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Sivaira Chen (talk | contribs) No edit summary |
Sivaira Chen (talk | contribs) No edit summary |
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|{{ColorSecurityRating|0.5}} || T0, T1, T2, T3, T4, T5, T6 || - | |{{ColorSecurityRating|0.5}} || T0, T1, T2, T3, T4, T5, T6 || - | ||
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{{expansion past| | |||
Tier 4 and 5 (T6 didn't exist yet) abyssal filaments used to always give players a suspect timer by default when used, regardless of system security. The suspect flag mechanics were reworked following the Depths of the Abyss expansion to the security scaling system shown above. | |||
}} | |||
=== Abyssal layout === | === Abyssal layout === | ||
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Localized Clouds: | Localized Clouds: | ||
* Filament Cloud (orange): Penalty to Shield Booster boosting (-40%) and reduction to shield booster duration (-40%). If using a conventional (not Ancillary) shield booster, in effect this does not weaken your shield booster, but rather increases its capacitor cost per second by 66%. If you rely on a shield booster to survive, you should avoid entering these clouds. | * Filament Cloud (orange): Penalty to Shield Booster boosting (-40%) and reduction to shield booster duration (-40%). If using a conventional (not Ancillary) shield booster, in effect this does not weaken your shield booster, but rather increases its capacitor cost per second by 66%. If you rely on a shield booster to survive, you should avoid entering these clouds. | ||
* Bioluminescence Cloud (light blue): +300% Signature Radius (4.0x signature radius multiplier). Entering this cloud will make your ship an easier target to hit but it will also make all rats easier to hit. If fighting small but accurate enemies like Damaviks, this cloud can actually be helpful, and you can lure the rats into it. | * Bioluminescence Cloud (light blue): +300% Signature Radius (4.0x signature radius multiplier). Entering this cloud will make your ship an easier target to hit but it will also make all rats easier to hit. If fighting small but accurate enemies like Damaviks, this cloud can actually be helpful, and you can lure the rats into it. Large ships (like the Abyssal Overminds) will be able to hit you much more easy to hit as well - stay out of these clouds if you are speed-tanking a battleship room. | ||
* Tachyon Cloud (white): +300% Velocity (x4.0 velocity), -50% Inertia Modifier. Be ''very'' careful entering this cloud with an active [[Propulsion_equipment|MWD]], as the inertia reduction will cause you to accelerate ''very'' quickly (x4 velocity, x0.5 inertia, '''x8''' acceleration), potentially slingshotting you outside the pocket boundary for a very quick death. These clouds will also increase enemy velocities, causing them to either close range very quickly, or suddenly pull away. | * Tachyon Cloud (white): +300% Velocity (x4.0 velocity), -50% Inertia Modifier. Be ''very'' careful entering this cloud with an active [[Propulsion_equipment|MWD]], as the inertia reduction will cause you to accelerate ''very'' quickly (x4 velocity, x0.5 inertia, '''x8''' acceleration), potentially slingshotting you outside the pocket boundary for a very quick death. These clouds will also increase enemy velocities, causing them to either close range very quickly, or suddenly pull away. | ||