the groups one by one.


'''Blitz''': Destroy the Control Tower and warp out.
'''Blitz''': Destroy the Central Communication Tower and warp out.


{{NPCTableHead|Group 1 @ 5-10km, auto-aggro}}
{{NPCTableHead|Group 1 @ 5-10km, auto-aggro}}